Hello, you can also write in your own language. Use the config file I provided. video
 
	https://youtu.be/LZBkJAsJkrM
 
{
  "Enabled": true,
  "EnableLogging": true,
  "RequirePermission": true,
  "RequireTool": true,
  "EnablePerformanceLogging": false,
  "MaxGatherDistance": 5.0,
  "ResourceSettings": {
    "Rock": {
      "Enabled": true,
      "GatherMultiplier": 0.2,
      "MinAmount": 5,
      "MaxMultiplier": 1.0,
      "GatherAttempts": 2,
      "DamageAmount": 1.0,
      "ShowGatherEffects": true
    },
    "Tools": {
      "Enabled": true,
      "GatherMultiplier": 0.3,
      "MinAmount": 5,
      "MaxMultiplier": 6.0,
      "GatherAttempts": 1,
      "DamageAmount": 5.0,
      "ShowGatherEffects": true
    },
    "ResourceTypes": {
      "Tree": {
        "Enabled": true,
        "BaseMultiplier": 30.0,
        "MinAmount": 5,
        "MaxAmount": 10000,
        "EffectPrefab": "assets/bundled/prefabs/fx/hit_mark_wood.prefab",
        "CustomDrops": []
      },
      "Metal": {
        "Enabled": true,
        "BaseMultiplier": 30.0,
        "MinAmount": 5,
        "MaxAmount": 1000,
        "EffectPrefab": "assets/bundled/prefabs/fx/hit_mark_metal.prefab",
        "CustomDrops": []
      },
      "Sulfur": {
        "Enabled": true,
        "BaseMultiplier": 30.0,
        "MinAmount": 5,
        "MaxAmount": 3000,
        "EffectPrefab": "assets/bundled/prefabs/fx/ore_break.prefab",
        "CustomDrops": []
      },
      "Stone": {
        "Enabled": true,
        "BaseMultiplier": 30.0,
        "MinAmount": 5,
        "MaxAmount": 5000,
        "EffectPrefab": "assets/bundled/prefabs/fx/hit_mark_stone.prefab",
        "CustomDrops": []
      }
    }
  }
}