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Important things to note:
- HOST COMPATIBILITY: This is a Harmony mod. Some hosts do not allow the execution of Harmony mods. Check with your host if they allow Harmony mods.
- CARBON INCOMPATIBILITY: Carbon removes native Harmony support in favor of their own ecosystem, a la Apple style. As such, this mod is wholly incompatible with a Carbon installation.

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Hypernova

Posted

14 minutes ago, Friendly Factions said:

Hello, is it possible to have the sea waves go a bit crazy when its a storm? or the engine dont allow that kind of modification to take place?
Thank you.

(So far I really enjoy this plugin)

Hi @Friendly Factions,

I'm glad you're enjoying Nova Weather! Unfortunately, our hands are tied when it comes to water. We can influence the waterlevel, but that's about the extent of our control over it, and that's a global setting. I'm afraid we can't offer this functionality, not until Facepunch implements more in-depth water conditions.

I hope you'll continue enjoying Nova Weather nonetheless.

  • Love 1
Alpha28

Posted

 

also messing with water level can mess with the boats itself 

Skillz

Posted

When I load this plugin on my server I get a ridiculous amount of spam in the server console.

 

(11:13:18) | NullReferenceException: Object reference not set to an instance of an object
(11:13:18) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:19) | NullReferenceException: Object reference not set to an instance of an object
(11:13:19) | Server Exception: Player Update
(11:13:20) | NullReferenceException: Object reference not set to an instance of an object
(11:13:20) | Server Exception: Player Update
(11:13:20) | NullReferenceException: Object reference not set to an instance of an object

This spams so fast that it makes reading anything in the server console impossible.

Hypernova

Posted

5 minutes ago, Skillz said:

When I load this plugin on my server I get a ridiculous amount of spam in the server console.

This spams so fast that it makes reading anything in the server console impossible.

Hi there! Would you mind opening a support ticket and sharing full logfiles with me? I'm not seeing much usable info here.

ClumsyZombie

Posted

Can you use in game time to trigger events or is this server time only?

mrdecoder

Posted

how setup these timelines ?

mrdecoder

Posted

1 hour ago, mrdecoder said:

how setup these timelines ?

is this something todo with the steps ?

Hypernova

Posted

18 hours ago, ClumsyZombie said:

Can you use in game time to trigger events or is this server time only?

That'll depend on your setup. Nova Weather has many commands that you can utilize to change the behaviour of your weather system. There are many plugins capable of executing commands on certain times, I'm not going to cover those but you know they're there.

On the other hand, if you want to have something happen based on your weather, that can be done as well. You can use the steps to insert a command rule instead of a weather change, as I explain in the documentation under Timed Commands. It's up to you.

Hypernova

Posted

22 minutes ago, mrdecoder said:

is this something todo with the steps ?

I go into detail in the mod's documentation under the 'Steps' subheader. It's quite straightforwards; You use steps to animate your weather to whatever you wish. You can go into excruciating detail with small step timevalues, or you can make smooth, large changes by using large timevalues (by setting the Fade option).

Again, I can't really explain it better than I have in my documentation. The steps is an array, each object a change in weather or a command, the key being the amount of seconds in the profile to apply it on, and the value doing the actual change.

mrdecoder

Posted

ok next question /problem ,
i made a nuke plugin that changes the sky when it drops 
and changes back to how it was before it dropped
but with this plugin installed that seems to not work anymore 
any way i can fix this?
or does this system compleetly overwrites all ?
 

Hypernova

Posted

2 minutes ago, mrdecoder said:

ok next question /problem ,
i made a nuke plugin that changes the sky when it drops 
and changes back to how it was before it dropped
but with this plugin installed that seems to not work anymore 
any way i can fix this?
or does this system compleetly overwrites all ?
 

Nova Weather is a drop-in replacement of the vanilla weather system. Any changes made to weather outside of Nova Weather are therefore non-persistent, meaning Nova Weather will override any changes to weather. 

A solution to this would be to create a profile called "nuke", change your settings accordingly, and then trigger the nuke profile whenever you like using the commands listed in the configuration. If your nuke plugin supports commands on dropping a nuke, you could set it to do someting similar to this: 

novaweather.load default nuke 1

This will set the nuke profile to instantly load (with a smoothing of 1 second) into climate "default". Change this to whatever your setup is.

if this is too much of a hassle, there's a hacky workaround as well. Nova Weather supports disabling Nova Weather for certain permissions. You *could*, in theory, temporarily give people this permission until your nuke effect is over, and then remove the permission again to resume Nova Weather's effect for that player.

I can't add support for every plugin, unfortunately. Only make it as easy as I can to manipulate Nova Weather.
 

mrdecoder

Posted

4 minutes ago, Hypernova said:

Nova Weather is a drop-in replacement of the vanilla weather system. Any changes made to weather outside of Nova Weather are therefore non-persistent, meaning Nova Weather will override any changes to weather. 

A solution to this would be to create a profile called "nuke", change your settings accordingly, and then trigger the nuke profile whenever you like using the commands listed in the configuration. If your nuke plugin supports commands on dropping a nuke, you could set it to do someting similar to this: 

novaweather.load default nuke 1

This will set the nuke profile to instantly load (with a smoothing of 1 second) into climate "default". Change this to whatever your setup is.

if this is too much of a hassle, there's a hacky workaround as well. Nova Weather supports disabling Nova Weather for certain permissions. You *could*, in theory, temporarily give people this permission until your nuke effect is over, and then remove the permission again to resume Nova Weather's effect for that player.

I can't add support for every plugin, unfortunately. Only make it as easy as I can to manipulate Nova Weather.
 

ok ill try 
ty

 

mrdecoder

Posted

It worked 
had to change trasition on default to make it fast but it works 🙂

 

Hypernova

Posted

Great, I'm glad.

And what do you mean? You can force a profile to load quickly by setting the transition time in the command, like I posted. The 1 at the end signifies that it should transition in 1 second instead of its' default.

Nevertheless, I'm glad you got it working for your use case.

mrdecoder

Posted

4 hours ago, Hypernova said:

Great, I'm glad.

And what do you mean? You can force a profile to load quickly by setting the transition time in the command, like I posted. The 1 at the end signifies that it should transition in 1 second instead of its' default.

Nevertheless, I'm glad you got it working for your use case.

yes that works but if finished it goes over realy slow back into the default , so at first i changed the transition on the default but this gave problems if using other weather 

so now i changed the steps part inside my nuke weather and that works perfect 

ltr this week ill try to test out zones  and events 😄

 

mrdecoder

Posted

and i think i have to use timed execute to make it do weather when go night 🙂
i want red sky 😛

 

Hugo Stiglitz

Posted

I'm thinking of purchasing it... does this work independently when installing? or do you have to make additional configurations ?

Aton

Posted

On 1/4/2024 at 11:08 AM, Hugo Stiglitz said:

I'm thinking of purchasing it... does this work independently when installing? or do you have to make additional configurations ?

Plugin hasnt worked in months, hold off purchasing it.

  • Like 2
  • Confused 1
JeffG

Posted

On 1/12/2024 at 9:04 AM, Aton said:

Plugin hasnt worked in months, hold off purchasing it.

IS this True I was Thinking OF Buying But Will Hold Off

Aton

Posted

15 hours ago, 6Andromeda9 said:

IS this True I was Thinking OF Buying But Will Hold Off

Load it up and try, last time I tried it was non stop spam so fast you needed a console filter to clear it. 

TacTicToe

Posted

I thought it was just me. All the console spam and I could not track it down till Isaw it was coming from here. I disabled the mod and now my console is quiet again. I can confirm the weather stopped changing up like it used to. I think this mod should be pulled form being sold unless it is made to work and not spam the console. I get the same spam on both Windows and Linux servers. 

  • Like 1
Alpha28

Posted

yeah i just , noticed that the weather doesent work on my server anymore and i have the same console spam image.png.691dd0133beb4d7933c38d5f4e498b68.png

Friendly Factions

Posted

Yeah, same error spam here as well, all other harmony plugins work fine so far.

JeffG

Posted

plugins off market for reason boys author doesn't support it.

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  • Like 6

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