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Iron Valley 1.0.1

$12.00
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3 Screenshots

  • 49
  • 3
  • 18.4 MB
  • Update details
    v1.0.1
    Released
    Download size 18.4 MB
    Total versions 2
    Typical update pace About every 1 day
    Freshness Updated today
This quick overview panel is currently in beta and may contain incomplete or inaccurate data.
Map Preview
Map Size 2500
Prefabs 3,956
Buildable Area 44.1%
Monuments
48 total • 1 custom
Islands
14
Rivers
2
Railroads
13
Caves
0
Oaisis
0
Lakes
0
Buildable Rocks
17
Biome Coverage
  1. Arid 26.7%
  2. Temperate 10.0%
  3. Tundra 10.0%
  4. Arctic 20.0%
  5. Jungle 33.3%
  6. Ocean 36.5%
Vanilla Monuments
  • Outpost
  • Train Tunnel ×15
  • Launch Site
  • Airfield
  • Military Tunnel
  • Arctic Research Base
  • Power Plant
  • Water Treatment Plant
  • Train Yard
  • Jungle Ziggurat
  • Sewer Branch
  • Satellite Dish
  • Giant Excavator Pit
  • Abandoned Military Base
  • Harbor ×2
  • Lighthouse ×2
  • Large Fishing Village
  • Fishing Village ×2
  • Stone Quarry
  • Sulfur Quarry
  • Hqm Quarry
  • Abandoned Supermarket ×2
  • Oxum's Gas Station ×2
  • Mining Outpost
  • Oil Rig
  • Large Oil Rig
  • Underwater Lab ×2
  • Apartment Complex
Custom Monuments
  • Bandit

depends on

Required files or plugins needed for this resource to work properly.

IRON VALLEY

A compact handcrafted world where large Vanilla monuments come together in a way that procedural maps simply cannot achieve.

Iron Valley is a handcrafted 2500-size Rust map built around a simple idea: bringing a large-scale Vanilla monument experience into a compact world. Every area of the map has been manually shaped and planned to make room for major monuments while maintaining natural terrain flow, travel routes, and balanced progression.

On a procedural map of this size, the terrain and monument placement are limited by generation rules, making it difficult to create a world where large monuments can coexist naturally without sacrificing important areas or creating awkward layouts. Iron Valley removes those limitations through handcrafted terrain and carefully planned monument placement.

The result is a compact but highly detailed world featuring large Vanilla monuments, diverse biomes, mountains, forests, rivers, valleys, coastlines, and a connected railway system. Surface train tracks cross the map and connect with the underground metro, giving players multiple ways to move between different regions.

Every road, valley, coastline, mountain pass, and monument location has been considered to create a world that feels larger than its 2500 size. The map is designed to encourage encounters, exploration, competition, and progression while keeping the classic Vanilla Rust experience at its core.

🔹 Features

Handcrafted 2500-size world

Large Vanilla monuments in a compact map

100% Vanilla Rust monuments

Hand-placed and carefully planned monument layout

Surface railway network

Railway connections to the underground metro

Compact world with high monument density

Snow, forests, mountains, valleys & coastlines

Natural terrain and road flow

Balanced monument progression

Strategic PvP terrain

Multiple routes between regions

Designed for solos, groups & clans

High replayability wipe after wipe

 

Monuments Included

Airfield

Arctic Research Base

Missile Silo

Water Treatment Plant

Desert Military Base

Launch Site

Train Yard

Military Tunnel

Giant Excavator Pit

Harbor 1

Harbor 2

Lighthouse

Large Oil Rig

Small Oil Rig

Satellite Dish

Gas Station

Supermarket

Warehouse

Underwater Labs

Compound

Outpost and Bandit
Apartaments 

Fishing Villages

 

If you need to contact me send me a private message or write me on Discord.      j4v1rust


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