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Arid 26.7%
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Temperate 10.0%
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Tundra 10.0%
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Arctic 20.0%
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Jungle 33.3%
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Ocean 52.1%
- Fishing Village ×2
- Large Fishing Village
- Bandit Camp
- Ranch ×4
- Large Barn ×2
- Hqm Quarry
- Stone Quarry
- Bolakov Castle
- Beacon Tower ×2
- Port
- Smuglers Cove
- Church
- Waterspinne
- Gude Burgh
- Gold Pit
- Stronghold Of Lonesomeness
- Market
- Manor House
- Witches Forest
About Stronghold - Medieval / Primitive Map
Stronghold - Medieval Update has been redesigned from the ground up, gone are the modern aspects and this is a pure primitive gameplay map
Features
- Bolakov Castle, Bigger More Detailed with all the aspects of Outpost
- Goldpit
- Port, a replacement for Harbour
- Burg, a replacement for RadTown
- Medieval Chirch (thats how it was spelt in medieval times)
- Under Chirch Crypt
- Beacon Towers, a replacement for lighthouses
- Waterspinne
- Lord of the Manor, his house and outbuildings
- Stone Bridges
- Market
Standard Monuments - None - Fully Custom
Finally, please make yourself aware of the TOS-Restrictions for use.
