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ArtiIOMI

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Everything posted by ArtiIOMI

  1. ArtiIOMI

    Fishing Event

    It will be possible within 24 hours.
  2. ArtiIOMI

    Mushroom Event

    I plan to investigate how this works and how to change the populations of individual groups.
  3. ArtiIOMI

    Mushroom Event

    I will consider it.
  4. ArtiIOMI

    Fishing Event

    Try to delete the plugin configuration file(FishingEvent.json) and configure it again with the command /configfe Recently there was a problem with the configuration file after FP updates.
  5. ArtiIOMI

    log

    Changed Status from Pending to Work in Progress
  6. ArtiIOMI

    best player is not displayed

    Changed Status from Pending to Not a Bug
  7. ArtiIOMI

    best player is not displayed

    Please send me your server ip on DM please. Also send here the configuration file and the lang file
  8. ArtiIOMI

    no start

    Changed Status from Pending to Closed Changed Fixed In to 1.7.51
  9. ArtiIOMI

    no start

    Send my yous IP server on DM.
  10. ArtiIOMI

    no start

    There are more than 3 players when you try to start?
  11. ArtiIOMI

    no start

    Send my your config file here. @NEXT
  12. ArtiIOMI

    Mushroom Event

    Picking mushrooms has no time block for picking between them. The basket is not needed. I'll try to add a video tomorrow.
  13. Version 1.2.5

    198 downloads

    Your players still roof camping? Start mushroom Event, let them start fighting for the title of the best mushroom picker and win prizes for the first three places. Permission To assign a permission, use 'oxide.grant <user or group> <name or steam id>' mushroomevent.admin - Allow to using commands. Commands This plugin provides both chat and console commands using the same syntax. When using a command in chat, prefix it with a forward slash: `/`. startme - starts the countdown to the start of the mushroom event. stopme - Ends the event immediately, without giving away any prizes. finishme - Ends the event immediately, with giving away any prizes. configme - Opens the configuration UI panel Configuration Language Default English FIle { "noOneStart": "Wow, no one played so no one won.", "bestPlayer": "{0} is the best mushroom picker with {1} mushrooms.", "playerStats": "You placed {0} of {1} with gather {2} mushrooms.", "rewardMessage": "You received {0}x {1} as an award!", "timeMessageToEvent": "<color=#326de3>Mushroom Event</color>: The mushroom event starts in {0} minutes." } Hooks void OnMushroomEventStartCountdown() - Call when starts counting down to the start of the fishing event. void OnMushroomEventStarted() - Call when the fishing event begins. void OnMushroomEventEnded() - Call when the fishing event is over. void OnMushroomEventUIClosed() - Call when UI disappears from players screen.(Five seconds after fishing event is over) Credits @Billy Joe Thanks for your UI Tool(I hate it but i love it still)
    $15.00
  14. ArtiIOMI

    Fishing Event

    Try to remove the plugin from the "plugins" folder and throw it back in again. I'm just checking it and it works fine for me.
  15. ArtiIOMI

    Fishing Event

    @NEXT @Oliver-Martin Limmer Check the new version after updating. I apologize again for such a mistake.
  16. ArtiIOMI

    Fishing Event

    I'm sorry for this. I fix it asap.
  17. ArtiIOMI

    Fishing Event

    Send me your FishingEvent plugin settings.
  18. Changed Status from Pending to Closed
  19. Try this config for EntityReducer.json Remember to reload the EntityReducer plugin after changing the configuration. Also try to remove a dozen trees. Please also give me your server IP.
  20. How often does this happen and to what frequency is the tree growth set? Are there too many trees on the map?
  21. Do disconnections occur at any particular point in using the plugin or is it random?
  22. https://umod.org/plugins/extended-crafting-and-deployment
  23. My first, last and best paid platform. Codefling forever! Happy birthday Codefling!
  24. ArtiIOMI

    too many trees

    Changed Status from Pending to Not a Bug
  25. ArtiIOMI

    too many trees

    When Rust cannot see small trees, he creates new ones, and cannot see them because they are growing through the plugin. It does not plan to limit the growth of trees to only those created by the player. To change the small tree limit you can use this plugin. https://umod.org/plugins/entity-reducer

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