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Lian Yu - 3500 Map by Kaho 5.0.0

   (6 reviews)
Message added by Kaho,

Currently not Updated do RL Issiues. Will take some time. Not Wipe Ready!

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Thats something you need to talk with the Bradly Guard Plugin Creator.
Navmash is there. Its not an Map Error 🙂

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On 4/23/2022 at 9:10 AM, Kaho said:

Hey,

nope... No NPCs on the Base.
Didnt add NPCs to the Map as i use BotReSpawn for costum NPCs. You need to add NPCs by yourself.

For the NPCs outside of trade Tower... saw that happen 1 time on my Server. But after a restart didnt have that problem anymore. 😕
Will take a look if the Map need a next Update 🙂

I have very big lag with this map I have to restart all the plugins the players find themselves at 1fps (server) with an original map I've never had a loss of your fps like that there is a problem, I have can more plugins...

 

--------- Summary --------

Render : 4199.070ms

Postprocess : 3104.853ms

Shadows : 100.467ms

FXAA : 2955.483ms

Encoding : 51.066ms

Other : 56.187ms

--------------------------

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1 minute ago, Killox said:

I have very big lag with this map I have to restart all the plugins the players find themselves at 1fps (server) with an original map I've never had a loss of your fps like that there is a problem, I have can more plugins...

 

--------- Summary --------

Render : 4199.070ms

Postprocess : 3104.853ms

Shadows : 100.467ms

FXAA : 2955.483ms

Encoding : 51.066ms

Other : 56.187ms

--------------------------

I had already played on a server as a normal player and I had big fps losses when I arrived at the Trade Center there is a problem in my opinion...

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Hey @Kaho - I'm trying out your map for the first time and love the monuments. This is a great way to showcase them! A player noticed the following in Miller Town. We suspect something is supposed to be under these:

image.png.b6665237095057bdcd70c47f393511e2.png

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I love the map, but really like roleplaying and miller town is one of my favorite monuments on this awesome map. Is there a map download where miller town doesn't have a no-build zone so I can wall it in and roleplay? 

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On 5/14/2022 at 1:41 AM, Rubiks-Q-Bert said:

When train tracks get added, will it come with the new trains or will we need to manually spawn those in?


Ill do a Update for the enxt wipe... currently i didnt find the time... Sorry!
But it will get the Facepunch rails. So no need to manually add the,.
 

On 5/14/2022 at 3:38 AM, Flint Monkey said:

Hey @Kaho - I'm trying out your map for the first time and love the monuments. This is a great way to showcase them! A player noticed the following in Miller Town. We suspect something is supposed to be under these:

image.png.b6665237095057bdcd70c47f393511e2.png

There was a pool prefab. Used the wrong one so it despawns... will be fixed on the next Update 🙂
 

8 hours ago, deadender420 said:

I love the map, but really like roleplaying and miller town is one of my favorite monuments on this awesome map. Is there a map download where miller town doesn't have a no-build zone so I can wall it in and roleplay? 



Currently not 😕
As there are green crates in it it would be a free spawn 😛
But if you are into mapbuilding the prefab is buyable 😛

 

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I looked at the prefab, but I kind of want the whole map still and can't edit it, so there isn't really any way I can do that.

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25 minutes ago, The Friendly Chap said:

Any plans to add the trainyard? Players kinda miss it.
 

Done. Water Treatment was replaced with Trainyard. 🙂

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What? Wow. That's amazing. The map in general is wonderfully done. Just running it solo on a test server right now to see if it will be workable on a hardcore server. I really dig the monuments. Weighing up what monuments might work for my players. But well done, sir and an impressive response time indeed!

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Found a few bugs(maybe?) and a few player questions. Sunken ship in F22 has the button for the green door but when you press it the light only stays on a second and the light and the card reader go off.

Weapons shop, unable to find how to open the crate on the roof. I attempted to use the red card on the ship wondering if they were connected and it didn't appear to be. I've looked all around the shop and couldn't locate a button/switch/reader to open the crate door.

As far as I'm aware, all other puzzle doors are working correctly. I have the rust edit dll, oxide and koho lock cs installed. Outside of the above and not being able to use custom vending plugin for trade post(even after adding it as a custom monument), the map is great and everyone is loving it so far.

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On 3/4/2023 at 9:21 PM, ThatAwkwardDJttv said:

Found a few bugs(maybe?) and a few player questions. Sunken ship in F22 has the button for the green door but when you press it the light only stays on a second and the light and the card reader go off.

Weapons shop, unable to find how to open the crate on the roof. I attempted to use the red card on the ship wondering if they were connected and it didn't appear to be. I've looked all around the shop and couldn't locate a button/switch/reader to open the crate door.

As far as I'm aware, all other puzzle doors are working correctly. I have the rust edit dll, oxide and koho lock cs installed. Outside of the above and not being able to use custom vending plugin for trade post(even after adding it as a custom monument), the map is great and everyone is loving it so far.

Hi,

thank you for your reply. Ill have a look.
For the sunken Ship there is a button and a fusebox.
if you fuse up and push the button the cardreader should stay green longer.

Weapon Shop:
inside the Shop is a fusebox and 2 cardreaders. if you fuse/swipe it should open.

Currently running the map on my server also. Ill have a look after work.

Thank you )


 

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On 3/6/2023 at 8:09 AM, Kaho said:

Hi,

thank you for your reply. Ill have a look.
For the sunken Ship there is a button and a fusebox.
if you fuse up and push the button the cardreader should stay green longer.

Weapon Shop:
inside the Shop is a fusebox and 2 cardreaders. if you fuse/swipe it should open.

Currently running the map on my server also. Ill have a look after work.

Thank you )


 

So I tested out the ship again, inserted the fuse and then pressed the button, however, it only lit up the keypad a split second.

For the weapons shop, myself and two other people have been unable to find any fuse box or keypads anywhere within the shop or surrounding it. All other puzzles seem to work correctly after testing additional monuments.

 

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On 3/8/2023 at 2:21 AM, ThatAwkwardDJttv said:

So I tested out the ship again, inserted the fuse and then pressed the button, however, it only lit up the keypad a split second.

For the weapons shop, myself and two other people have been unable to find any fuse box or keypads anywhere within the shop or surrounding it. All other puzzles seem to work correctly after testing additional monuments.

 

Hey,

i did a check yesterday. Seems like the sunken ship is bugged since the last update.
and the fusebox of the armor shop dissappered... dunno why.

Gonna redo the IOs today.

Best way for you would be to admin remove the Greendoor on the Sunken ship and the red door on the weapon shop.
And spawn more NPCs... 😞

Sorry! But thank you for the report!

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Responded to your ticket on Discord 🙂

 

Hey

there should be at least 3 on the TradeTower.
But every Supermarket and Gas Station should have one. 
This are Facepunch official Monuments o_O
gonna take a look later.

If you are the Admins and there are rly no recyclers use

spawn recycler_static.prefab and spawn them by yourself.
Updateing the Map only because recycler are missing would be bad as you need to wipe 😦


 

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I'm server owner yes.

If I spawn recyclers, those are stay there, or after every server Restart I need to spawn them again?

I don't mind to Wipe the server, but MAP without Recycler = No Players will play on the server.

 

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The elevator doesn't work in the bank, it just isn't there. The models of casino chairs are not displayed in the city. The buildings in miller town are made very crookedly. It feels like the map was made with the most inept hands.

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