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Everything posted by Uncle Theodore
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Version 1.0.0
1 download
Abandoned but still imposing — this coastal gun emplacement features a highly detailed artillery piece with a broken barrel and a crane frozen mid-load above the ammo shaft. Players can connect to the cannon’s targeting system via a CCTV camera labeled BFC9K, and even take the gunner's seat, enjoying 100% comfort. Below, a partially collapsed tunnel leads into a green card-access bunker with valuable loot. The entire structure is perfect for rocky coastlines or mountaintop positions. Loot Available: 6 × barrels 2 × normal crates 1 × basic crate 2 × sulfur nodes Green card room: 2 × normal crates 2 × military crate 1 × blue card 1 × ammo crate The prefab includes heights, splat and alpha maps and consists of 394 objects. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder 3. To ensure proper in-game functionality of electricity and CCTV camera make sure Oxide.Ext.RustEdit.dll is placed in the /serverroot/RustDedicated_Data/Managed folder (see details at https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/). This extension requires Oxide/uMod to be installed on your server.$1.50-
- #artillery
- #coastal defense
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(and 6 more)
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Version 1.0.0
1 download
A colossal wheel-legged war machine looms over the terrain with its bizarre, towering silhouette and rust-choked frame. This mini-monument features multiple traversal routes across its massive hull. Entering through the ventilation system, players will discover two core chambers based on underwater lab modules with dynamic, procedurally generated interiors. Access to two additional rooms requires both green and blue keycards, combined with classic puzzle-style mechanics — the blue room is unlocked via the green one, rewarding observation and exploration. This rusted mechanical giant blends seamlessly into Rust’s environment, offering a striking visual landmark and rewarding gameplay experience. Loot Available: 5 × barrels 2 × oil barrels 1 × military crate 3 × normal crates 1 × tools crate 1 × medical crate 1 × basic crate 2 × scientists + some procedurally generated underwater lab loot with 0-2 underwater dwellers Green card room: 3 × normal crates 1 × basic crate Blue card room: 2 × military crates 1 × food box 1 × ammo crate 1 × red card The prefab includes 731 objects and can be smoothly integrated into any biome. Fun fact: This monstrous design is inspired by a real experimental Russian prototype from 1915 — the Lebedenko Tank, also known as the Tsar Tank — a bizarre engineering marvel that never made it past field testing. Read more here: Tsar Tank Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder 3. To ensure proper in-game functionality of electricity make sure Oxide.Ext.RustEdit.dll is placed in the /serverroot/RustDedicated_Data/Managed folder (see details at https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/). This extension requires Oxide/uMod to be installed on your server.$2.00 -
Version 1.0.0
2 downloads
A compact mini-monument featuring a technical yard with a crane where a mechanical octopus is being assembled. Despite its size, it offers multiple paths and navigation options. The main highlight is a locked shed that doesn’t require a keycard but instead must be opened with a 4-digit code. The numbers for the code are hidden around the monument, requiring players to search for them (can you figure it out from the screenshots? ). Inside the shed, players who solve the puzzle can safely use the recycler behind closed doors. The "eye" of the mechanical beast is a functional CCTV camera with the ID "OCTOPUS", which can be accessed by players (the camera’s name is written on top). This monument fits well into an industrial setting and offers opportunities for small skirmishes. Loot Available: 6 × barrels 2 × oil barrels 1 × diesel barrel 1 × normal crate 1 × food cache 1 × tools crate 1 × vehicle parts 1 × basic crate 1 × recycler 1 × repair bench The prefab includes a height map, consists of 394 objects, and can be easily implemented into any biome. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder 3. To ensure proper in-game functionality of electricity and camera, make sure Oxide.Ext.RustEdit.dll is placed in the /serverroot/RustDedicated_Data/Managed folder (see details at https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/). This extension requires Oxide/uMod to be installed on your server.$1.50 -
Version 1.0.0
1 download
A long-abandoned underground garage, now overrun by the remnants of mechanical wasps. Their husks and shattered larvae litter the decayed structure, with a rusted tank standing as proof of a failed last stand. Diesel barrels are stashed inside the heart of the old wasp nest — right where the mechanical swarm once stored its “fuel.” At the entrance, behind a crumbling barricade, a lone scientist still stands watch. Overall, this distinctive monument creates a dark atmosphere with detailed, immersive design. An attentive player can find loot scattered around: 9 × barrels 2 × oil barrels 4 × diesel barrels 3 × stone nodes 3 × normal crates 1 × food cache 1 × tool crate 1 × vehicle parts 1 × basic crate 2 × road signs 1 × green card 1 × scientist The prefab includes height and alpha maps and consists of 870 objects. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder 3. To ensure proper in-game functionality, make sure Oxide.Ext.RustEdit.dll is placed in the /serverroot/RustDedicated_Data/Managed folder (see details at https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/). This extension requires Oxide/uMod to be installed on your server.$3.00-
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- #underground
- #cave
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(and 4 more)
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Version 1.0.0
3 downloads
A massive, rusted, caterpillar-tracked machine, covered in pipes and resembling a giant mechanical snail. Once a roaming industrial beast, now left to decay. A gaping hole at the rear from an explosion spews fire and smoke. Access to the control cabin requires a green keycard. A built-in refinery allows players to process crude oil. Visually striking and strategically valuable mini-monument for any Rust map. An attentive player will find some loot around: 4 x barrels 2 x oil barrels 1 x diesel barrel 2 x food boxes 1 x tool crate 1 × vehicle parts 1 × fuel box 1 × basic crate 2 × normal crates 2 x military crate 1 × blue card The prefab does not include height, splat, or topology maps and can be placed in any biome. It consists of 320 objects. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder 3. To ensure proper in-game functionality, make sure Oxide.Ext.RustEdit.dll is placed in the /serverroot/RustDedicated_Data/Managed folder, so custom electricity can work (see details at https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/). This extension requires Oxide/uMod to be installed on your server.$2.00-
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- #industrial object
- #factory
- (and 5 more)
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Version 1.0.0
1 download
A small industrial monument featuring a frozen pool where massive crystals were once cultivated. The site is abandoned but filled with interesting details and spots to explore. Loot is carefully placed, with some crates requiring keen observation and problem-solving to reach. A locked control room adds an extra layer of challenge, requiring a green keycard and some thinking to access (the green card can be found at the bottom of the pool). This monument fits perfectly into the Rust world, adding variety to your map. An operational CCTV camera is mounted on the crane arm (ID: "ICEPOOL001"). The name is written on the side of the crane and can be easily spotted. Overall loot: 1 × oil barrel 6 × barrels 1 × food box 1 × tool crate 2 × basic crates 1 × tech parts 1 × medical crate 2 × normal crates 2 × military crates 1 × large underwater box 1 × green card 1 × blue card The prefab includes height, splat, and topology maps. It consists of 432 objects. Installation: 1. Download the archive. 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder. 3. For proper in-game use, make sure that Oxide.Ext.RustEdit.dll is loaded into the /serverroot/RustDedicated_Data/Managed folder, allowing players to add custom CCTV camera names to their computer stations and enabling custom electricity (see details at https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/). This extension requires Oxide/uMod to be installed on your server.$3.00 -
- 2 comments
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- #code lock
- #prefab
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(and 1 more)
Tagged with:
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Version 1.0.0
46 downloads
Four-Digit Code Lock introduces a simple and intuitive way to open doors in your custom monuments — by entering a four-digit PIN. It's up to you to decide how players will obtain the code: hidden hints, puzzles, an "egg hunt" for digits, etc. This system unlocks a wide range of new gameplay possibilities for map creators, from intricate escape rooms to high-stakes loot vaults. The prefab is constructed from in-game electrical components, and you can reprogram it to any four-digit code (the default code is "4321"). Once the correct numbers are entered, the door will open for 5 seconds before closing again. The lock will then reset. Buttons have a 2-second delay. An exit switch is also provided, along with a reset button on the side to clear the input. The display counters at the front cycle through digits from 0 to 9. Each digit of the code is controlled by two counters: the "code-digit" (top) and "code-digit +1" (bottom). The top counter’s output passes through a blocker, while the bottom counter’s output connects to the block port of the blocker, ensuring only the correct number is accepted. If you want to include "0" in your code, connect the IO output from the generator directly to the corresponding blocker, bypassing the top counter (since in-game counters cannot be set to zero). Set the blocking counter (bottom one) to "1" instead. Two versions of the prefab are provided: a fully assembled version and a dismantled version for usability and customization (with all logical links preserved). The assembled prefab includes 65 objects, while the dismantled version includes 52 objects. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder 3. To ensure proper in-game functionality, make sure Oxide.Ext.RustEdit.dll is placed in the /serverroot/RustDedicated_Data/Managed folder, so custom electricity can work (see details at https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/). This extension requires Oxide/uMod to be installed on your server.Free- 2 comments
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- #code lock
- #prefab
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(and 1 more)
Tagged with:
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Version 1.0.0
3 downloads
A partially destroyed mechanical whale stranded on the shore. Its metal frame and insides are exposed, with broken parts scattered around. It can serve as a lootable landmark or just an unsettling piece of the landscape. An attentive player will find some loot around: 1 x oil barrel 1 x food box 1 x tool crate 1 x military crate The prefab does not include height, splat, or topology maps and can be placed in any biome. It consists of 124 objects. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder$2.00 -
Version 1.0.0
8 downloads
A small thermal spring surrounded by rocks. Can be utilized as useful micro-monument and unique point of interest. Central pipe releasing steam, offering 100% comfort for the players. A pool contains drinkable and fishable water. There are some loot containers around: 1 x Toolbox container 2 x Barrels 1 x Large underwater box 1 x Small underwater box Prefab contains heights, splat and topology maps. Includes 132 objects. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder$1.50- 1 review
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- #hot spring
- #warm-up pool
- (and 6 more)