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Red Sands 2 1.0.4 (1f)

$41.99 $38.99
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  • 2.6k
  • 31
  • 64.58 MB
  • Update details
    v1.0.4 (1f)
    Released
    Download size64.58 MB
    Total versions3
    Time between versions 49 days
    Typical update pace About every 167 days
    Freshness 5 days ago
This quick overview panel is currently in beta and may contain incomplete or inaccurate data.
Map Preview
Map Size 3050
Prefabs 34,236
Buildable Area 43.5%
Monuments
57 total • 5 custom
Islands
6
Rivers
0
Railroads
22
Caves
0
Oaisis
0
Lakes
0
Buildable Rocks
4
Biome Coverage
  1. Arid 26.7%
  2. Temperate 10.0%
  3. Tundra 10.0%
  4. Arctic 20.0%
  5. Jungle 33.3%
  6. Ocean 46.9%
Vanilla Monuments
  • Military Tunnel
  • Train Tunnel ×22
  • Outpost
  • Bandit Camp
  • Large Oil Rig
  • Oil Rig
  • The Dome
  • Abandoned Supermarket
  • Sulfur Quarry
  • Lighthouse ×3
  • Ranch
  • Launch Site
  • Junkyard
  • Airfield
  • Large Fishing Village
  • Fishing Village ×2
  • Underwater Lab ×6
  • Abandoned Military Base
  • Arctic Research Base
  • Train Yard
  • Oxum's Gas Station
  • Missile Silo
  • Ferry Terminal
  • Harbor
  • Radtown
  • Sewer Branch
  • Jungle Ziggurat
  • Apartment Complex
Custom Monuments
  • Train Station
  • Rail Junction
  • Cobalt Vaults
  • Car Garage
  • Maunsell Forts

hero-redsands2title.png

Welcome to my newest map! What started as a full remaster of one of my previous maps has evolved into something much greater. Not only have all the monuments been completely remastered, which took quite a bit of time, but the entire map has been transformed. Biomes have been shifted, and a brand-new jungle biome has been introduced. I've also replaced the railway with the new version railway on the surface. I've given it all new paths. I've updated all the tunnels. And there is now multiple branches leading off that are building-enabled. So you can actually build a base, use a high external gate, and your train can actually enter your compound

Size: 3050

Custom NPCs

I've substituted the default RustEdit Scientists with a variety of NPCs representing different factions within the Rust universe: Normal Scientist, Arctic Scientist, Tunnel Dweller, and Underwater Dweller. If these NPCs don't suit your preferences, you can easily remove the plugin and replace them with any bot plugin of your choice.

Map Editing

Yes, you are allowed to edit the map and add stuff etc.

Monuments

  1. Apartment Complex
  2. Jungle Ziggurat
  3. Jungle Ruins x3
  4. Airfield
  5. Bandit Town
  6. Fishing Village
  7. Gas Station
  8. Harbor
  9. Horse Stable
  10. Junkyard
  11. Launch Site
  12. Lighthouse
  13. Military Tunnels
  14. Oil Rig Large
  15. Oil Rig Small
  16. Outpost
  17. Sewer Branch
  18. Sphere Tank
  19. Supermarket
  20. Trainyard
  21. Underwater Labs
  22. Desert Military Base
  23. Arctic Research Base
  24. Sulphur Quarry
  25. Nuclear Missile Silo
  26. Ferry Terminal
  27. Rad Town
  28. HQM Quarry
  29. M.O.T Centre
  30. Train Station
  31. Maunsell Forts
  32. Colbalt Vaults
  33. Railway Junction

Help and Contact

If you need to contact me discord is best:  RobJ2210
For help/support my discord group is best: Join RobJ Maps Discord

 

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