Ive played the offlicial server with this map and after having explored all monuments heres a quick review of how i personally, as a casual but long time rust player see this map-
The map is incredibly immersive and really really well designed, nearly all the interiours are fully furnished with loot and AI spawns and the ones who arent are clearly marked as work in progress, there is always new areas to find which spawn loot or just look incredibly cool, you can really tell the creator has and still is putting a lot of effort into this map and i have to admit i am completely in love with it.
The only issue that i personally see is that outside of exploration there is not much to do, most puzzles only house loot boxes, i have yet to come across a puzzle that contains anything better than a blue card. Every blue card swipe puzzle ive ran has not spawned a red card and with the limited ways of progression (cargo and the deep sea being unavailable and the chinook helicopter not dropping its locked crate anywhere) your personal gameplay progression peeks at a tier 2 workbench. Ive been playing on this map for the better part of 3 IRL days and have yet to find a single advanced fragment or red card which hinders the final part of progression, also whilst everything is fully furnished loot is still really spread out, it is rare to find more than one or two boxes of loot in buildings, even large ones like warehouses etc which is slightly hindering the maps potential to be anything but a RP/max 20 players server since loot is far too spread out in order for players to make meaningful progression within a realistic timeframe, especially on vanilla settings.
Overall i can say this map is absolutely beautiful in design, however loot and keycard spawns does need to be revisited to make this map more than just a map to explore with friends.
Also sorry for my rough grammar and spelling i kinda just typed this up as i went and english is not my native language lol
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