frizzo420's Wishlist
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Bank Heist Bases
Looking for a new and exciting event for your server? Consider the bank heist event plugin and add some of our bank bases to your server, specifically designed for this event.
These 12 bases are ready to add to your server and boost your players' experience.
bank heist pack include 12 bases
(use zone manager )
Traps that can be avoid
automatic doors
good design
enough place for npc's
small maze with Codes around the bank hidden ( up to you to fill the loot boxes )
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Railroads on smaller maps
This patch will change the procedural map generation algorithm to include the Trainyard monument and train tracks (railring) on any map size greater or equal to 3500. This works great with maps without the Giant Excavator as it provides a different way for your players to gather resources, use https://rustmaps.com/ to search for some good seeds.
Tested extensively with map size 3650.
This plugin manipulates the limits imposed by Facepunch for the rail ring to generate, rail rings takes a lot of map space. Monuments are placed in a certain order by the map generator, having the rail ring will ultimately mean that something will be left out due to the lack of space. We have no control over what gets culled.. so when using this plugin some seeds will work better than others.
This is a standalone Harmony patch, Oxide installation is optional.
Copy the Oxidation.CustomRailRingSize.dll file into your HarmonyMods folder and restart your server.
What is Harmony ?
Harmony is a library for patching .NET code during runtime, it directly manipulates game code (CIL) without any additional abstraction layer such as Oxide. The direct patching of the game's byte code allows more performant modding as developers no longer need to rely on third party code, events or hooks to build custom functionality.
- #trainyard
- #rail
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K+K Hotel 1 - Buildable Monument
By Ionut Shiro in Monuments
This Mounument offers a large Place for alot of ppl for an City-Styled Wipe.
Every Second Floor has 4 Buildable Apartments. All Apartments have a Splitter to have Energy in every Room.
On the Floor you find a T3, Repair- and Learningtable
The Ground Etage offers a small Kitchen, a Waiting Room, a Reciption and Dropboxes for Every apartment.
All Doors can be closed with Codelocks / Keylocks
All Apartments have 6 Large Boxes behind a Garagedoor and a Toilet Room
On Top you can find a small Casino with all things to spend your Money!
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Mini Train Yard
This monument is a mini space saving replacement for train yard. Nothing is missing you have all the same puzzles and loot as well as recyclers, repair bench, refinery, and red card. Perfect for one grid or smaller size maps with the smaller footprint and no protruding edges.
Quick Start
Extract the zip file into your RustEdit install folder. Start Rust Edit. Click on Prefabs at the top & open up your Prefab List. Under the Custom category you will now find RobJs Premium Prefabs. Double click on the prefab file and it will spawn it into the map for you. Drag it to the general area you want to place it and click on Snap To Terrain Apply the Height Mask, Topology Mask, and Splat Mask. Contact And Help
If you need to contact me discord is best: RobJ2210#2553
For help/support my discord group is best: Join RustMaps Discord
- #small monument
- #mini
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The Walking Dead
By Krungh Crow in Plugins
The "Walking Dead" plugin was developed to add an extra challenge to the Rust game world. It introduces zombies into the game, which appear when specific scientists are defeated. Upon their demise, a gravestone spawns, begins to smoke, and zombies emerge.
Updating to version 1.0.8 requires to generate a new cfg file !!!
Features and Configurations:
The plugin allows for the activation of zombies in the game world when certain scientists are defeated. The plugin's configuration includes settings for various NPC types, including the number of zombies to appear, the duration of the smoke effect after the NPC's death, and whether this feature should be enabled. The plugin also enables the creation of smoke effects and gravestones at the NPC death locations to enhance the atmosphere. Zombie entities are randomly placed around the NPC's death location to make the gameplay varied and exciting. There is an automatic cleanup function that removes NPC bodies after a short delay to maintain server performance.
Default Configuration:
The default configuration includes predefined settings for various NPC types and their zombie parameters. For example, you can set how many zombies should appear, how long the smoke effect should last, and whether the feature should be active for specific NPCs. The default configuration also includes predefined smoke and zombie prefabs.
Installation and Usage:
- Upload the "Walking Dead" plugin to your Rust server and place it in the appropriate folder.
- Restart the server or manually reload the plugin.
- Customize the configuration to your preferences to define the desired zombie effects and NPC types.
- Enjoy the game and experience the added excitement when NPCs are defeated, and zombies appear.
This plugin offers a unique and thrilling addition to the Rust game world by enriching the survival experience with unexpected challenges and encounters with the undead. "Walking Dead" can make the gameplay on your Rust server more exhilarating and add a new dimension to survival.
API:
(bool) Interface.CallHook("CanSpawnWalkingDeadNPC" , entity , info); (void) Interface.CallHook("OnWalkingDeadNpcKilled" , zombie , info); (bool) IsWalkingDeadNpc(ScarecrowNPC zombie)
Current Maintainer : Krungh CRow.