Hi, after yesterday's game update, players can place the large furnace and refinery on the base foundations, but they can no longer connect to the pipeline system. The pipeline system can only be connected to the refinery and large furnace placed directly on the map terrain, not on the base foundation. Please help
Ahoj, koupil jsem si tento prefab s tím, že by se dal zabudovat, nebo že by to byl pomník na mapě pro hráče s kořistí. Po nahrání na RUST-EDIT jsem zjistil, že uvnitř nemůžu bydlet ani jako admin a celý prefab slouží jen jako dekorace.
Hello, When doing the train yard event for the first time this wipe, I encounter two bots (might be more than that actually) walking and shooting me from under the ground. There's a hitmarker, but I can't deal damages to them. They can shoot me though.
video - https://streamable.com/6mjxra
It keeps giving us an error:
If any furnace item stack of the Stack Modifier plugin is greater than (1), the upgrades will be lost. FurnaceUpgrades doesn't work properly when changing the furnace stack using the Stack Modifier plugin!
and if it's this plugin, we don't even have it on the server.
We have furnace stacking turned off, the only thing we stack is crates, so far we have problems with duplication of our own items such as gold, which is made from HQ raw ore. We are temporarily blocking this by not dividing the materials in the furnace into multiple sections. Example - large furnace - a pipe with raw iron enters it and it does not fit into 5 slots in the furnace, but only into one slot. But you still have not fixed the basic problem.
[FurnaceUpgrades] FurnaceUpgrades conflicts with the 'Loottable' plugin [FurnaceUpgrades] If any Stack Modifier plugin oven items stack is greater than (1), upgrades will be lost, FurnaceUpgrades does not work correctly when changing the Furnace Stack using
IndexOutOfRangeException: Index byl mimo hranice pole. v AutoTurret.UpdateTotalAmmo () [0x0001a] v <34c1ecf46a7b410ca8dc7d76602da46f>:0 v AutoTurret.ServerTick () [0x0007f] v <34c1ecf46a7b410ca8dc7d76602da46f>:0 v InvokeHandlerBase1[T].DoTick () [0x00138] v <1cb0c1a470524bb4a513252921982d15>:0 v InvokeHandlerBase1[T].LateUpdate () [0x0001f] v <1cb0c1a470524bb4a513252921982d15>:0
[DungeonEvents] Removed inactive dungeon of tier Normal at grid U10. GUIDToPath: guid is empty IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in <a3bc80c47ce145eaabe3c2694da63750>:0 at AutoTurret.ServerTick () [0x0007f] in <a3bc80c47ce145eaabe3c2694da63750>:0 at InvokeHandlerBase1[T].DoTick () [0x00138] in <1cb0c1a470524bb4a513252921982d15>:0 at InvokeHandlerBase1[T].LateUpdate () [0x0001f] in <1cb0c1a470524bb4a513252921982d15>:0
Hello 00:43 [Warning] Calling hook CanStackItem resulted in a conflict between the following plugins: Loottable - False (Boolean), FurnaceUpgrades (True (Boolean))
Loot Table developer:
To solve this problem either ask the developer of FurnaceUpgrades to add an exception for Loottable or disable the stack size controller in Loottable
In the meantime, as a temporary solution, in AbandonedBases.cs, you can add this
else if (entity is DroppedItemContainer)
{
Interface.CallHook("OnEntityEnteredAbandonedBase", new object[] { entity, center, radius, AllowPVP });
}
at the end of the "private void OnTriggerEnter(Collider collider)" method(line ~990), approximately at line 1055.
Hi, the last 2 wipes have been annoying us with raids, as soon as the player destroys the TC, it is no longer possible to pick up items from the TC or from loot boxes. Please help
Hello, I tried your plugin, I have permission assigned, when I want to give a warning or ban, the command does not work, both in the game chat / command and in the server console, and I use the Steam player ID. I would like to ask how to solve this error or how to make it work correctly, thank you
Calling the OnInterferenceUpdate hook resulted in a conflict between the following plugins: SentryTurrets - True (Boolean), RaidableBases (False (Boolean))
Tangerine 53 Published26 Nov You need to ask the developer of the RaidableBases plugin to fix their hook. It is common practice in plugins to return True, not False.
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