Jump to content

MrMokka

Creator
  • Posts

    67
  • Joined

  • Last visited

Everything posted by MrMokka

  1. MrMokka

    Startup Console Error

    All good, happy you found the issue
  2. MrMokka

    Burst Rocket 1.0.1

    Note that reloading the plugin makes it so players must use the /burst command again
  3. MrMokka

    Burst Rocket 1.0.1

    Changed Fixed In from 1.0.2 to Next Version
  4. MrMokka

    Burst Rocket 1.0.1

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  5. MrMokka

    Burst Rocket 1.0.1

    From what i have tested, it seems the error comes when you use the delay command without typing anything else. Uploading a fix for it now
  6. MrMokka

    Burst Rocket

    Unless u have the burstrocket.free permission, it should take away rockets. If not, please make a support ticket
  7. MrMokka

    Startup Console Error

    Since i cant reproduce, and no other reports of this issue, it means its something on your that is problematic. The error is about too much text in a config file (more than the 1 root object/array that is allowed in a json file). If a clean config is not working, then either its another plugin you have that is the problem or something about your hosting environment that add things to files
  8. MrMokka

    Startup Console Error

    Changed Status from No Response to Closed
  9. MrMokka

    Startup Console Error

    Changed Status from Can't Reproduce to No Response
  10. MrMokka

    Startup Console Error

    Changed Status from Pending to Can't Reproduce
  11. MrMokka

    Startup Console Error

    Sorry for late reply. Are you sure that its the quarry controller plugin that throws the error? 2 reasons i ask: - I cant reproduce it (with only quarry controller on a clean server) - The error you provided is after the plugin loaded? Note: I did notice a missing json field in the default config on the plugin page, double check the config is matching the default now (was a missing config version field at the top)
  12. Currently there is no way to remove a skin from autoskinner. A situation happened where a user wanted to have 2 weapons of different skins, but keep the auto skin for everything else (keep autoskinner enabled). He also uses all the presets, so making a new one is not an option. Possible idea: When the "Allow Owned Skins" is set to false, the default skin shows up as an option. Could this be an option at all times, and if selected, then this would "disable" the item from the autoskinner?
  13. Changed Status from Pending to Fixed Changed Fixed In to 1.0.4
  14. Ive fixed the issue with personal quarries not getting correct values when placed. Also added a command to reload if any issues happens.
  15. Create a support ticket and explain that with some more details please
  16. MrMokka

    Burst Rocket

    With permission you can toggle (up to your permission) how many rockets to fire at a time. To change amount you use a command. It applies to all launchers, no custom item or tiered item
  17. MrMokka

    1.0.2 not working

    Changed Status from Work in Progress to Closed
  18. Changed Status from Not a Bug to Closed
  19. Changed Status from Work in Progress to Closed
  20. MrMokka

    1.0.2 not working

    I think it's fixed in version 1.0.3, please try it and report back if all is good or anything else is wrong
  21. MrMokka

    1.0.2 not working

    Changed Fixed In to 1.0.3
  22. MrMokka

    1.0.2 not working

    Changed Status from Pending to Work in Progress
  23. MrMokka

    1.0.2 not working

    Any errors in console?
  24. Changed Fixed In from 1.0.1 to 1.0.2

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
3.1m
Total downloads
Customers
12.2k
Customers served
Files Sold
172.9k
Total sales
Payments
3.8m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.