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Wajeeh Agbariya

Posted

is it possible to stop the egg from deleting the dll files if i have it to not auto download?

SturdyStubs

Posted

On 7/7/2024 at 1:39 AM, Wajeeh Agbariya said:

is it possible to stop the egg from deleting the dll files if i have it to not auto download?

With how Pterodactyl is constructed, we can't offer an option to stop auto download but also auto delete, it would create less user friendliness and more bulk to the egg than we'd like. I'll look into this more and see if I can provide a fix in our next image update that addresses some more issues.

Snaplatack

Posted

So whats the difference between the different docker images? Is it just for early updates for the gg or the Rust server branches? I figured it was for the egg but I just wanted to confirm with you.

SturdyStubs

Posted

On 8/7/2024 at 4:39 PM, Snaplatack said:

So whats the difference between the different docker images? Is it just for early updates for the gg or the Rust server branches? I figured it was for the egg but I just wanted to confirm with you.

The docker image is the backend for the egg. It allows the egg to pull updates from websites or conduct different sections of code such as deleting oxide files and downloading carbon files. Our stable egg build is ghcr.io/sturdystubs/aioegg:production which is shipped with the 2.0 version of the egg. It automatically updates every time there is server restart if there is an update on github.

  • Like 1
rifle.ak

Posted

Any thoughts on moving to Depot Downloader instead of SteamCMD, or making it an option?

  • Like 1
SturdyStubs

Posted

1 hour ago, rifle.ak said:

Any thoughts on moving to Depot Downloader instead of SteamCMD, or making it an option?

I can look into it for sure although the impacts will be negligent.

  • Like 1
sh0uf

Posted

This is Great!
However i think you have overlooked the gamemode settings

survival NOTE: You must set an empty string "" for this to show

i tried to make it nullable and leave it empty but then it tires to load 1.prefab and throws a error that the prefab cant be found

Snaplatack

Posted

3 hours ago, sh0uf said:

This is Great!
However i think you have overlooked the gamemode settings

survival NOTE: You must set an empty string "" for this to show

i tried to make it nullable and leave it empty but then it tires to load 1.prefab and throws a error that the prefab cant be found

Survival isn't a mode in rust. Leaving it in as survival is the same as leaving it empty. The server will ignore it and default to the survival game mode. Also, survival and vanilla from my experience seem to be the same.

SturdyStubs

Posted

Am aware of a parsing issue on Pelican panels. Will work on moving framework related things to the image. Update should be coming in a week or two with depotdownloader option, map generation logs, & pelican fix.

  • Like 2
Wajeeh Agbariya

Posted

when downloading the egg im getting V2.0 not V3.0 is that normal?

SturdyStubs

Posted

On 11/8/2024 at 12:10 PM, Wajeeh Agbariya said:

when downloading the egg im getting V2.0 not V3.0 is that normal?

Apologies for that, I probably forgot to update the semantic version to 3.0. The latest downloadable version is with the latest updates for the 3.0 update.

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