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Everything posted by SinKohh
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Version 1.2.2
70 downloads
The Key Crates plugin introduces a captivating gameplay feature centered around locked loot crates and colored keys. Players must gather these keys to access the valuable rewards hidden within the crates. Each key color corresponds to a unique crate type, offering different levels of rarity and rewards Keys The keys spawn in world loot containers listed in the config. Each container has a probability field that can be customized to set the probabilities for each key type to spawn in the container. Normal cards CANNOT be used at the loot crates and loot keys cannot be used in monuments. Upon collection 10 Green loot keys they will be upgraded to one Blue key. The same for Blue to Red Loot Crates The three loot crates all have their own configurable reward lists that even allows you to specify skinID and names to allow custom rewards to be given when the key is claimed. Each item added must be given a probability %. This will determine how likely a player is to receive the item. Admin Commands There are a few admin commands: /addcustomloc - This will allow you to set the coords for a custom set of crates to spawn at. You MAY need to alter the coords to best fit your needs in the config. Just stand where you want them to spawn, face the way you want the readers to face, and run the command. Within 5 seconds a set of crates will spawn and be ready for use. /gk - This will give you, the admin, one of each key. This can be used for testing rewards and handing out randomly. /givekey <color> - This is a console command. It can be used to give keys through shops, rewards, or anything that allows commands as a reward. /givekey <player> <color> <qty> - This admin command allows you to give a specific color and quantity of key to a specific player. Monument Spawning The three loot crates will spawn in default positions. These can be changed by altering the config position and rotation values for the crates at a specific monument OR by using the /addcustomloc command mentioned above. Example Config: { "Custom Crate Location": [ { "enabled": true, "pos": { "x": -1785.229, "y": 3.521712, "z": 1480.33313 }, "rot": { "x": 0.0, "y": 150.63768, "z": 0.0 } } ], "Crates that Keys will spawn in": [ { "crateName": "heli_crate", "enabled": true, "gKeyChance": 0, "bKeyChance": 0, "rKeyChance": 5 }, { "crateName": "bradley_crate", "enabled": true, "gKeyChance": 0, "bKeyChance": 0, "rKeyChance": 5 }, { "crateName": "codelockedhackablecrate_oilrig", "enabled": true, "gKeyChance": 0, "bKeyChance": 0, "rKeyChance": 5 }, { "crateName": "codelockedhackablecrate", "enabled": true, "gKeyChance": 0, "bKeyChance": 0, "rKeyChance": 5 }, { "crateName": "wagon_crate_normal_2", "enabled": true, "gKeyChance": 5, "bKeyChance": 1, "rKeyChance": 0 }, { "crateName": "wagon_crate_normal", "enabled": true, "gKeyChance": 0, "bKeyChance": 5, "rKeyChance": 0 }, { "crateName": "crate_tools", "enabled": true, "gKeyChance": 5, "bKeyChance": 1, "rKeyChance": 0 }, { "crateName": "crate_underwater_advanced", "enabled": true, "gKeyChance": 0, "bKeyChance": 5, "rKeyChance": 0 }, { "crateName": "crate_normal_2", "enabled": true, "gKeyChance": 5, "bKeyChance": 1, "rKeyChance": 0 }, { "crateName": "crate_normal", "enabled": true, "gKeyChance": 0, "bKeyChance": 5, "rKeyChance": 0 }, { "crateName": "supply_drop", "enabled": true, "gKeyChance": 0, "bKeyChance": 0, "rKeyChance": 5 }, { "crateName": "crate_elite", "enabled": true, "gKeyChance": 0, "bKeyChance": 5, "rKeyChance": 0 } ], "Green Loot Rewards": [ { "itemShortname": "wood", "skin": 0, "itemName": "", "minQuantity": 500, "maxQuantity": 500, "probability": 100 }, { "itemShortname": "stones", "skin": 0, "itemName": "", "minQuantity": 500, "maxQuantity": 500, "probability": 100 }, { "itemShortname": "lowgradefuel", "skin": 0, "itemName": "", "minQuantity": 250, "maxQuantity": 250, "probability": 100 }, { "itemShortname": "metal.fragments", "skin": 0, "itemName": "", "minQuantity": 250, "maxQuantity": 250, "probability": 100 }, { "itemShortname": "metal.refined", "skin": 0, "itemName": "", "minQuantity": 50, "maxQuantity": 50, "probability": 100 }, { "itemShortname": "scrap", "skin": 0, "itemName": "", "minQuantity": 100, "maxQuantity": 100, "probability": 100 }, { "itemShortname": "ammo.pistol", "skin": 0, "itemName": "", "minQuantity": 50, "maxQuantity": 50, "probability": 100 }, { "itemShortname": "wood", "skin": 0, "itemName": "", "minQuantity": 500, "maxQuantity": 500, "probability": 100 }, { "itemShortname": "stones", "skin": 0, "itemName": "", "minQuantity": 500, "maxQuantity": 500, "probability": 100 }, { "itemShortname": "lowgradefuel", "skin": 0, "itemName": "", "minQuantity": 250, "maxQuantity": 250, "probability": 100 }, { "itemShortname": "metal.fragments", "skin": 0, "itemName": "", "minQuantity": 250, "maxQuantity": 250, "probability": 100 }, { "itemShortname": "metal.refined", "skin": 0, "itemName": "", "minQuantity": 50, "maxQuantity": 50, "probability": 100 }, { "itemShortname": "scrap", "skin": 0, "itemName": "", "minQuantity": 100, "maxQuantity": 100, "probability": 100 }, { "itemShortname": "ammo.pistol", "skin": 0, "itemName": "", "minQuantity": 50, "maxQuantity": 50, "probability": 100 } ], "Give Green rewards through commands?": true, "Green Command (use %steamid% where player ID would be)": [ { "Command": "givekey %steamid% blue", "Command Chat Message": "", "Enabled": true } ], "Blue Loot Rewards": [ { "itemShortname": "rifle.ak", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "explosive.satchel", "skin": 0, "itemName": "", "minQuantity": 2, "maxQuantity": 2, "probability": 100 }, { "itemShortname": "largebackpack", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "grenade.f1", "skin": 0, "itemName": "", "minQuantity": 10, "maxQuantity": 10, "probability": 100 }, { "itemShortname": "rifle.lr300", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "metal.facemask", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "metal.plate.torso", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "electric.generator.small", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "black.raspberries", "skin": 0, "itemName": "", "minQuantity": 10, "maxQuantity": 10, "probability": 100 }, { "itemShortname": "rifle.ak", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "explosive.satchel", "skin": 0, "itemName": "", "minQuantity": 2, "maxQuantity": 2, "probability": 100 }, { "itemShortname": "grenade.f1", "skin": 0, "itemName": "", "minQuantity": 10, "maxQuantity": 10, "probability": 100 }, { "itemShortname": "rifle.lr300", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "metal.facemask", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "metal.plate.torso", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "electric.generator.small", "skin": 0, "itemName": "", "minQuantity": 1, "maxQuantity": 1, "probability": 100 }, { "itemShortname": "black.raspberries", "skin": 0, "itemName": "", "minQuantity": 10, "maxQuantity": 10, "probability": 100 } ], "Give Blue rewards through commands?": false, "Blue Command (use %steamid% where player ID would be)": [ { "Command": "givekey %steamid% red", "Command Chat Message": "", "Enabled": true } ], "Red Loot Rewards": [], "Give Red rewards through commands?": true, "Red Command (use %steamid% where player ID would be)": [ { "Command": "sr add %steamid% 3", "Command Chat Message": "<color=white>%steamid%</color> <color=red> received <color=white>3 RP</color> from the Red Key Crate!</color>", "Enabled": true }, { "Command": "opl %steamid%", "Command Chat Message": "<color=white>%steamid%</color> <color=red> received a <color=white>RP Rocket Launcher</color> from the Red Key Crate!</color>", "Enabled": true }, { "Command": "inventory.giveto %steamid% supply.signal 3", "Command Chat Message": "<color=white>%steamid%</color> <color=red> received <color=white>3 Supply Signals</color> from the Red Key Crate!</color>", "Enabled": true }, { "Command": "recycler.give %steamid%", "Command Chat Message": "<color=white>%steamid%</color> <color=red> received a <color=white>Recycler</color> from the Red Key Crate!</color>", "Enabled": true }, { "Command": "inventory.giveto %steamid% blood 3", "Command Chat Message": "<color=white>%steamid%</color> <color=red> received <color=white>3 Blood</color> from the Red Key Crate!</color>", "Enabled": true }, { "Command": "addrolls %steamid% free 3", "Command Chat Message": "<color=white>%steamid%</color> <color=red> received <color=white>3 Free Rerolls for today</color> from the Red Key Crate!</color>", "Enabled": true } ], "Broadcast when Red Key used?": true, "Monument Info": [ { "name": "assets/bundled/prefabs/autospawn/monument/medium/bandit_town.prefab", "enabled": false, "pos": { "x": 9.0, "y": 2.8, "z": 0.7 }, "rot": { "x": 0.0, "y": -90.0, "z": 0.0 } }, { "name": "assets/bundled/prefabs/autospawn/monument/medium/compound.prefab", "enabled": false, "pos": { "x": -24.1, "y": 0.2, "z": 12.1 }, "rot": { "x": 0.0, "y": 90.0, "z": 0.0 } } ] }$5.99 -
Not a big deal but I was wanting to get Developer role on the site like I have in discord and I needed the CF+ role in discord.
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.1.5
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Resolved by helping customer configure proper PvE settings.
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Request sent
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Are you using any kind of PvE plugins? Can you add me on discord and send me your config.
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Version 1.2.1
54 downloads
***YOU WILL NEED A MySQL Database for this to work! The attached txt file will create a table for you in the database you create with the required fields.**** Cross-Server Economics Storage: The plugin allows players' in-game currency balances (Economics balance) to be saved and accessed across different Rust game servers that you own. This enables players to maintain the same balance even when they switch between servers. Tracking Last Login: The plugin keeps track of the last login date and login count for each player. This information is also saved in the database, allowing server administrators to monitor player activity. Please note that for the "EcoWallet" plugin to work correctly, the "Economics" plugin must be installed and functioning on the server. Additionally, the plugin's configuration file should be properly set up with the correct database connection details. You must have all of the servers configs set up to the same database. PlayerDatabase Create Statement.txt$9.99 -
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Version 1.3.8
534 downloads
The PookEvent plugin adds a thrilling and rewarding twist to your Rust server. Brace yourself for encounters with the mischievous Pookie Bear and its glowing lantern, lurking at random locations across the map. However, defeating the Pookie Bear is just the beginning of the adventure. When players triumph over the Pookie Bear, they will be rewarded with exciting treasures and valuable loot. It's a chance to claim unique items and enhance their survival in the harsh Rust environment. The greater the challenge, the richer the rewards! But beware, for the Pookie Decoy presents a different story. Once players vanquish this cunning decoy, they may face random and unpredictable punishments. These negative effects can test their resilience, introducing obstacles and surprises that require quick thinking and adaptability to overcome. Will you emerge victorious and reap the spoils, or will you fall victim to the Pookie Decoy's wrath? The fate of your Rust adventure lies in your hands. The PookEvent plugin empowers you to customize the experience according to your server's preferences. Enable or disable negative effects, fine-tune the rewards, and unleash the full potential of the PookEvent on your server. Prepare yourself for exhilarating encounters, strategic decision-making, and a world of surprises. The PookEvent plugin injects a dose of excitement into Rust, making every journey an unforgettable adventure. (Note: Make sure to configure the plugin's settings and intervals to suit your server's gameplay and balance.) Are you ready to face the PookEvent challenge? Embrace chaos, claim rewards, and conquer the mysteries that await in the world of Rust! Event Description: Based on the "Event Interval" set in the config, two Pookie bears will spawn on the map in random locations. One of them, when killed, will reward the player with a random reward and quantity from the config. The other one however, will apply a random negative effect that is enabled in the config. Admin Commands: /spawnpookie - Force starts the event. Chat Commands: /pg- Displays Pookie grids in chat. Default Config: { "Event Interval (in minutes)": 60, "Event Length (in minutes)": 20, "How many decoys should spawn?": 1, "Item to spawn next to Pookies": "assets/prefabs/deployable/lantern/lantern.deployed.prefab", "Broadcast grids they spawn in?": true, "Show map markers when they spawn?": false, "Color of Map Marker": "#00FF00", "Map Marker Radius": 0.25, "Name color for decoy killer.": "orange", "Name color for pookie killer.": "green", "Enable custom HP for Pookie and Decoy?": false, "Custom Pookie HP Amount": 100, "Custom Decoy HP Amount": 100, "Enable Negative Effects?": true, "Enable Negative Effect Commands?": false, "Give Reward Item AND Currency?": false, "Use ServerRewards?": false, "ServerRewards Amount to give per kill.": 0, "Use Economics?": false, "Economics Amount to give per kill.": 0, "Reward Items (Item Shortname, Quantity)": [ { "Item Shortname": "ammo.rifle", "Item Skin": 0, "Item Name": "", "Minimum Quantity": 1, "Maximum Quantity": 5 }, { "Item Shortname": "apple", "Item Skin": 0, "Item Name": "", "Minimum Quantity": 2, "Maximum Quantity": 3 }, { "Item Shortname": "bandage", "Item Skin": 0, "Item Name": "", "Minimum Quantity": 7, "Maximum Quantity": 11 } ], "Negative Effects (Executes on player for killing Decoy)": [ { "Effect Name": "Health", "Effect Description": "Subtracts amount from players health. (If players health is less than amount, they will die!)", "Enabled": true, "Amount": 25 }, { "Effect Name": "Dehydration", "Effect Description": "Sets players hydration to the value given.", "Enabled": true, "Amount": 25 }, { "Effect Name": "Hunger", "Effect Description": "Sets players hunger to the value given.", "Enabled": true, "Amount": 25 }, { "Effect Name": "Radiation", "Effect Description": "Amount of radiation poisoning you want to give the player.", "Enabled": true, "Amount": 25 }, { "Effect Name": "Bleeding", "Effect Description": "Bleeding amount you want applied to the player.", "Enabled": true, "Amount": 25 }, { "Effect Name": "Spawn Bears", "Effect Description": "Number of bears you want spawned around the player.", "Enabled": true, "Amount": 1 }, { "Effect Name": "Spawn Wolves", "Effect Description": "Number of wolves you want spawned around the player.", "Enabled": true, "Amount": 1 }, { "Effect Name": "Spawn Boar", "Effect Description": "Number of boar you want spawned around the player.", "Enabled": true, "Amount": 1 }, { "Effect Name": "Drop Inventory", "Effect Description": "Drops the players inventory on the ground.(1 = Hot Bar, 2 = Armor, 3 = Main Inventory, 4 = All)", "Enabled": true, "Amount": 1 }, { "Effect Name": "Spikes", "Effect Description": "Spawn a ring of spike traps around a player for x secs.(e.g. Amount = 10 is 10 seconds.)", "Enabled": true, "Amount": 10 } ], "Negative Effect Commands (When using commands, put %steamid% where the player ID would be used in the command)": [ { "Command": "killplayer %steamid%", "Enabled": false }, { "Command": "killplayer %steamid%", "Enabled": false }, { "Command": "killplayer %steamid%", "Enabled": false } ] } Special thanks to @Delco6467 for helping with debugging, testing, and functionality feedback!$5.00