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FoxMods

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Everything posted by FoxMods

  1. FoxMods

    Bank Heist

    Should be fixed for you in this release please let me know how you get on.
  2. FoxMods

    Hackable crate loot

    Changed Status from Pending to Closed Changed Fixed In to 1.5.16
  3. FoxMods

    Hackable crate loot

    Taking a look at this for you thankyou for the report
  4. FoxMods

    Bank Heist

    will check this out for you thankyou for the report.
  5. Changed Status from Pending to Closed
  6. Awesome stuff, glad to see you got it working. prefab changes have messed a lot of people up this force.
  7. FoxMods

    Hook Conflict

    Changed Status from Pending to Closed Changed Fixed In to 1.5.15
  8. Facepunch changed prefab pathc for some vending machines, will take a look at this for you.
  9. FoxMods

    Hook Conflict

    Finising up on another addition and update will be live sometime today.
  10. FoxMods

    Hook Conflict

    Will take a look at this for you one moment.
  11. FoxMods

    Bank Heist

    Than you for the suggestion on this one, will take a look at that for you.
  12. Changed Status from Pending to Closed
  13. No problem.
  14. FoxMods

    Bank Heist

    been working on a solution for this coming in the update you can try cantacting me on discord to try it out before release.
  15. FoxMods

    Bank Heist

    Not currently unless it is an option within the npc spawn plugin, but have marked it for the next feature update.
  16. FoxMods

    Bank Heist

    New tutorial videos have now been added to the plugin docs.
  17. FoxMods

    Door Upgrade

    Not seeing an issue currently on my development server could you tell me what version of oxide/carbon you are on and the server version you are currently runing please.
  18. FoxMods

    Door Upgrade

    will take a look at that for you.
  19. FoxMods

    Can you please

    Changed Status from Pending to Closed
  20. FoxMods

    Can you please

    Will take a look at adding this thank you for your suggestion.
  21. FoxMods

    Bank Heist

    Hello this can be done by placing down the prefab using a tool called Rust Edit by k1lly0u found here. https://www.rustedit.io/resources/rustedit-launcher.16/
  22. FoxMods

    Bots

    Changed Status from Pending to Closed
  23. FoxMods

    Bots

    Does not currenty have this feature but can look at adding this for a future update for you.
  24. FoxMods

    Bank Heist

    { "ProfileEntries": { "garage doors": { "Health": 2000.0, "SkinId": 1415079530 } } } { "BankEntries": [ { "bank display name": "Test Bank", "parent monument name": null, "time between resets": 1800.0, "alarm timeout seconds": 120.0, "alarm disable when all crates are looted": true, "spawn position": { "x": -668.1162, "y": 24.8576756, "z": 15.70411 }, "spawn rotation": { "x": 0.0, "y": 0.0, "z": 0.0 }, "player detection origin": { "x": 0.0, "y": 0.0, "z": 0.0 }, "player detection radius": 100.0, "map marker origin": { "x": 0.0, "y": 0.0, "z": 0.0 }, "map marker radius": 100.0, "map marker opacity": 0.6, "map marker ready color": "#2eff74", "map marker reset color": "#ff2e2e", "map marker outline color": "#ffffff", "loot spawn group entries": [ { "Id": 3177, "Prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Profile": null, "Position": { "x": -0.04071045, "y": 0.04530716, "z": 0.196435928 }, "Rotation": { "x": -0.00194311875, "y": 283.140167, "z": 359.913574 } } ], "door spawn group entries": [ { "Id": 3593, "Prefab": "assets/prefabs/building/wall.frame.garagedoor/wall.frame.garagedoor.prefab", "Profile": "garage doors", "Position": { "x": 1.49249268, "y": 0.166625977, "z": -6.467394 }, "Rotation": { "x": 0.0, "y": 13.3333187, "z": 0.0 } }, { "Id": 9537, "Prefab": "assets/prefabs/building/wall.frame.garagedoor/wall.frame.garagedoor.prefab", "Profile": "garage doors", "Position": { "x": 4.67230225, "y": 0.354122162, "z": 5.18401432 }, "Rotation": { "x": 0.0, "y": 13.3333187, "z": 0.0 } } ], "npcs spawn group entries": [ { "Id": 1765, "Prefab": null, "Profile": "default", "Position": { "x": 3.79986572, "y": -0.289468765, "z": -7.350936 }, "Rotation": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Id": 1227, "Prefab": null, "Profile": "default", "Position": { "x": 7.863037, "y": -0.0256900787, "z": 4.15430927 }, "Rotation": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Id": 2957, "Prefab": null, "Profile": "default", "Position": { "x": 1.5680542, "y": 0.0291461945, "z": 4.185258 }, "Rotation": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Id": 3914, "Prefab": null, "Profile": "default", "Position": { "x": -0.6699219, "y": 0.08488846, "z": -3.12963676 }, "Rotation": { "x": 0.0, "y": 0.0, "z": 0.0 } } ] } ] } example
  25. FoxMods

    Bank Heist

    You can setup door profiles using the command provided. /bhm <guard|loot|door> profile <bank-name> <profile-name>, setup profile for a door or loot to use

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