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Everything posted by RFC1920
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{ "Options": { "debug": false, "logtofile": false, "useClans": false, "useFriends": false, "useTeams": false, "useEconomics": true, "useServerRewards": false, "useNoEscape": false, "useVanish": false, "HomeRequireFoundation": false, "StrictFoundationCheck": false, "HomeRemoveInvalid": false, "HonorBuildingPrivilege": false, "HonorRelationships": false, "WipeOnNewSave": false, "AutoGenBandit": true, "AutoGenOutpost": true, "AutoGenTunnels": true, "HomeMinimumDistance": 10.0, "DefaultMonumentSize": 120.0, "CaveDistanceSmall": 40.0, "CaveDistanceMedium": 60.0, "CaveDistanceLarge": 100.0, "MinimumTemp": 0.0, "MaximumTemp": 40.0, "SetCommand": "set", "ListCommand": "list", "RemoveCommand": "remove", "AddTownMapMarker": false, "TownZoneId": null, "TownZoneEnterMessage": "Welcome to Town!", "TownZoneLeaveMessage": "Thanks for stopping by!", "TownZoneFlags": [ "nodecay", "nohelitargeting" ] }, "Types": { "Home": { "BlockOnCrafting": false, "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": false, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": false, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 20.0, "HomesLimit": 2.0, "CountDown": 5.0, "CoolDown": 120.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": { "teleportication.vip1": { "VIPDailyLimit": 20.0, "VIPHomesLimit": 5.0, "VIPCountDown": 5.0, "VIPCoolDown": 10.0, "VIPAllowBypass": true, "VIPBypassAmount": 1.0 } } } }, "Town": { "BlockOnCrafting": false, "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": false, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": false, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 30.0, "HomesLimit": 0.0, "CountDown": 5.0, "CoolDown": 120.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": { "teleportication.vip1": { "VIPDailyLimit": 20.0, "VIPCountDown": 5.0, "VIPCoolDown": 10.0, "VIPAllowBypass": true, "VIPBypassAmount": 1.0 } } }, "Bandit": { "BlockOnCrafting": false, "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": true, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": false, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 30.0, "HomesLimit": 0.0, "CountDown": 5.0, "CoolDown": 120.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": { "teleportication.vip1": { "VIPDailyLimit": 20.0, "VIPCountDown": 5.0, "VIPCoolDown": 10.0, "VIPAllowBypass": true, "VIPBypassAmount": 1.0 } } }, "Outpost": { "BlockOnCrafting": false, "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": true, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": false, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 30.0, "HomesLimit": 0.0, "CountDown": 5.0, "CoolDown": 120.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": { "teleportication.vip1": { "VIPDailyLimit": 20.0, "VIPCountDown": 5.0, "VIPCoolDown": 10.0, "VIPAllowBypass": true, "VIPBypassAmount": 1.0 } } }, "Tunnel": { "BlockOnCrafting": false, "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": false, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": false, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 0.0, "HomesLimit": 0.0, "CountDown": 0.0, "CoolDown": 0.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": { "teleportication.vip1": { "VIPDailyLimit": 20.0, "VIPCountDown": 5.0, "VIPCoolDown": 10.0, "VIPAllowBypass": true, "VIPBypassAmount": 1.0 } } }, "TPB": { "BlockOnCrafting": false, "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": false, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": false, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 30.0, "HomesLimit": 0.0, "CountDown": 5.0, "CoolDown": 120.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": { "teleportication.vip1": { "VIPDailyLimit": 20.0, "VIPCountDown": 5.0, "VIPCoolDown": 10.0, "VIPAllowBypass": true, "VIPBypassAmount": 1.0 } } }, "TPC": { "BlockOnCrafting": false, "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": false, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": false, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 30.0, "HomesLimit": 0.0, "CountDown": 5.0, "CoolDown": 120.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": { "teleportication.vip1": { "VIPDailyLimit": 20.0, "VIPCountDown": 5.0, "VIPCoolDown": 10.0, "VIPAllowBypass": true, "VIPBypassAmount": 1.0 } } }, "TPR": { "BlockOnCrafting": false, "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": false, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": false, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 30.0, "HomesLimit": 0.0, "CountDown": 5.0, "CoolDown": 120.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": { "teleportication.vip1": { "VIPDailyLimit": 20.0, "VIPCountDown": 5.0, "VIPCoolDown": 10.0, "VIPAllowBypass": true, "VIPBypassAmount": 1.0 } } }, "TP": { "BlockOnCrafting": false, "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": false, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": false, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 30.0, "HomesLimit": 0.0, "CountDown": 2.0, "CoolDown": 10.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": { "teleportication.vip1": { "VIPDailyLimit": 20.0, "VIPCountDown": 5.0, "VIPCoolDown": 10.0, "VIPAllowBypass": true, "VIPBypassAmount": 1.0 } } }, "Version": { "Major": 1, "Minor": 4, "Patch": 7 } }
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Too many closing brackets before Town. I think you need to remove two.
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I use https://jsonlint.com/ for this, usually. Below includes opening and closing brackets as well as Types and its brackets. You should be able to copy from "Home" down to its closing bracket. But, I would recommend that you paste your entire config into jsonlint and it will tell what's wrong. { "Types": { "Home": { "BlockOnCrafting": false, "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": false, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": false, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 20.0, "HomesLimit": 2.0, "CountDown": 5.0, "CoolDown": 120.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": { "teleportication.vip1": { "VIPDailyLimit": 20.0, "VIPHomesLimit": 5.0, "VIPCountDown": 5.0, "VIPCoolDown": 10.0, "VIPAllowBypass": true, "VIPBypassAmount": 1.0 } } } } }
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I did look at what you posted and you are missing some brackets. That's why I pointed you to the example.
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This is documented at Search for "For each of home, town, bandit, outpost, tpr, VIP settings may be added as follows" - it's just below that.
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Changed Status from Pending to Closed
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Download it again - the version on the latest upload is correct at 1.0.12.
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Uneauthorised with owner privledges
RFC1920 replied to BigFatherRaccoon's Support Request in Support
Changed Status from Pending to Closed -
Changed Status from Pending to Closed
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Changed Fixed In to Next Version
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Please let me know what you find with 1.4.0/1.4.1.
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ArgumentException: item with same key exists: exclude
RFC1920 replied to Singularity13's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 1.4.1 -
ArgumentException: item with same key exists: exclude
RFC1920 replied to Singularity13's Support Request in Support
I should be able to post another update either later tonight or in the morning. -
ArgumentException: item with same key exists: exclude
RFC1920 replied to Singularity13's Support Request in Support
I think I see why that's happening. Odd that this is the first time someone mentioned it. -
Players unable to use Switches? [CONFIG INCLUDED]
RFC1920 replied to Shark-A-Holic's Support Request in Support
I haven't had much time to look. However, it appears that as written, you should set the values to false.: if (configData.Rules[prefab]) { DoLog($"Rule found for type {prefab}. Access BLOCKED!"); return false; } So, if in your config you have "fluid.switch": true, then access would be blocked. -
Prefabs in custom monuments are decaying
RFC1920 replied to Flint Monkey's Support Request in Support
Changed Status from Pending to Closed -
Changed Status from Pending to Work in Progress
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I hope 1.4.0 fixes this. Even with full debug enabled this can still happen with no obvious logging thus far.
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Changed Status from Pending to No Response
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed Changed Fixed In to 1.4.0
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1.4.0 adds (hopefully now working) check for item ownership if item is a deployed item.
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Changed Status from Pending to Closed Changed Fixed In to 1.4.0
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Changed Status from Pending to Closed Changed Fixed In to 1.4.0
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Changed Status from Pending to Closed Changed Fixed In to 1.4.0