Hello. After today’s Rust update, the plugin started working incorrectly on my server.
The PvE damage system still works properly — players cannot kill each other and receive reflected damage instead. However, all doors, boxes, furnaces and other containers can now be opened by absolutely anyone, even if they have key locks or code locks attached.
It looks like the plugin is ignoring ownership/authorization checks after the update.
I also noticed this error in the console:
TypeLoadException: Could not resolve type with token 010001d3 from typeref (expected class 'ProtoBuf.PerformanceReport' in assembly 'Rust.Data')
Could this be related to the latest game update?