Hello, you can also write in your own language. Use the config file I provided. video
https://youtu.be/LZBkJAsJkrM
{
"Enabled": true,
"EnableLogging": true,
"RequirePermission": true,
"RequireTool": true,
"EnablePerformanceLogging": false,
"MaxGatherDistance": 5.0,
"ResourceSettings": {
"Rock": {
"Enabled": true,
"GatherMultiplier": 0.2,
"MinAmount": 5,
"MaxMultiplier": 1.0,
"GatherAttempts": 2,
"DamageAmount": 1.0,
"ShowGatherEffects": true
},
"Tools": {
"Enabled": true,
"GatherMultiplier": 0.3,
"MinAmount": 5,
"MaxMultiplier": 6.0,
"GatherAttempts": 1,
"DamageAmount": 5.0,
"ShowGatherEffects": true
},
"ResourceTypes": {
"Tree": {
"Enabled": true,
"BaseMultiplier": 30.0,
"MinAmount": 5,
"MaxAmount": 10000,
"EffectPrefab": "assets/bundled/prefabs/fx/hit_mark_wood.prefab",
"CustomDrops": []
},
"Metal": {
"Enabled": true,
"BaseMultiplier": 30.0,
"MinAmount": 5,
"MaxAmount": 1000,
"EffectPrefab": "assets/bundled/prefabs/fx/hit_mark_metal.prefab",
"CustomDrops": []
},
"Sulfur": {
"Enabled": true,
"BaseMultiplier": 30.0,
"MinAmount": 5,
"MaxAmount": 3000,
"EffectPrefab": "assets/bundled/prefabs/fx/ore_break.prefab",
"CustomDrops": []
},
"Stone": {
"Enabled": true,
"BaseMultiplier": 30.0,
"MinAmount": 5,
"MaxAmount": 5000,
"EffectPrefab": "assets/bundled/prefabs/fx/hit_mark_stone.prefab",
"CustomDrops": []
}
}
}
}