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CosaNostra

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Everything posted by CosaNostra

  1. CosaNostra

    plugin is broken...

    Changed Status from Work in Progress to No Response
  2. CosaNostra

    RadiationMax

    Changed Status from Pending to Closed
  3. CosaNostra

    RadiationMax

    We have never had such setting. You're probably confusing it with some other plugin.
  4. CosaNostra

    plugin is broken...

    Changed Status from Pending to Work in Progress
  5. CosaNostra

    plugin is broken...

    What exactly is broken?
  6. CosaNostra

    ADMİN TRADE

    Changed Status from Pending to No Response
  7. CosaNostra

    bettervanish

    Changed Status from Pending to Closed
  8. CosaNostra

    Better Vanish

    Changed Status from Pending to Can't Reproduce
  9. CosaNostra

    Webhooks

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  10. CosaNostra

    The juggernaut detect us

    Changed Status from Work in Progress to No Response Changed Fixed In to Next Version
  11. CosaNostra

    bettervanish

    You have to set Permissons, bettervanish.unvanish
  12. CosaNostra

    Webhooks

    Can't promise to implement it any soon, but what kind of logs? What info do you want to see coming to Discord?
  13. CosaNostra

    The juggernaut detect us

    Is this still relevant? I have revisited it and couldn't reproduce it. Also, when you vanish all AI in proximity forgets you.
  14. Changed Status from Work in Progress to Can't Reproduce
  15. CosaNostra

    ADMİN TRADE

    What stops your admins from using trade? There are no limits for being an admin.
  16. Changed Status from Pending to No Response
  17. Changed Status from Pending to Closed
  18. We did a recheck and unfortunately can't reproduce this a) The integration with NoEscape is super simple. The only one call to CanTrade hook is made. We are either getting null as result (NoEscape did not blocked the request) or a string with a reason why (coming also from NoEscape). Nothing here can go wrong at our end. b) In addition to NoEscape, we use rust's vanilla way to check when a player has a building block status: entities, vehicles and building blocks in proximity w/o auth privilege. Nothing can go wrong here either. If you (or anyone else ever experiencing a similar issue) can provide us more and detailed information (noescape config/plugins set/video clips) we will investigate further. But this was the only report of its kind at this time. Sorry for the inconvenience and delay in response.
  19. CosaNostra

    Refund!!

    Changed Status from Pending to Closed
  20. Tested multiple times and still can't reproduce. are you using something like NTeleportation or similiar plugin just prior to getting this issue? Like teleporting in vanished state to the area with CCTV cameras. If so, can you instead use vanilla teleporting commands (no plugins) and see if the problem goes away?
  21. Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  22. Sorry a bit busy, Building Block is on the Todo list, Combatblock will see about that, the plugin was disignt to ofer a simple trade solution
  23. Hey, you got some context to it? Like when, or what was put in the cmd?
  24. CosaNostra

    The juggernaut detect us

    Changed Status from Pending to Work in Progress
  25. CosaNostra

    The juggernaut detect us

    Ok, cant spot an Ai Plugin, will check how Heavy schientists behave, maybe smt changed recently in Rust
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