Nubie's Wishlist
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Airfield Event
Adds an airfield event to your server! A cargo plane lands on the airfield and drops airdrops, boxes. Strong NPCs, Bradley and a patrol helicopter will protect the crates
You can also set up custom loot using the "SimpleLootTable" plugin
Features:
Easy to set up. Excellent customization options in the config
Commands(admin only):
afestart - force the event to start
afestart {steamID/name} - the event will be reserved for one player
afefast - quick landing of a cargo plane, for testing settings
afefast {steamID/name} - quick landing of a cargo plane, the event will be reserved for one player
afestop - cause the event to end
afe_addcustom - adds a custom landing place for a cargo plane. You must stand on level ground and look in the direction where the cargo plane will move(do not forget to set in the config file "Use a custom place to land a cargo plane": true)
Hooks:
void AirfieldEventStarted() // called when the event starts
{
}
void AirfieldEventEnded() // called when the event has ended
{
}
AirfieldEvent config:
{ "PVE mode (crates can only be looted by the player who first dealt damage to the NPC)": false, "Time after which the owner of the event will be deleted if he left the dome or left the server (for PVE mode)": 300, "Give event ownership to the owner's teammates if he is no longer the owner. Only if teammates are within the event radius (for PVE mode)": true, "Radius for event(for PVE mode)": 380, "Create a dome for PVE mode": false, "Dome transparency (the higher the value, the darker the dome, recommended 4)": 4, "Dome offset": { "x": 0.0, "y": 0.0, "z": 30.0 }, "Message when a player enters the event dome(only for PVE mode if there is a dome)": "You have entered the Airfield Event", "Message when the event owner leaves the event dome (only for PVE mode if there is a dome)": "Return to the event dome, otherwise after 300 seconds you will no longer be the owner of this event", "Do not allow other players into the event(only for PVE mode if there is a dome)": false, "Message when a player is ejected from the event dome(only for PVE mode if there is a dome)": "You cannot be here, you are not the owner of this event", "Allow admin to be in event dome (only for PVE mode if there is a dome)": true, "Triggering an event by timer (disable if you want to trigger the event only manually)": true, "Minimum time to event start(in seconds)": 3600, "Maximum time to event start(in seconds)": 7200, "Event duration(In seconds. Time is calculated from the moment the cargo is dropped by the plane at the airfield)": 3600, "End the event early if all crates were completely looted and all NPCs were killed(including Bradley and Heli)": true, "Minimum number of online players to trigger an event": 1, "Minimum drops amount(minimum number of cargo spawns after plane landing, should not be less than 1)": 2, "Maximum drops amount(maximum number of cargo spawns after plane landing, should not be less than 1, maximum 10)": 4, "Minimum crates amount(spawn every cargo drop)": 1, "Maximum crates amount(spawn every cargo drop)": 1, "Crate simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in a crate(plugin SimpleLootTable is required)": 0, "Maximum number of items in a crate(plugin SimpleLootTable is required)": 0, "Remove crates after being looted by a player(in seconds)": 300, "Extend event duration if NPCs, Heli or Bradley is attacked (if less time left, extend to set time (in seconds))": 600, "Crates timer(in seconds)": 900, "Minimum airdrops amount(spawn every cargo drop)": 1, "Maximum airdrops amount(spawn every cargo drop)": 1, "Airdrop simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in an airdrop(plugin SimpleLootTable is required)": 0, "Maximum number of items in an airdrop(plugin SimpleLootTable is required)": 0, "Minimum NPCs amount(spawn every cargo drop)": 1, "Maximum NPCs amount(spawn every cargo drop)": 2, "NPCs type(NPCs prefab, experimental setting, it is not known how the NPCs will behave) 0 - tunneldweller; 1 - underwaterdweller; 2 - excavator; 3 - full_any; 4 - lr300; 5 - mp5; 6 - pistol; 7 - shotgun; 8 - heavy; 9 - junkpile_pistol; 10 - oilrig; 11 - patrol; 12 - peacekeeper; 13 - roam; 14 - roamtethered; 15 - bandit_guard; 16 - cargo; 17 - cargo_turret_any; 18 - cargo_turret_lr300; 19 - ch47_gunner": 8, "NPCs health(0 - default)": 0, "NPCs damage multiplier": 1.0, "NPCs accuracy(the lower the value, the more accurate, 0 - maximum accuracy)": 2.0, "NPCs attack range": 75.0, "Radius of chasing the player(NPCs will chase the player as soon as he comes closer than the specified radius, must be no greater than the attack range)": 60.0, "Minimum distance to NPC damage": 75.0, "Message if the player attacks far away NPCs": "NPC is too far away, he doesn't take damage", "Forcibly immobilize an NPC": false, "Method of distribution of kits for NPCs(1 - sequentially, 2 - repeating, 3 - randomly)": 1, "List of kits for NPC(requires Kits plugin)": [ "kit1", "kit2", "kit3" ], "Default displayName for NPC(for SimpleKillFeed/DeathNotes plugin)": "Airfield NPC", "List of displayNames for each NPC(for SimpleKillFeed/DeathNotes plugin)": [ "Airfield NPC1", "Airfield NPC2", "Airfield NPC3" ], "Chance of an NPC throwing a grenade(0-100%) Only if the NPC loses sight of the player, if the player is in a vehicle, if the player is trying to search crates": 50, "NPC grenade damage scale": 1.0, "Will the NPC take damage from a collision with a car": true, "Event message(if empty, no message will be displayed)": "Airfield event started", "Event end message(if empty, no message will be displayed)": "Airfield event ended", "Landing message(displayed when the cargo plane has landed)": "Cargoplane landed at Airfield", "Patrol helicopter spawn chance (0 - 100%)": 50, "Call the helicopter only after activating the hackable crate": false, "How long the helicopter will patrol the airfield (in minutes)": 5, "Helicopter damage multiplier": 1.0, "Helicopter health": 10000.0, "Helicopter main rotor health": 900.0, "Helicopter tail rotor health": 500.0, "The patrol helicopter will not patrol the airfield if it has found a target": true, "Spawns a helicopter right on the airfield(if false, then the helicopter will arrive from afar in a few seconds)": false, "Helicopter patrol range": 150, "Event marker on the map(will spawn a marker immediately after the start of the event)": false, "If true, spawn the marker only after the plane lands": true, "Event marker name": "Airfield event", "Display on the marker how much time is left until the end of the event": true, "Event marker lifetime(in seconds)": 3600, "Event marker transparency(0-1)": 0.75, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Use a custom place to land a cargo plane": false, "Custom place position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Custom place rotation": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Use custom navmesh (enable if using custom airfield and getting NPC navmesh error)": false, "BradleyAPC spawn chance (0 - 100%) If you are not using a custom map, correct operation of BradleyAPC is not guaranteed. Use the default airfield or a landing spot that is similar to the default airfield": 50, "BradleyAPC bullet damage": 7.0, "BradleyAPC health": 1000.0, "Use Notify plugin for messages": false, "Type notify for 'Message when a player enters the event dome'(only for Notify plugin)": 0, "Type notify for 'Message when the event owner leaves the event dome'(only for Notify plugin)": 0, "Type notify for 'Message when a player is ejected from the event dome'(only for Notify plugin)": 0, "Type notify for 'Message if the player attacks far away NPCs'(only for Notify plugin)": 0, "Type notify for 'Event message'(only for Notify plugin)": 0, "Type notify for 'Event end message'(only for Notify plugin)": 0, "Type notify for 'Landing message'(only for Notify plugin)": 0, "SteamID for chat message icon": 0 }
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Scavenger Hunt Event
Adds an exciting event to your server: a box appears at a random location on the map. Players must find it using a special compass. Whoever finds this box first will get all the loot.
The plugin is easy to set up and has great customization.
For the plugin to work, plugins such as ImageLibrary and SimpleLootTable are required!
Commands (admin only):
/sch_start - starts an event
/sch_stop - ends an event
Hooks:
void ScavengerHuntStarted() // called when the event starts
void ScavengerHuntEnded() // called when the event ends
Config:
{ "Autostart event": true, "Minimum time to event start(in seconds)": 3000, "Maximum time to event start(in seconds)": 5000, "Minimum amount of online players to trigger the event": 1, "Crate prefab": "assets/prefabs/deployable/large wood storage/box.wooden.large.prefab", "Crate skin": 0, "Event duration": 600, "Minimum number of items in a crate": 6, "Maximum number of items in a crate": 12, "Simple loot table name": "exampleTable", "Pre-event message time(in seconds)": 60, "Icon AnchorMin": "0.02 0.92", "Icon AnchorMax": "0.07 0.994", "North icon": "https://i.imgur.com/myBNiHd.png", "South icon": "https://i.imgur.com/UsUrH80.png", "West icon": "https://i.imgur.com/QiSH0Xx.png", "East icon": "https://i.imgur.com/10RljdU.png", "NorthWest icon": "https://i.imgur.com/RC9W0rV.png", "NorthEast icon": "https://i.imgur.com/Nh6wmlo.png", "SouthWest icon": "https://i.imgur.com/KJ8YiU5.png", "SouthEast icon": "https://i.imgur.com/l6HDfzQ.png" }
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F15 AirStrike
Adds the ability to call an airstrike, the player throws a supply signal in the place where he wants to call an airstrike.
This plugin uses the default supply signal, but the item skin must be 2982472774. Please use only default stack size for supply signal. This is the only way the plugin will work properly.
Since this is not an item that players can usually get through loot, you can use a plugin like BetterLoot to insert a supply signal with skin 2982472774 into your loot tables, and then that player-picked item can be used as a signal to call an airstrike.
There is also support for the plug-in HomingMissiles
Commands (admin only):
/GiveF15AirStrikeSignal <Player or steamID> <number of items> - give the player a supply airstrike signal
/GiveF15AirStrikeSignalToAll <number of items> - give to all players a supply airstrike signal
/adminCallF15 - causes an airstrike to a point with the player's coordinates
Developer API:
(void) CallF15AirStrike(Vector3 pos, BasePlayer player) - launch an airstrike on a point with coordinates pos, player - airstrike initiator(null can be specified)
This plugin uses the permission system
Permissions:
f15AirStrike.use - required to use airstrike
f15AirStrike.vip - for VIP permissions, the "Cooldown time for VIP” setting is available
To assign a permission, use: oxide.grant <user or group> <name or steam id> f15AirStrike.use
To remove a permission, use: oxide.revoke <user or group> <name or steam id> f15AirStrike.use
Config:
{ "F15 flight altitude": 250.0, "Rockets speed": 150, "Attack radius": 150, "Damage scale (1 = 100%)": 1.0, "Rate of fire(number of shots per second)": 2.5, "Time to trigger a signal grenade": 3.0, "Cooldown time": 1.0, "Cooldown time for VIP": 1.0, "Supply signal display name": "SUPPLY SIGNAL F15", "Grenade throw force scaling": 1.0, "Damage to buildings": false, "Always deal damage to Raidable Bases": false, "Attack the initiator": true, "Attack the players": true, "Attack NPCs": true, "Attack the place where the signal supply was thrown (attacks only in the area, not aiming at players and NPCs)": false, "F15 will only attack at right angles above the center of the impact area (only for area targeting)": false, "Attack accuracy (used only when attacking in an area)": 30, "Use homing missiles(need HomingMissiles plugin)": false }
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MBPrivileges
By Barry_Allenn in Plugins
🏆 MBPrivileges
MBPrivileges is a modern Rust plugin that provides a stylish system for viewing and purchasing in-game privileges.
It features a fully custom CUI-based interface and supports multiple economy systems.
💡 Key Features:
🎨 Beautiful and intuitive UI to display all available privileges.
🪙 Supports MBCoins, Economics, and ServerRewards — choose the economy system that fits your server.
📦 Fully customizable privileges:
Group Name (GroupName) Duration (DurationText) Price (Price) Image (ImageUrl) Multi-language descriptions (EN / RU / UK) 🖼️ Integration with ImageLibrary for image loading and display.
🔄 Simple navigation — close or go back with a single click.
💬 Multi-language support: English, Russian, Ukrainian.
⚙️ Commands:
/vip — opens the privilege menu.
🧩 Dependencies:
ImageLibrary Economics (optional) ServerRewards (optional) MBCoins (optional)
🛠️ Configuration:
All settings are managed via the configuration file: { "Privileges": [ { "GroupName": "vip", "DurationText": "14d", "Price": 10, "ImageUrl": "", "Descriptions": { "en": { "Enabled": true, "Text": "Prefix [VIP] ... description in English ..." }, "uk": { "Enabled": true, "Text": "Prefix [VIP] ... description in Ukrainian ..." }, "ru": { "Enabled": true, "Text": "Prefix [VIP] ... description in Russian ..." } } }, { "GroupName": "premium", "DurationText": "14d", "Price": 15, "ImageUrl": "", "Descriptions": { "en": { "Enabled": true, "Text": "Prefix [PREMIUM] ... description in English ..." }, "uk": { "Enabled": true, "Text": "Префікс [PREMIUM] ... description in Ukrainian ..." }, "ru": { "Enabled": true, "Text": "Prefix [PREMIUM] ... description in Russian ..." } } }, { "GroupName": "deluxe", "DurationText": "14d", "Price": 20, "ImageUrl": "", "Descriptions": { "en": { "Enabled": true, "Text": "Prefix [DELUXE] ... description in English ..." }, "uk": { "Enabled": true, "Text": "Префікс [DELUXE] ... description in Ukrainian ..." }, "ru": { "Enabled": true, "Text": "Prefix [DELUXE] ... description in Russian ..." } } } ], "Economy type (Economics, ServerRewards, MBCoins)": "MBCoins" }
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VIP Tokens
By imthenewguy in Plugins
Monetize and fund your server!
This plugin will allow players to purchase a token that represents a current group on your server, such as VIP, which can be traded/sold/gifted to other players in-game.
It is functionally similar to bonds in Runescape, Plex in Eve Online and WOW tokens in WOW.
The main benefit of this plugin is that it will allow your more generous donators to purchase tokens and sell them in game for items/resources etc to players who otherwise would not financially support the server.
The RP server I run has been a shining success for this, increasing our VIP count by almost 50%.
Customizable tokens to suit most servers monetary requirements. Scalable quantities of VIP perks. A GUI to manage the show the players token balance, perks that each token provides, and end date of their subscription, all of which is configurable. Supports automatic payments via platforms such as Tebex, allowing for complete automation of purchasing. Automatically adds and removes the player from the designated oxide group. Days are completely configurable via the config file. Fail safes to prevent abuse, restrict the amount of VIP time for each token (configurable), and prevent overlapping of existing group access (configurable). Can optionally run a console command in addition to/instead of adding a player to an oxide group.
Update (not mentioned in the video):
Added the ability to run a command in addition to/instead of adding a player to a VIP group. Added the option to trigger a hook when a token is consumed (for developers). You will need to delete your old config and load the new config in order to use these new features.
Command: givetoken
Arguments: <token id> <optional: quantity>
Example: /givetoken vip 10 -this would give you 10x tokens called "vip"
Permissions: viptoken.admin
Command: removevip
Arguments: <player name/id> <token id>
Example: /removevip "new guy" vip - would remove the vip token from a player matching the name "new guy". Use quotation marks when inputting names with spaces, otherwise they aren't required.
Permissions: viptoken.admin
Command: tokenmenu
Arguments: none
Example: /tokenmenu
Permissions: none
Watch the video for more information on the plugin, how it works and how to set it up on a platform such as Tebex.
Token links from my video:
Thumbs up - https://steamcommunity.com/sharedfiles/filedetails/?id=2544603563 Recycler token - https://steamcommunity.com/sharedfiles/filedetails/?id=2544601457 VIP T1 - https://steamcommunity.com/sharedfiles/filedetails/?id=2529344523 VIP T2 - https://steamcommunity.com/sharedfiles/filedetails/?id=2529343385 VIP T3 - https://steamcommunity.com/sharedfiles/filedetails/?id=2529344741 Bitcoin - https://steamcommunity.com/sharedfiles/filedetails/?id=2530111676 The skin ID is the numbers at the end of each URL.
Command syntax for your payment platform:
addtoken <password> <steam ID> <tier> An example of a basic vip setup for tebex would be:
This function can be triggered if the configuration has hook = true. It will fire when the token is successfully consumed.
void OnTokenConsumed(BasePlayer player, string tokenKey) { Puts($"{player.displayName} consumed a {tokenKey} token"); }
- #vip
- #monetization
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