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Alexander Koroschetz

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Everything posted by Alexander Koroschetz

  1. The config file isnt involved in that, you need to set it to 5 in the default file (data) and reload the whole plugin.
  2. Hey, nice, will try that tomorrow, thank you!! /edit Works! Thanks a lot!
  3. Perfect, thank you - I will do that right now and tell you afterwards 🙂 /edit 5 seems to be perfect for now, thanks 🙂
  4. To be fair I didnt read through the whole thread here but I just need to add my two cents to all the pleople, who are crying because they have to pay for the plugin. Are you guys not familiar of how the world works? If you want something, you have to give something in exchange. If you dont want to give something, you gotta do it on your own. You cant do it on your own because you dont know how it works? Well...guess what...you gotta give something to someone in exchange for him doing the stuff you cannot do. You cannot walk to the dealer if you want a new car and tell him "Hello good sir, I dont know how to build a car, but you do. So give me one for free because I dont want to pay". Sorry fellas, thats not the way it works on the world we live in. Sure, 40 Dollars isnt cheap but to set up a plugin of that caliber isnt easy aswell. Yes, there are also some "bugs" here and there but what would you guys prefer: No plugin at all for the next weeks and having to shut down your servers because they rely to them or having a working plugin with minor bugs but you can keep your server running? Well, sorry for putting in my two cents here but it really wants to make me puke of all the choosing beggars who want everything for free and complain if something doesnt work the way they expect it.
  5. I got a small isue and might need your help. Usually when you start a raid it tells you how much loot is left. At my wifes screen it shows perfectly fine but when I enter a raid it doesnt show at all. Thought it might be something with admin permissions and looked up all files but didnt find anything. Now Im clueless - please help! Thanks!
  6. Do you maybe know how fast a normal player can strafe compared to the runningspeed booster? Want to set bots down so they can only strafe as fast as a player could until its fixed. Thanks!
  7. I see, important stuff first 🙂 Its just a minor issue but Im glad you will have a look at it 🙂 Thanks!
  8. Would be nice if someone, who bought BotReSpawn would get that for free 😇😁
  9. Any news? 🙂
    I intended to use the free version from Bot Spawn for my new project right when the AI update from Facepunch made it unusable. First I really didnt know if it was really worth the 40$ for having some bots on my server but I totally payed out. The plugin works really well, the Bots do what they are supposed to do and most important, the support from the creator is absolutely top tier! I always got a response just a couple of minutes after I posted something - thats a support really worth being called so. Of course there are some minor problems, but Steen reacts immediately to the issues. Absolutely NO cash grab, like some people call it - yes it takes some time to be set up but even I, who had absolutely no experience with plugins of that size, made it work. Great job Steen, totally worth the money! Big thumbs up!
  10. Would be awesome! Thank you for you effort! Btw great plugin, runs flawless on my server 🙂
  11. Hello there, I just saw that bots strafe run way too fast like no legit player could. Is there any way of preventing them from running sideways that fast? I got the running speed booster set to 10, so they got vanilla run speed forward but they strafe way too fast. Thank you!
  12. Yeah, I changed it to 0 because I thought they dont need a "boost" but it seems that its just called like that within the rust code. Works so damn fine right now, my friends are already queuing for some playtesting XDDD
  13. Okay, hope you sit well... Its the running speed booster! It was set to 0 and now I set it to 10 and they chase me like crazy! So happy that it works properly now! Thank you so much for your help and trying to figure it out with/for me!
  14. Im sorry, I dont know what that means. Isnt animal ai always enabled, otherwise they wouldnt do anything? Maybe Im just stupid right now XD
  15. Listing 25 plugins: 01 "AdminHammer" (1.13.0) by mvrb (0.01s) - AdminHammer.cs 02 "Admin Radar" (5.1.5) by nivex (1.19s) - AdminRadar.cs 03 "Auto Plant" (1.2.2) by Egor Blagov / rostov114 (0.02s) - AutoPlant.cs 04 "BotReSpawn" (1.0.4) by Steenamaroo (11.72s) - BotReSpawn.cs 05 "Coloured Chat" (2.2.7) by collect_vood (0.03s) - ColouredChat.cs 06 "Copy Paste" (4.1.31) by misticos (0.31s) - CopyPaste.cs 07 "CustomLoot" (1.1.5) by Steenamaroo (1.89s) - CustomLoot.cs 08 "Furnace Splitter" (2.3.3) by FastBurst (2.70s) - FurnaceSplitter.cs 09 "InfoScreens" (1.0.4) by Steenamaroo (0.12s) - InfoScreens.cs 10 "Kits" (4.0.15) by k1lly0u (0.17s) - Kits.cs 11 "Loot Bouncer" (1.0.7) by Sorrow/Arainrr (0.05s) - LootBouncer.cs 12 "Monument Entities" (1.0.2) by supreme (0.20s) - MonumentEntities.cs 13 "No Give Notices" (0.3.0) by Wulf (0.00s) - NoGiveNotices.cs 14 "Payback" (1.9.4) by 1928Tommygun (0.15s) - Payback.cs 15 "Payback2" (1.3.2) by 1928Tommygun (0.09s) - Payback2.cs 16 "Raidable Bases" (2.2.7) by nivex (0.39s) - RaidableBases.cs 17 "Rust Admin" (1.0.1) by misticos (0.00s) - RustAdmin.cs 18 "SAM Site Map" (1.3.7) by Arainrr (0.06s) - SamSiteMap.cs 19 "SkinBox" (2.0.11) by k1lly0u (0.02s) - SkinBox.cs 20 "Stack Size Controller" (3.4.3) by AnExiledGod (11.12s) - StackSizeController.cs 21 "Vanish" (1.5.5) by Whispers88 (0.12s) - Vanish.cs 22 "Vehicle Deployed Locks" (1.6.0) by WhiteThunder (0.05s) - VehicleDeployedLocks.cs 23 "Vehicle Storage" (3.0.2) by WhiteThunder (0.29s) - VehicleStorage.cs 24 "Zone Manager" (3.0.22) by k1lly0u (1.40s) - ZoneManager.cs 25 NPCKits - Failed to compile: NPCKits.cs(270,33): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer
  16. Hey, im back at pc again I just disabled all npcs at the Raidable Bases plugin and will see if it makes any changes. Ill tell you - just logging in right now /edit: Nope, but was worth a try I guess
  17. Very much appreciated 🙂 Hope to hear from you guys soon and btw great work!
  18. I just checked now and its 1.0.4. With the old BotSpawn it all worked perfectly fine - just to mention. Im also really clueless what could cause that issue, and its also just melee weapon bots - really strange. /edit: I use cloudwebservices
  19. I got plenty of npcs with firearms but they all work perfectly fine 🤔
  20. Yeah, I downloaded the latest version, let me check... I double checked right now and also loaded the latest version again, unfortunately with the same results
  21. Its with every melee profile I got right now and they react the same without any kit.
  22. Hey, I checked everything right now, gave them just another weapon and checked for nav_disable and nav_wait and both are the way they are meant to be. Still bots only looking but not charging.
  23. Hello, thank you for your reply! Here I got the settings for these bots: "Mining Outpost 0": { "type": 0, "Spawn": { "AutoSpawn": true, "Radius": 30, "BotNames": [ "Mining Maniac" ], "BotNamePrefix": "", "Keep_Default_Loadout": false, "Kit": [ "npc-mo-2", "npc-mo-3" ], "Day_Time_Spawn_Amount": 5, "Night_Time_Spawn_Amount": 10, "Announce_Spawn": false, "Announcement_Text": "", "BotHealth": 150, "Stationary": false, "UseCustomSpawns": false, "ChangeCustomSpawnOnDeath": false }, "Behaviour": { "Roam_Range": 40, "Aggro_Range": 30, "DeAggro_Range": 40, "Peace_Keeper": false, "Bot_Accuracy_Percent": 50, "Bot_Damage_Percent": 100, "Running_Speed_Booster": 0, "AlwaysUseLights": false }, "Death": { "Spawn_Hackable_Death_Crate_Percent": 0, "Death_Crate_CustomLoot_Profile": "", "Death_Crate_LockDuration": 10, "Corpse_Duration": 120, "Weapon_Drop_Percent": 5, "Min_Weapon_Drop_Condition_Percent": 50, "Max_Weapon_Drop_Condition_Percent": 100, "Wipe_Main_Percent": 0, "Wipe_Belt_Percent": 100, "Wipe_Clothing_Percent": 100, "Allow_Rust_Loot_Percent": 0, "Respawn_Timer": 5, "RustRewardsValue": 0.0 }, "Other": { "Chute": false, "Suicide_Timer": 300, "Die_Instantly_From_Headshot": true, "Instant_Death_From_Headshot_Allowed_Weapons": [], "Disable_Radio": true } When its done Ill paste a youtube link for you to show the behaviour of these bots. Thank you! /edit:
  24. As the title says, my bots with melee weapons spot the player but dont charge him. Only when you get into attack range they start to attack, otherwise they only look at the player and stand still. Btw I downloaded the newest version of the plugin. Greetings and thank you
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