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punchinelli

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Everything posted by punchinelli

  1. I was able to fix this by removing the reference to "mission_objective_complete.prefab" in the CS file. Use with caution, but it fixed the problem. I think it was simply trying to play the "mission complete" audio file when choosing a skin, and couldn't find it because the path changed or something. Just delete the path in between the quotes, so it's left with just "".
  2. Yes - I am getting same error.
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