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Halloween Horrors Custom Map by Niko 125 191024a

$39.95
   (2 reviews)

49 Screenshots

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jncwinner

· Edited by jncwinner

   3 of 3 members found this review helpful 3 / 3 members

I bought this map as it looked AMAZING for the month of halloween. For the most part, I actually really like most the monuments and think it was really cool but this is rust and not a blender rendering.... I have over half the players giving up on all three servers, a monthly/biweekly/weekly servers from vanilla to 5x... all servers are getting the worst lag ever seen. The entire middle of the map is unplayable after 2 days, players averaging 150fps typically are getting 35fps in the house of horror and near the center within 3 grids (most the map) they get 70-80 fps.... the ones who normally get 50fps crash in the center of the map and can't fly anywhere and really can't play the map. I had to rewipe allll the servers.... days/weeks in advance and it looks so bad on the admins for this. 

edit: The map has potential and the creator acknowledge the issues and plans to rework and release a better version and I look forward to revising this after it has been improved.

Response from the author:

Have had the map running on my own server since wipe, as with all custom maps some FPS drops are to be expected but I did not experience anything like what was being described. OP left review at the same time as telling me of the issues so no real opportunity to investigate or address, also included monuments have been previously released. However to try and ensure everyone gets the best experience possible I have reworked the original map making it 3500 in size and spreading them more evenly around the map. So both versions are included. If you would like to try out the larger map it will be running on my own server for the rest of the month, contact me direct for IP

Boat Snack

  

I and many others have really enjoyed the map. Some have experienced significant frame drops on the map, however I have not heard of anything being unplayable currently. I did find some bugs within the first few days of the map, the creator was very responsive and released fixes quite quick.

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