Jump to content
Message added by Farkas,

Make sure that your server's host allows the use of Harmony Mods.

1 Screenshot

Recommended Comments

Friendly Factions

Posted

Any chance to allow custom monuments, possibly to replace existing ones, like bandit camp and so on?
Going to buy it regardless, this is epic!

GooberGrape

Posted

does this work with Oxide?

Farkas

Posted

2 hours ago, Robert Stevens said:

does this work with Oxide?

yes

Bnucket

Posted

On 8/4/2023 at 12:23 PM, Friendly Factions said:

Any chance to allow custom monuments, possibly to replace existing ones, like bandit camp and so on?
Going to buy it regardless, this is epic!

I have the same question.

Heriberto Rios

Posted

How I can use it with oxide. I meant how I can install in oxide

Friendly Factions

Posted (edited)

16 hours ago, Heriberto Rios said:

How I can use it with oxide. I meant how I can install in oxide

As the plugin description page points out, Its not meant to be used by oxide, you need harmony for it.

Edited by Friendly Factions
SLi-Fox

Posted

Cargo ship path leads the ship through the island.  Any way to fix this?

Farkas

Posted

24 minutes ago, SLi-Fox said:

Cargo ship path leads the ship through the island.  Any way to fix this?

Hey,

Please contact me on discord (farkas1121) or create a support ticket, I'll help you.

  • Like 1
Der_Martini

Posted (edited)

Hello 🙂 . I have a small problem, I have uploaded the Harmony Mod to two of my servers, both run with Carbon, both recognize the mod according to the console "HarmonyMod assembly conversion for 'WorldModifier.dll' took 67ms [Thread Pool Worker|147] HarmonyMod assembly conversion for 'WorldModifier.dll' took 40ms [Thread Pool Worker|149]", but it doesn't create a config in the HarmonyConfig folder.

Well there is an update soon 🙂.

Edited by Der_Martini
Farkas

Posted

22 minutes ago, Der_Martini said:

Hello 🙂 . I have a small problem, I have uploaded the Harmony Mod to two of my servers, both run with Carbon, both recognize the mod according to the console "HarmonyMod assembly conversion for 'WorldModifier.dll' took 67ms [Thread Pool Worker|147] HarmonyMod assembly conversion for 'WorldModifier.dll' took 40ms [Thread Pool Worker|149]", but it doesn't create a config in the HarmonyConfig folder.

It's an issue with carbon, but I'll make an update for WorldModifier and put it in .cs file, then it should work on carbon as well.

tacman1981

Posted

hi, can we please get the option to include or exclude the new radtown monument? it doesnt seem to auto populate the config.

  • Like 1
BittuCNGT

Posted (edited)

Also can the new canyons, rock formations and oasis also be included?

Edited by BittuCNGT
  • Like 3

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Like 3
  • Love 3

User Feedback

1.4m

Downloads

Total number of downloads.

6.9k

Customers

Total customers served.

102.9k

Files Sold

Total number of files sold.

2.1m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.