JeffG's Wishlist
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Skorm Arena [EVENT]
By Ionut Shiro in Arenas
This monument was created for holding events in it. The arena is made in such a way that players can be divided into 2 teams, red and blue. The administrator can manage the arena without leaving the place from which he watches the battle. Observers of the battle can sit on the stands, where I have installed invisible chairs. There are 2 entrances to the arena, entrance 1 and entrance 2, in order to get there, you need to open the kinetic doors from the inside, this could be your assistant. What can you manage? I have divided the control view into 2 parts, "light" and "doors".
Which doors can be opened?
- Doors in which gladiators sit
- Doors to the store.
- Doors for buying horses.
- Doors for access to the arena doors(climb up).
- Exit doors to the arena
What kind of electricity can be used?
- Light in the gladiator chambers
- Light between the cameras and the store
- Light at the horse spawn place
-Light between the exit to the arena doors
- Light at the Arena door
- Light in the place where the administrator is sitting
- Circular illumination on the battlefield inside the arena
- Circular lighting around the arena
- Turning on and off the cameras inside the arena
All electricity is divided into 2 teams, you can separately open the doors of the blue or red ones. For greater historicity and convenience, I added an option called "pollice verso", which allows the administrator to give an order to spare or kill the loser, well, or just show everyone what decision he made. I thought that 2 teams would not be enough, and added 2 more exits "Bot1" and "Bot2", there you can spawn bots and open the doors for them to enter the arena. In the arena itself, I placed 2 traps, a barbed post and an electric pressure plate. What can players buy in the store and what are they like?
- Food Store
- Medical supplies Store
- Weapons Store
- Armor Shop
- Clothing store
The weapon is only melee, the armor is only wooden.But you can change the settings at your discretion. Clothing, weapons, can be sold at a price 2 times less. To do this, I divided the stores into "Buy" and "Sell"sections. The currency in the store is bones, gladiators can get bones from those killed in the arena. How do the cameras work?
To turn off the cameras, the administrator should simply move the switch to the "off" position.
Total of 20 cameras
4 cameras are located on the site of the gladiator battle. 5 cameras in the rooms of the red team. 5 cameras in the rooms of the blue team. 3 cameras at the exits of the red team. 3 cameras at the exits of the blue team. Camera names
arena1 arena2 arena3 arena4 Blue Team Cameras
bglad1 bglad2 bglad3 bglad4 bglad5
bglads bglads2 bglads2 Red Team Cameras
rglad1 rglad2 rglad3 rglad4 rglad5
rglads rglads2 rglads2 There are 14500 objects in total.
- #arena
- #colosseum
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LuckyWheel
Boost engagement on your Rust server with a fully customizable Prize Wheel at Outpost, inviting players to spin daily for exciting rewards and adding a unique touch to your server. Players spin by pressing a button, and you can configure the location of all signs, the button, and the wheel itself, plus add custom branding with ImageUrls. The highly configurable reward system supports item spawns with custom skin IDs and commands, which is ideal for special rewards like VIP access or grand prizes on lucky spins.
Support
If you have any questions before deciding to purchase, need help setting it up or want more features added, feel free to contact me here or here:
Discord: mvrb
Mvrb's Plugins (Fastest support): https://discord.gg/tSgCUW86kJ
Default Plugin Config:
LuckyWheel.mp4 -
Extraction
In Extraction, players will not feel alone on your server, despite its size of 3500. In Extraction, players will find all the official Rust Monuments.
Extraction contains more than 300 construction zones, which are distributed across all the exits available on the map. In addition, these gigantic construction zones are equipped with electricity and water for each player.
When an exit is activated, an alarm sounds to alert other players that a player is about to leave the surface to access an area designed for better player safety.
- OFFER YOUR PLAYERS A BETTER PVP EXPERIENCE (Optional)
Extraction includes a prefab “Extraction-NoBuild” to block construction on the map surface and force players to build in areas located inside the exits. Follow these steps to block construction on the surface:
1- Include “Extraction-NoBuild.prefab” in the RustEdit “CustomPrefabs” folder.
2- Open the map in RustEdit.
3- In the list of prefabs, find and include “Extraction-NoBuild” in the map.
4- Place “Extraction-NoBuild” at the coordinates: X:0,000 - Y:390,431 - Z:0,000
5- Save the changes you have made.
- FEATURES
Size: 3500. Objects: 81002. Map protection plugin included. Editable map: Yes Profile Better Npc: Yes.
- CONTAINS ALL OFFICIAL MONUMENTS
- CUSTOM MONUMENTS
Five giant islands surround the map to support the Raidable Bases plugin.
Over 300 construction areas equipped with electricity and water.
Bunkers: Three types of mini-bunkers scattered throughout the map. Use grenades or explosives to open the door. Each bunker has its own color light to indicate its difficulty: green, blue, and red.
Trees with safe zones: These trees are scattered throughout the jungle area. Climb the stairs and access these safe zones to recycle, shop, and more.
Ammunition Tower: A giant tower where you will find ammunition and other resources inside.
C4 Tower: A giant tower where you will find C4 explosives and other resources inside.
Medical Tower: A giant tower where you will find medicine and other resources inside.
The Arecibo Observatory: Also known as the National Astronomy and Ionosphere Center (NAIC) and formerly known as the Arecibo Ionosphere Observatory, is an observatory located in Barrio Esperanza, Arecibo, Puerto Rico, owned by the US National Science Foundation (NSF).
Communications Center: Four giant towers where you will find all kinds of resources inside. Access from one tower to another via zip lines.
Helicopter Tower: A classic but modern tower for shooting combat helicopters. This tower is equipped to meet all your needs.
Train Stations: With a waiting room, loot, and NPCs, with secondary respawn on the railroad.
Crocodile Lakes: Do you like crocodiles? Visit these locations to see them, but don't disturb the crocodiles.
Green Exit: Access this exit using a button located in a booth.
The waiting time at this exit is 5 minutes. After 5 minutes, the player will be able to access the construction area.
Blue Exit: Access this exit using a blue card.
The waiting time at this exit is 3 minutes. After 3 minutes, the player can access the construction area.
Red Exit: Access to this exit is immediate and the player can access the construction area immediately.
- TIPS
Remove the “Extraction-NoBuild” prefab to allow players to build on the map surface. Have fun 🙂
- SUPPORT: https://discord.gg/ASxJynGndj
- #extraction
- #extraction game
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(and 51 more)
Tagged with:
- #extraction
- #extraction game
- #rust
- #rust game
- #jungle
- #jungle biome
- #scifi
- #sci-fi
- #custom map
- #map
- #custommap
- #exit
- #custom monument
- #rustedit
- #rust edit
- #heli tower
- #badgyver
- #fantasy
- #oxide
- #carbon
- #facepunch
- #steam
- #pvp
- #pve
- #pve pvp
- #pvp pve
- #pvp/pve
- #pve/pvp
- #rp
- #roleplay
- #role play
- #puzzle
- #parkour
- #arecibo observatory
- #tower
- #communication center
- #area
- #safezone
- #safe zone
- #zone
- #dome
- #island
- #world 2
- #world 2.0
- #build area
- #buildarea
- #build zone
- #buildzone
- #apocalypse
- #apocalypse map
- #cargo
- #io
- #io puzzles
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Battle Pass (+WEB Editor)
BattlePass completely reimagines player progression in Rust, delivering a triple-A game experience directly to your server. It features a gorgeous, animated user interface that feels native to the game, ensuring smooth performance without compromising visual fidelity. Players earn XP through every in-game activity, unlocking rewards across two distinct tracks. With a built-in season system, daily challenges, and deep integration with popular event plugins, it provides endless goals for your community to chase.
The plugin features a robust Web-Based Configurator, allowing you to visually design your season, rewards, and challenges without ever touching a line of code a first-of-its-kind feature for a plugin of this scale.
[ VIDEO PREVIEW HERE ]
Main Features 🌟
Web-Based Configurator 💻: Effortlessly design your seasons using a modern, drag-and-drop web interface. Export ready-to-use config files in seconds, saving you hours of manual coding. Dual Progression Tracks 🏆: Offer both Free and Premium paths. Server owners can monetize the Premium track by allowing players to purchase access using Economics, Server Rewards (RP), or in-game items like Scrap. Stunning Visuals & Animations ✨: Features a highly polished UI with smooth entry/exit effects, satisfying claim animations, and dynamic progress bars that look like a native game feature. Advanced Reward System 🎁: Supports full Console Command integration. Instantly grant Kits, VIP Ranks, Permissions, or virtual currencies the moment a player claims their reward. Daily Challenge System 📅: Keep your players coming back every day with fresh, rotating objectives (e.g., "Kill 5 Bears") and a countdown timer for the next reset. Comprehensive XP Actions 📈: Players earn XP through a massive variety of activities including Combat (Player/NPC kills), Raiding (destroying structures), Gambling, Survival (eating/healing), and Gathering. Massive Event Integration ⚔️: Automatically rewards XP for participating in over 25+ popular server events, including Raidable Bases, Convoy, Space Event, Boss Monsters, and many more. Integrated Activities 🛠️
Massive Plugin Support & Event Integrations 🔌
The Rust Battle Pass works seamlessly out-of-the-box with a wide range of custom plugins, ensuring your unique server events contribute directly to player progression. Every major event is tracked, allowing players to level up their pass by simply playing the game:
Chat Commands ⌨️
Permissions 🔐
Configuration Files 📁
Frequently Asked Questions (Q&A)
Web Based Configurator
- #battlepass
- #web
- (and 24 more)
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Monument Markers
🗺️ Description
MonumentMarkers adds custom, configurable map markers to all monument on your Rust server.
Each monument can display a vending machine icon marker and/or a colored radius circle directly on the map.
Perfect for servers that use zones, events, or themed monuments, this plugin keeps your players oriented and enhances your world visually.
⚙️ Features
Automatic monument discovery – Detects Vanilla and Custom monuments on map load. Per monument configuration – Enable/disable each monument individually, rename, adjust radius, and customize colors. Map markers – Choose between:
- Vending machine icon marker (name displayed under icon)
- Colored radius circle with custom size and transparency Persistent visibility – Radius circles remain visible after reconnects (no more missing zones on relog). Custom colors – Hex color support for inner and outer ring gradients. Lightweight – Optimized refresh loop ensures markers stay in sync without performance impact.
🧩 Commands
/monmarkers.reload - Reloads the configuration and respawns all markers - Admin only
/monmarkers.toggle <key> <on/off> - Enables or disables a specific monument marker - Admin only
/monmarkers.name <key> <display name> - Renames a monument’s displayed map name - Admin only
(All commands require admin permissions.)
🧰 Configuration Example
🧠 How It Works
On server start, the plugin scans for all Monuments.
If a monument isn’t in the config, it’s automatically added (disabled by default).
Enabled monuments spawn a vendor icon marker, a radius circle, or both.
A background sync timer ensures that radius markers always appear correctly for all players even after reconnects.
💡 Perfect For
PVE/PVP hybrid servers with event zones Custom monument zones or safe areas Themed roleplay servers (rename monuments easily) Admin tools for quick visual feedback
