- 
							Arid 1.7%
 - 
							Temperate 65.1%
 - 
							Tundra 28.6%
 - 
							Arctic 4.6%
 - 
							Jungle 0.0%
 
- fishingvillage ×2
 - largefishingvillage
 - banditcamp
 - ranch ×4
 - largebarn ×2
 - hqmquarry
 - stonequarry
 - wildswamp ×2
 - abandonedcabins
 - undergroundcave ×6
 - canyona
 - lakea ×2
 
About Stronghold - Medieval / Primitive Map
Stronghold - Medieval Update has been redesigned from the ground up, gone are the modern aspects and this is a pure primitive gameplay map
Features
- Bolakov Castle, Bigger More Detailed with all the aspects of Outpost
 - Goldpit
 - Port, a replacement for Harbour
 - Burg, a replacement for RadTown
 - Medieval Chirch (thats how it was spelt in medieval times)
 - Under Chirch Crypt
 - Beacon Towers, a replacement for lighthouses
 - Waterspinne
 - Lord of the Manor, his house and outbuildings
 - Stone Bridges
 - Market
 
Standard Monuments - None - Fully Custom
Finally, please make yourself aware of the TOS-Restrictions for use.
