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ChipShopMan

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Everything posted by ChipShopMan

  1. When DespawnConfig is loaded, it breaks Jetpack. is there something that needs to be done to make it work?
  2. ChipShopMan

    Version Number

    Changed Status from Fixed to Closed
  3. ChipShopMan

    Version Number

    It was just a typo. Corrected now
  4. ChipShopMan

    Version Number

    Changed Status from Pending to Fixed Changed Fixed In to 1..3
  5. ChipShopMan

    MyF15

    Version 1.0.2

    20 downloads

    The MyF15 plugin modifies a standard Rust minicopter into an F15 fighter jet. It spawns the F15 asset on top of the minicopter and keeps it from flying. F15 is not an asset that can normally be kept in place or flown, it does not have collision. Players can use chat commands to spawn or despawn their aircraft, which behaves similarly to noclip movement. Permissions are required to use these commands, ensuring controlled access. W,A,S,D up, down, left, right SHIFT moves forward(speed can be configured in the cfg - higher speeds make it a bit jankier so be mindfull. The F15 is not meant to be static) Commands: /f15 - Spawns your personal F15 jet. /nof15 - Despawns your F15. Permissions: myf15.spawn - Grants permission to spawn an F15 using the /f15 or /myf15 commands. Features: Cooldown Mechanism: Spawning an F15 has a 2-second cooldown to prevent excessive aircraft spawning. Automatic Despawn: The F15 automatically despawns when a player disconnects, maintaining server performance and tidiness. No Explosion Effects: Fireball and explosion effects are disabled upon destruction, ensuring a smoother experience without visual clutter. Immediate Mounting: Players are automatically mounted to their F15 when spawned, making it quick and easy to take off. Configurable Settings: Spawn Distance: The distance at which the F15 spawns from the player can be adjusted, allowing for customization to fit different gameplay styles. Cooldown Duration: The cooldown period for spawning an F15 can be configured to suit server preferences, preventing abuse or enabling faster respawns. Speed Multipliers: The speed multiplier for regular flight and sprint-boosted flight can both be adjusted to modify how fast the F15 can travel.
    $9.90
  6. ChipShopMan

    Version Number

    Sure
  7. ChipShopMan

    No escape

    Changed Status from Pending to Fixed Changed Fixed In to 1.2.7
  8. ChipShopMan

    RFRadio

    sure, wait for an update
  9. ChipShopMan

    Lobby

    get the update, it's done. before you update, delete the Lobby.json from oxide/config to make sure the new one is created, you can find the cooldowns for combat block there as well. Leave a review if you're happy:)
  10. ChipShopMan

    Lobby

    i will update it and add the posibility to add multiple locations, i will also add a combat block
  11. ChipShopMan

    No escape

    what feature from NoEscape is of interest? NoEscape isn't mine and it's easier to modify it's code to work with Lobby than the other way arround but i can't do that but maybe i can add a combat block or whatever to Lobby
  12. ChipShopMan

    No escape

    i'll look into making it compatible
  13. ChipShopMan

    Lobby

    there are no restrictions added apart from the permission. lobby can be set anywhere and it will tp you at that location no matter the circumstance. the only configurable option is cooldown.
  14. ChipShopMan

    No escape

    haven't tried, i'm not sure
  15. ChipShopMan

    Lobby

    Version 1.2.7

    11 downloads

    Allows players to set and teleport to a lobby location with permission-based access and cooldowns. Commands: /setlobby Description: Sets the current player's position as the lobby location. Permission Required: lobby.set /lobby Description: Teleports the player to the pre-defined lobby location. Permission Required: lobby.use Cooldown: Defined in the configuration file (Lobby.json). /clearlobby Description: removes lobby location. Configuration File (Lobby.json): TeleportCooldown: Time (in seconds) a player must wait before using the /lobby command again. Granting Permissions: Use the following commands in the server console: Grant: oxide.grant user <username|steamid> <permission> Revoke: oxide.revoke user <username|steamid> <permission> Example: oxide.grant user 76561198000000000 lobby.set
    $2.49
  16. ChipShopMan

    RFRadio

    I’ll look into it and post an update [Edit] Updated as per your request. Thank you for your suggestion!
  17. ChipShopMan

    RFLoot

    Version 2.0

    8 downloads

    Loot Control: Choose exactly what items or entities are lootable by adding them to the configuration file. Easy Setup: Add prefab paths with a simple true/false setting to allow or block looting. Detailed Logs: Built-in console logging will show you the asset path of the entity so you can easily add it as lootable Customizable: Works with any prefab in Rust, including containers, workbenches, and more. Installation: Place the RFLoot plugin file into your Rust server's plugins folder. Restart or reload your Rust server for the plugin to take effect RFLoot.json { "LootableEntities": { "assets/prefabs/deployable/large wood storage/box.wooden.large.prefab": true, "assets/prefabs/deployable/vendingmachine/npc/vendingmachine_npc.prefab": true, "assets/prefabs/misc/casino/bigwheel/bigwheelbettingterminal.prefab": true, "assets/prefabs/deployable/pokertable/pokertable.deployed.prefab": true, "assets/prefabs/deployable/card table/subents/cardgameplayerstorage.prefab": true, "assets/prefabs/deployable/wood storage/woodbox.prefab": false, "assets/prefabs/deployable/small stash/small_stash_deployed.prefab": false, "assets/prefabs/deployable/repair bench/repairbench_deployed.prefab": false, "assets/prefabs/misc/casino/slotmachine/slotmachinestorage.prefab": true, "assets/prefabs/deployable/recycler/recycler.prefab": false, "assets/prefabs/deployable/locker/locker.deployed.prefab": false, "assets/prefabs/deployable/furnace.large/furnace.large.prefab": false, "assets/prefabs/deployable/furnace.small/furnace.prefab": false, "assets/prefabs/deployable/research table/researchtable_deployed.prefab": false, "assets/prefabs/deployable/campfire/campfire.prefab": false, "assets/prefabs/deployable/water barrel/water_catcher_large.prefab": false, "assets/prefabs/deployable/water catcher/small_water_catcher.prefab": false, "assets/prefabs/deployable/wood storage/woodbox_deployed.prefab": false } }
    $3.00
  18. ChipShopMan

    RFRadio

    Version 1.3

    93 downloads

    RFRadio allows players to toggle radios on and off when they are mounted on a vehicle. Features: Minicopter Radio: RFRadio introduces the ability for players to spawn and despawn radios on minicopters, scrap transport helicopters, attack helicopters and many others when they are mounted on them. Easy Integration: The plugin is seamlessly integrated into your server and requires no complex setup. Simply add the plugin to your server's plugins folder, and it's ready to go. Command-Based: The plugin provides a simple and intuitive command, /radio, that allows players to toggle the radio on and off while they are riding a minicopter,scrap helicopter ot attack helicopter. This command ensures that players can easily interact with the radio functionality. Customization: While the default configuration spawns radios on minicopters at a specific position and rotation, the code can be easily changed to customize the radio's placement. This flexibility allows you to fine-tune the player experience on your server. Permissions: No special permissions required: RFRadio operates as a server-wide enhancement without the need for players to have specific permissions. Commands: /radio: This command allows players to toggle the radio on and off while they are riding a minicopter. Player must be mounted for the command to work Installation: Place the RFRadio plugin file into your Rust server's plugins folder. Restart or reload your server for the plugin to take effect. RFRadio.json
    $1.99
  19. Version 1.0.3

    10 downloads

    Permissions: rfsnowmobile.spawn: Players with this permission can spawn snowmobiles using the /sm chat command. Commands: /sm: This command allows players with the appropriate permission to spawn a snowmobile. The player is automatically mounted on the snowmobile. /nosm: Players with the appropriate permission can use this command to despawn their currently spawned snowmobile. Installation: Place the RFSnowmobile plugin file into your Rust server's plugins folder. Restart or reload your Rust server for the plugin to take effect.
    $1.99
  20. Version 1.0.0

    11 downloads

    Admins can disable minicopter collisions. Permissions: minicopternoclip.use: Players or groups with this permission can use the /nocollision chat command to toggle the minicopter no-collision feature. Commands: /nocollision: This command allows players with the appropriate permission to toggle the minicopter no-collision feature on and off. It ensures a user-friendly interaction with the plugin's functionality. Installation: Place the Minicopter NoClip plugin file into your Rust server's plugins folder. Restart or reload your Rust server for the plugin to take effect.
    $3.99
  21. Version 0.9.4

    15 downloads

    MiniCopter Invincibility: Nodamage allows players to toggle invincibility for their MiniCopter or Scrap Helicopter. Automatic Initialization: The plugin automatically initializes when the server starts, ensuring that it's ready to use as soon as players log in. Permissions: nodamage.nodamage: Players or groups with this permission can use the /nodamage chat command to toggle MiniCopter invincibility. Commands: /nodamage: This command allows players with the appropriate permission to toggle MiniCopter invincibility on and off.
    $4.25
  22. ChipShopMan

    RFCar

    Version 1.0.0

    29 downloads

    Allows players to spawn a car using a chat command. Spawn - /mycar Despawn - /nocar Permissions: rfcar.spawn - Provides access to the "/mycar" command.
    $1.99
  23. ChipShopMan

    config help

    hi, can you help me with this cfg? i gave it the api key but it's not doing anything on the server
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