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  1. More information about "Weapon Control"

    $14.99

    Weapon Control

    WeaponControl is an advanced weapon balancing plugin for Rust.
    It allows server owners to fully control weapon damage and magazine capacity using a clean in-game UI,
     
    ⭐ Key Features:
    • Weapon damage multipliers
    • Magazine capacity control
    • Separate profiles: Default / VIP I / VIP II / VIP III
    • Automatic ammo-based weapon detection
    • Live in-game UI editor
    • No external plugins or image libraries
     
    👑 VIP System (Optional) :
    Flexible VIP system with priority-based tiers.
    Each VIP level can have its own damage and capacity values, with full control over affected entities and blacklist support.
     
    🖥️ In-Game UI:
    Manage all weapons directly in-game:
    • Search and sort weapons
    • Apply global presets
    • Edit values live
    • Safely apply or discard changes
     
    ⚙️ Performance & Compatibility
    • Optimized for PVP and PVE servers
    • Lightweight and server-friendly
    • Compatible with Oxide and Carbon
     
    Need Support?

     
  2. More information about "Scaled Collectables"

    $9.99

    Scaled Collectables

    Scaled Collectables dynamically adjusts the size and yield of map-generated collectable entities—such as mushrooms, hemp, and pumpkin patches—to create a more immersive and varied gathering experience.
    Each collectable spawns with a random scale within a configurable range (default: 0.6x to 2.0x). The size directly affects the yield — for instance, harvesting a hemp plant that’s twice as large as normal will reward twice the usual amount of cloth.
    You can configure scaling values for each collectable type individually, allowing fine-tuned control over balance and gameplay on your server.
    Note: Collectable scales are reset when the plugin is unloaded, and are adjusted again when it is reloaded.
     
    Config example: https://pastebin.com/BEMsVHHZ
     

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