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Rynki

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Everything posted by Rynki

  1. Hi Steenamaroo, TL;DR at the top I had the sucide timer set to 0, which I may have incorrectly assumed meant they wouldn't suicide at all. I set it to 12 and tested a few times and they are working as expected. Troubleshooting below as it may help others. I am running the following plugin Nav Mesh Error Fix I unloaded the plugin and called in a airdrop. No bots spawned. I then renamed the plugin so I was 100% sure it wasn't loaded. Called in another airdrop. Nothing. Called in a third airdrop and this one had bots, but their chutes failed after a couple of seconds and they died. Realised that they might be counting as suicides. Thanks, Rynki
  2. Rynki

    Hackable Crate?

    Assuming that CH47 is the hackable crate event. Mine doesn't spawn a bot on unlocking? Config below: "CH47": { "type": 3, "Spawn": { "AutoSpawn": true, "Radius": 30, "BotNames": [ "Evil Cudak" ], "BotNamePrefix": "", "Keep_Default_Loadout": false, "Kit": [ "EvilCudak" ], "Day_Time_Spawn_Amount": 1, "Night_Time_Spawn_Amount": 1, "Announce_Spawn": true, "Announcement_Text": "That's my loot!", "BotHealth": 150 }, "Behaviour": { "Roam_Range": 40, "Aggro_Range": 30, "DeAggro_Range": 40, "Peace_Keeper": false, "Bot_Accuracy_Percent": 50, "Bot_Damage_Percent": 50, "Running_Speed_Booster": 10, "AlwaysUseLights": false }, "Death": { "Spawn_Hackable_Death_Crate_Percent": 0, "Death_Crate_CustomLoot_Profile": "", "Death_Crate_LockDuration": 10, "Corpse_Duration": 2, "Weapon_Drop_Percent": 5, "Min_Weapon_Drop_Condition_Percent": 50, "Max_Weapon_Drop_Condition_Percent": 100, "Wipe_Belt_Percent": 80, "Wipe_Clothing_Percent": 70, "Allow_Rust_Loot_Percent": 100, "RustRewardsValue": 0.0 }, "Other": { "Chute": false, "Suicide_Timer": 0, "Die_Instantly_From_Headshot": false, "Instant_Death_From_Headshot_Allowed_Weapons": [], "Disable_Radio": true } }
  3. Two issues with the airdop. First, sometimes the associated bots don't spawn. Second, if they do, they parachute for a few seconds then fall to their death. config below "AirDrop": { "type": 3, "Spawn": { "AutoSpawn": true, "Radius": 30, "BotNames": [], "BotNamePrefix": "Dropper", "Keep_Default_Loadout": false, "Kit": [ "Pilot" ], "Day_Time_Spawn_Amount": 3, "Night_Time_Spawn_Amount": 3, "Announce_Spawn": true, "Announcement_Text": "Reinforcements at the Air Drop", "BotHealth": 120 }, "Behaviour": { "Roam_Range": 40, "Aggro_Range": 30, "DeAggro_Range": 40, "Peace_Keeper": false, "Bot_Accuracy_Percent": 50, "Bot_Damage_Percent": 50, "Running_Speed_Booster": 10, "AlwaysUseLights": false }, "Death": { "Spawn_Hackable_Death_Crate_Percent": 0, "Death_Crate_CustomLoot_Profile": "", "Death_Crate_LockDuration": 10, "Corpse_Duration": 3, "Weapon_Drop_Percent": 10, "Min_Weapon_Drop_Condition_Percent": 50, "Max_Weapon_Drop_Condition_Percent": 100, "Wipe_Belt_Percent": 85, "Wipe_Clothing_Percent": 85, "Allow_Rust_Loot_Percent": 100, "RustRewardsValue": 0.0 }, "Other": { "Chute": true, "Suicide_Timer": 0, "Die_Instantly_From_Headshot": false, "Instant_Death_From_Headshot_Allowed_Weapons": [], "Disable_Radio": true } Thanks for looking
  4. Rynki

    Day/Night change not working

    Working perfectly in 1.0.3 Thanks for the hard work, I can imagine that having your release schedule brought forward caused some real headaches.
  5. Rynki

    Day/Night change not working

    When it transitions from day to night bot settings aren't changing. For example: "Abandoned Supermarket 0": { "type": 0, "Spawn": { "AutoSpawn": true, "Radius": 20, "BotNames": [], "BotNamePrefix": "Crazed Shopper", "Keep_Default_Loadout": false, "Kit": [ "CrazedShopper" ], "Day_Time_Spawn_Amount": 4, "Night_Time_Spawn_Amount": 2, Once 8pm hits, there are still 4. If I reload the plugin, it correctly goes to 2. But then at 8am it doesn't change to 4 until reloaded. I am using the TimeOfDay plugin and that is set to 50 minutes day, 10 minutes night. However, disabling it doesn't seem to make any difference. Thanks,

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