Search the Community
Showing results for tags 'rng'.
-
Version 1.0.2
7 downloads
Overview: This plugin adds an additional twist to PVP within monuments by giving items within player inventories a chance to perma break on death meaning the looter might not get that shiny gun they were hoping to get. Each monument has a tier structure and the tiers break chance % can be modified to suit your playstyle , or if there are certain items you dont want to be apart of the item table you can add them to the white list. # Note - This will only affect items that have a condition/durability bar. White listed: - Option to set up a white list that disregards items placed into list that have a condition (shortnames). Chat Command: - "/breakitems" - Test the plugin by breaking every item in your inventory that has a condition. Permissions: - "lootbreaker.exempt" - Use this permission if you want exemption from the plugin. Config Access: - The break chance is by % , changing these numbers below will set a new % rate for that monument tier. - Ability to set the monuments register size, currently set at 100m$9.99- 3 comments
-
- 1
-
- #loot
- #durability
-
(and 2 more)
Tagged with:
-
Version 2.1.0
12 downloads
Updates Just released an update that expands functionality to other lootable entities, as well as a gear damage reduction system still a WIP and a message system for the different effects still a WIP. Additional effects have also been added to make the damages feel more realistic, improvements to this will be made over time. About Modifies the three loot barrels and crates to include additional risky effects upon breaking and looting. Spawn chance is configurable for each entity type in the RiskFactors.json, the damage modifiers are based on a percentage of your health so no worries about dying easily. Permissions to enable or disable certain effects from the barrels. (Permission manager highly recommended). Features Configurable spawn effect chance and damage percentage based on players health amount. Modifies the three loot barrels to include additional risky effects upon breaking. Yellow - Has a configurable chance to spawn a Scarecrow or Bear Trap with damage adjustments Blue - Is the radioactive barrel of Rust, configurable chance to inflict radiation and reduce hunger and thirst if near. Red - Has a chance to break into flames or explode causing damage and bleeding if near. Loot Crates - Most all loot crates have been added with chances for splinters, nails, and cuts to happen Computer Stations - Chance to be shocked when attempting to mount. Elite Crates - Have a chance to cause radiation, some of their contents might have been affected. Food Crates - Have a chance for rotten food to be inside causing vomit and thirst and hunger reduction. Plans Please provide suggestions and improvements! Currently will be working on adding other entities and more configurable options. Really excited about this plugin and what it will become! Permissions oxide.grant user <steamID/username> riskfactors.yellow oxide.grant user <steamID/username> riskfactors.blue oxide.grant user <steamID/username> riskfactors.red oxide.grant user <steamID/username> riskfactors.fireball oxide.grant user <steamID/username> riskfactors.c4 oxide.grant user <steamID/username> riskfactors.beartrap oxide.grant user <steamID/username> riskfactors.scarecrow oxide.grant user <steamID/username> riskfactors.hungerreduction oxide.grant user <steamID/username> riskfactors.thirstreduction oxide.grant user <steamID/username> riskfactors.cratesplinter oxide.grant user <steamID/username> riskfactors.toolscratecut oxide.grant user <steamID/username> riskfactors.crates2 oxide.grant user <steamID/username> riskfactors.crates3 oxide.grant user <steamID/username> riskfactors.hazmatreduction oxide.grant user <steamID/username> riskfactors.glovereduction oxide.grant user <steamID/username> riskfactors.bootsreduction oxide.grant user <steamID/username> riskfactors.electrical oxide.grant user <steamID/username> riskfactors.heavysuitreduction oxide.grant user <steamID/username> riskfactors.foodcrates oxide.grant group <groupname> riskfactors.yellow oxide.grant group <groupname> riskfactors.blue oxide.grant group <groupname> riskfactors.red oxide.grant group <groupname> riskfactors.fireball oxide.grant group <groupname> riskfactors.c4 oxide.grant group <groupname> riskfactors.beartrap oxide.grant group <groupname> riskfactors.scarecrow oxide.grant group <groupname> riskfactors.hungerreduction oxide.grant group <groupname> riskfactors.thirstreduction oxide.grant group <groupname> riskfactors.cratesplinter oxide.grant group <groupname> riskfactors.toolscratecut oxide.grant group <groupname> riskfactors.crates2 oxide.grant group <groupname> riskfactors.crates3 oxide.grant group <groupname> riskfactors.hazmatreduction oxide.grant group <groupname> riskfactors.glovereduction oxide.grant group <groupname> riskfactors.bootsreduction oxide.grant group <groupname> riskfactors.electrical oxide.grant group <groupname> riskfactors.heavysuitreduction oxide.grant group <groupname> riskfactors.foodcrates Configuration { "YellowBarrel": { "SpawnChance": 50.0, "MeleeSpawnChance": 25.0, "BearTrapDamagePercentage": 25.0, "BearTrapBleedingPercentage": 15.0, "BootsDamageReduction": 50.0, "BootsBleedingReduction": 50.0, "ScarecrowHealth": 15.0 }, "BlueBarrel": { "SpawnChance": 50.0, "MeleeSpawnChance": 25.0, "EffectRange": 10.0, "RadiationDamagePercentage": 25.0, "HungerReductionPercentage": 30.0, "ThirstReductionPercentage": 20.0, "HazmatReductionFactor": 50.0 }, "RedBarrel": { "SpawnChance": 50.0, "MeleeSpawnChance": 25.0, "EffectRange": 10.0, "C4DamagePercentage": 25.0, "C4BleedingPercentage": 7.5, "HeavySuitReduction": 50.0 }, "Crate": { "SpawnChance": 30.0, "SplinterDamagePercentage": 10.0, "SplinterBleedingPercentage": 5.0, "GloveDamageReduction": 50.0, "GloveBleedingReduction": 50.0 }, "ToolsCrate": { "SpawnChance": 30.0, "CutDamagePercentage": 15.0, "CutBleedingPercentage": 5.0, "GloveDamageReduction": 50.0, "GloveBleedingReduction": 50.0 }, "Crates2": { "SpawnChance": 30.0, "NailDamagePercentage": 15.0, "NailBleedingPercentage": 10.0, "GloveDamageReduction": 50.0, "GloveBleedingReduction": 50.0 }, "Crates3": { "SpawnChance": 50.0, "RadiationDamagePercentage": 15.0, "HungerReductionPercentage": 5.0, "ThirstReductionPercentage": 5.0, "HazmatReductionFactor": 50.0 }, "Electrical": { "SpawnChance": 30.0, "ShockDamagePercentage": 25.0, "HazmatReductionFactor": 50.0 }, "FoodCrates": { "SpawnChance": 25.0, "ThirstReduction": 5.0, "HungerReduction": 5.0 }, "DisableChatMessages": false }$10.00 -
Version 0.1.2
45 downloads
Throw all your Custom Items or high tier loot into these loot crates and have your players hunt for them or use the commands features to monetize your server. Players will be notified when they find the item through chat. Customizable Loot table, Skins, Custom Names, Etc. Probability out of 100 System, with min max items. You can set how much percent out of 100, for the crates to spawn in elite crates. Commands /givecrate "playername" - Will give a crate to a specific player /giveallcrates "5" - Will give all players online the specified crate amount. Both commands are setup to be used through Tebex, RCON or Alternatives. Loot Table Stuff You can use this to add the crates to your existing loot table. Shortname - halloween.lootbag.large Customname - Loot Crate SkinID - 3029866560 Config Example { "LootTable": [ { "Name": "Loot Crate Signal", "Shortname": "supply.signal", "MinAmount": 1, "MaxAmount": 1, "Probability": 25, "SkinID": 0 }, { "Name": "Emojis AR", "Shortname": "rifle.ak", "MinAmount": 1, "MaxAmount": 1, "Probability": 15, "SkinID": 3009389521 }, { "Name": "Crypto", "Shortname": "paper", "MinAmount": 1, "MaxAmount": 1, "Probability": 5, "SkinID": 1984567801 }, { "Name": "", "Shortname": "bleach", "MinAmount": 10, "MaxAmount": 20, "Probability": 12, "SkinID": 0 }, { "Name": "", "Shortname": "blood", "MinAmount": 10, "MaxAmount": 20, "Probability": 12, "SkinID": 0 }, { "Name": "", "Shortname": "glue", "MinAmount": 10, "MaxAmount": 20, "Probability": 10, "SkinID": 0 }, { "Name": "VPN Flash Drive", "Shortname": "battery.small", "MinAmount": 1, "MaxAmount": 1, "Probability": 10, "SkinID": 2645299478 }, { "Name": "Cold Hunter M249", "Shortname": "lmg.m249", "MinAmount": 1, "MaxAmount": 1, "Probability": 11, "SkinID": 2891224181 } ], "MinItems": 1, "MaxItems": 3, "EliteCrateChance": 10 } This is the config I run on my personal server. Video Demo Thank you for viewing! - Wrecks$10.00- 2 comments
- 2 reviews
-
- 1
-
- #lootbox
- #monetization
-
(and 1 more)
Tagged with: