About Bounty Hunter
BountyHunter is a lightweight and fully functional bounty system for Rust servers. It allows players to place scrap bounties on the heads of other online players. When the target is killed by any player (except the contract creator), the killer automatically receives the reward in scrap.
Main Features
Simple commands – one command to place a bounty (/bounty <player> <reward>).
Automatic reward payout – the reward is instantly given to the killer upon target's death.
Smart contract handling – only one active contract per target at a time.
Persistent storage – all contracts are saved in JSON files and survive server restarts / reloads.
Server‑friendly – optimized hooks, no unnecessary performance overhead.
Easy to use – no configuration files required; ready to run after installation.
How to use
A player issues /bounty <target_name> <reward> (reward in scrap).
The system checks if the player has enough scrap, deducts it, and creates a contract.
If the target is killed by someone, the killer receives the reward in scrap.
The contract is automatically removed after completion.