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EHCanadian83

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Everything posted by EHCanadian83

  1. EHCanadian83

    Include note about TC

    A friendly request of the fallowing, By default if the player has the permission, The code assumes the player can "Rotation & Demolition Enabled". But in order to demolish, You need to have a TC active for the owner and auth in the protected area for "team/friends" . I'm requesting a check be added for the TC/Building permission/owner to show "Rotation & Demolition Enabled" If no TC "Rotation Enabled, Tool Cupboard Required For Demolition" If TC and not auth. Show "Rotation Enabled, Tool Cupboard Authorization Required For Demolition" This is more for for newer player to help them use the plugin better.
    Perfect. Just what I was looking for to go with the onehit plugin. Thanks.
  2. EHCanadian83

    dead_log & cactus

    Was wondering if you could add dead_log & cactus to the plugin?
  3. EHCanadian83

    Road Signs

    I figured it out my friend. Turns out after many many hours of debugging, "Auto Pickup", "Arainrr", "1.2.16" was causing the problem with this plugin. The LootContainer function of Auto Pickup was snatching the priority/item before the multiplier could be applied. If I shot the barrel and walked up to it, Works as expected. If I broke the barrel with a tool, I would get vanilla. Same for roadsign1-9. If anyone else reads this down the road.. The issue is with the Check Radius being larger then 0.5 on the LootContainer in \config\AutoPickup.json
  4. EHCanadian83

    Road Signs

    roadsigns1-9 are not effected by the plugin. This normal ? F1, spawn roadsign1, Hit with object with multiplier 10, Still 1 piece given assets/bundled/prefabs/autospawn/decor/roadside/roadsign1spawner.prefab assets/content/props/roadsigns/roadsign1.prefab assets/content/props/roadsigns/roadsign1static.prefab
  5. Able to add animals as well to this ?
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