Magnumk's Wishlist
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Weapon Control
WeaponControl is an advanced weapon balancing plugin for Rust.
It allows server owners to fully control weapon damage and magazine capacity using a clean in-game UI,
⭐ Key Features:
• Weapon damage multipliers
• Magazine capacity control
• Separate profiles: Default / VIP I / VIP II / VIP III
• Automatic ammo-based weapon detection
• Live in-game UI editor
• No external plugins or image libraries
👑 VIP System (Optional) :
Flexible VIP system with priority-based tiers.
Each VIP level can have its own damage and capacity values, with full control over affected entities and blacklist support.
🖥️ In-Game UI:
Manage all weapons directly in-game:
• Search and sort weapons
• Apply global presets
• Edit values live
• Safely apply or discard changes
⚙️ Performance & Compatibility
• Optimized for PVP and PVE servers
• Lightweight and server-friendly
• Compatible with Oxide and Carbon
Need Support?
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Scaled Collectables
By imthenewguy in Plugins
Scaled Collectables dynamically adjusts the size and yield of map-generated collectable entities—such as mushrooms, hemp, and pumpkin patches—to create a more immersive and varied gathering experience.
Each collectable spawns with a random scale within a configurable range (default: 0.6x to 2.0x). The size directly affects the yield — for instance, harvesting a hemp plant that’s twice as large as normal will reward twice the usual amount of cloth.
You can configure scaling values for each collectable type individually, allowing fine-tuned control over balance and gameplay on your server.
Note: Collectable scales are reset when the plugin is unloaded, and are adjusted again when it is reloaded.
Config example: https://pastebin.com/BEMsVHHZ
