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Rynki

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Everything posted by Rynki

  1. Rynki

    Hackable Crate?

    Assuming that CH47 is the hackable crate event. Mine doesn't spawn a bot on unlocking? Config below: "CH47": { "type": 3, "Spawn": { "AutoSpawn": true, "Radius": 30, "BotNames": [ "Evil Cudak" ], "BotNamePrefix": "", "Keep_Default_Loadout": false, "Kit": [ "EvilCudak" ], "Day_Time_Spawn_Amount": 1, "Night_Time_Spawn_Amount": 1, "Announce_Spawn": true, "Announcement_Text": "That's my loot!", "BotHealth": 150 }, "Behaviour": { "Roam_Range": 40, "Aggro_Range": 30, "DeAggro_Range": 40, "Peace_Keeper": false, "Bot_Accuracy_Percent": 50, "Bot_Damage_Percent": 50, "Running_Speed_Booster": 10, "AlwaysUseLights": false }, "Death": { "Spawn_Hackable_Death_Crate_Percent": 0, "Death_Crate_CustomLoot_Profile": "", "Death_Crate_LockDuration": 10, "Corpse_Duration": 2, "Weapon_Drop_Percent": 5, "Min_Weapon_Drop_Condition_Percent": 50, "Max_Weapon_Drop_Condition_Percent": 100, "Wipe_Belt_Percent": 80, "Wipe_Clothing_Percent": 70, "Allow_Rust_Loot_Percent": 100, "RustRewardsValue": 0.0 }, "Other": { "Chute": false, "Suicide_Timer": 0, "Die_Instantly_From_Headshot": false, "Instant_Death_From_Headshot_Allowed_Weapons": [], "Disable_Radio": true } }
  2. Two issues with the airdop. First, sometimes the associated bots don't spawn. Second, if they do, they parachute for a few seconds then fall to their death. config below "AirDrop": { "type": 3, "Spawn": { "AutoSpawn": true, "Radius": 30, "BotNames": [], "BotNamePrefix": "Dropper", "Keep_Default_Loadout": false, "Kit": [ "Pilot" ], "Day_Time_Spawn_Amount": 3, "Night_Time_Spawn_Amount": 3, "Announce_Spawn": true, "Announcement_Text": "Reinforcements at the Air Drop", "BotHealth": 120 }, "Behaviour": { "Roam_Range": 40, "Aggro_Range": 30, "DeAggro_Range": 40, "Peace_Keeper": false, "Bot_Accuracy_Percent": 50, "Bot_Damage_Percent": 50, "Running_Speed_Booster": 10, "AlwaysUseLights": false }, "Death": { "Spawn_Hackable_Death_Crate_Percent": 0, "Death_Crate_CustomLoot_Profile": "", "Death_Crate_LockDuration": 10, "Corpse_Duration": 3, "Weapon_Drop_Percent": 10, "Min_Weapon_Drop_Condition_Percent": 50, "Max_Weapon_Drop_Condition_Percent": 100, "Wipe_Belt_Percent": 85, "Wipe_Clothing_Percent": 85, "Allow_Rust_Loot_Percent": 100, "RustRewardsValue": 0.0 }, "Other": { "Chute": true, "Suicide_Timer": 0, "Die_Instantly_From_Headshot": false, "Instant_Death_From_Headshot_Allowed_Weapons": [], "Disable_Radio": true } Thanks for looking
  3. Rynki

    Day/Night change not working

    Working perfectly in 1.0.3 Thanks for the hard work, I can imagine that having your release schedule brought forward caused some real headaches.
  4. Rynki

    Day/Night change not working

    When it transitions from day to night bot settings aren't changing. For example: "Abandoned Supermarket 0": { "type": 0, "Spawn": { "AutoSpawn": true, "Radius": 20, "BotNames": [], "BotNamePrefix": "Crazed Shopper", "Keep_Default_Loadout": false, "Kit": [ "CrazedShopper" ], "Day_Time_Spawn_Amount": 4, "Night_Time_Spawn_Amount": 2, Once 8pm hits, there are still 4. If I reload the plugin, it correctly goes to 2. But then at 8am it doesn't change to 4 until reloaded. I am using the TimeOfDay plugin and that is set to 50 minutes day, 10 minutes night. However, disabling it doesn't seem to make any difference. Thanks,

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