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Everything posted by Basti Ell
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Plugin not working - Developer not responding - Request for Refund
Basti Ell replied to Basti Ell's topic in Site Support
Hi, some time has passed since November 11th. How do we proceed from here? Best regards -
Thank you. No Error Messages. Seems to be working! Good Job!
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(22:46:25) | Unloaded plugin VoiceLimiter v1.0.1 by M&B-Studios (22:46:25) | Loaded plugin VoiceLimiter v1.0.2 by M&B-Studios (22:46:27) | [VoiceLimiter] - [ERROR] >>> Failed to download image Flüstern. Address [https://media.discordapp.net/attachments/1098272949619920946/1159914787426287678/Whisper.png] invalid (22:46:28) | [VoiceLimiter] - [ERROR] >>> Failed to download image Normal. Address [https://media.discordapp.net/attachments/1098272949619920946/1159914786910392501/Normal.png] invalid (22:46:28) | [VoiceLimiter] - [ERROR] >>> Failed to download image Laut. Address [https://media.discordapp.net/attachments/1098272949619920946/1159914786352541806/loudly.png] invalid (22:46:34) | [VoiceLimiter] - [ERROR] >>> Failed to download image Schreien. Address [https://media.discordapp.net/attachments/1098272949619920946/1159914787170431077/Scream.png] invalid (22:46:34) | [VoiceLimiter] Image upload completed Hi, i think the images are failing to download with this version
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Hello @SRten is there any way we can move forward here? best regards
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Hello everyone, I hope this is the right way to express my displeasure about a faulty plugin ( My support request is now a few weeks old. @Mals has also responded to my support thread and asked the developer to comment. This has not happened yet. I don't expect that if I write to the developer, my refund request will be answered. I am now asking the lovely Codefling team for support. Many thanks in advance
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Hi Mate, i get the following Error Message when plugin is loading Can you please reupload it? I think discord is not the best place for it. TY
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I tested a bit. Nothing happened. Only when i go into a Vehicle there comes the Chat message "Unknown Vehicle Number Plate" there should be no interfere with other commands. i also deleted other vehicle related plugins e.g. Vehicle License, Vehicle Decay Protection, Vehicle Claim...
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Thank you for your answer and I hope that this feature will be implemented soon. I'm looking forward to it.
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Hi and thank you for your answer. I was on a business trip and couldn't test it in the meantime. I will test your suggestion in the next few days and then report back. Thank you
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@SRten Can you please give me an Update? TY
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I am getting this error Message in Console. oxide Sandbox is deactivated and restarted. please help me. TY
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I try to give fair and honest feedback. And to be honest, the plugin is good, but not so good that I would buy it again. The plugin had some performance problems at the beginning, but these have been resolved as far as possible. What really annoyed me personally is that every time the plugin was restarted (whether it was a server restart or an o.reload) the skins were duplicated, so that after a while there were 210,000 skins in the database, even though I had only saved about 200 unique ones. The developer has fixed that. The UI is very nice to look at and the developer responds promptly to inquiries and fixes possible bugs. Good, clear plugin with some teething issues.
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Hi, and thank you for your answer. I have now renamed all the commands (see screenshot). Unfortunately, it still doesn't work. After compiling, there was no message saying that one of the commands was already registered. But when I get in the car, it still says "Unknown Vehicle Number Plate" Thank you for helping me.
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@SRten Hello, is there any news on my question? The commands still don't work. When I get into a vehicle, I get the message "Unknown License Plate". So I think the plugin should actually work. Thank you in advance
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I forgot to tell you, that i set all permissions.
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Hi, I bought and installed the plugin with great anticipation. Now I notice that none of the commands execute a function. I don't see any error messages in the logs folder or in the RustAdmin console. The plugin was also successfully compiled and loaded. What could this be?
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thanks for updating. Now it seems, there are not duplicated skins anymore. Can you build in a check for duplicated Skins? so they will be deleted? I have 200950 Skins. most of them are duplicated from your previous version "Successfully generated 119 items containing a total of 200950 skins!" i got a error message after connecting to the server today and calling the GUI with /sb (14:38:50) | Failed to call hook 'CMDMain' on plugin 'SkinController v2.0.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkinController.SkinContainer (BasePlayer player, System.Collections.Generic.List`1[T] items, Oxide.Plugins.SkinController+PlayerSettings& playerSettings, System.Boolean findSkins, Oxide.Plugins.SkinController+SkinData skinInfo, System.Collections.Generic.List`1[T] inventoryItems, System.Boolean isInventory) [0x0019d] in <ea48d04184fa430fbc7ffdcd467b44d0>:0 at Oxide.Plugins.SkinController.CMDMain (ConsoleSystem+Arg arg) [0x00739] in <ea48d04184fa430fbc7ffdcd467b44d0>:0 at Oxide.Plugins.SkinController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ed9] in <ea48d04184fa430fbc7ffdcd467b44d0>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 (14:38:51) | Failed to call hook 'CMDMain' on plugin 'SkinController v2.0.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkinController.SkinContainer (BasePlayer player, System.Collections.Generic.List`1[T] items, Oxide.Plugins.SkinController+PlayerSettings& playerSettings, System.Boolean findSkins, Oxide.Plugins.SkinController+SkinData skinInfo, System.Collections.Generic.List`1[T] inventoryItems, System.Boolean isInventory) [0x0019d] in <ea48d04184fa430fbc7ffdcd467b44d0>:0 at Oxide.Plugins.SkinController.CMDMain (ConsoleSystem+Arg arg) [0x00739] in <ea48d04184fa430fbc7ffdcd467b44d0>:0 at Oxide.Plugins.SkinController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ed9] in <ea48d04184fa430fbc7ffdcd467b44d0>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 (14:39:33) | Failed to call hook 'CMDMain' on plugin 'SkinController v2.0.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkinController.SkinContainer (BasePlayer player, System.Collections.Generic.List`1[T] items, Oxide.Plugins.SkinController+PlayerSettings& playerSettings, System.Boolean findSkins, Oxide.Plugins.SkinController+SkinData skinInfo, System.Collections.Generic.List`1[T] inventoryItems, System.Boolean isInventory) [0x0019d] in <ea48d04184fa430fbc7ffdcd467b44d0>:0 at Oxide.Plugins.SkinController.CMDMain (ConsoleSystem+Arg arg) [0x00739] in <ea48d04184fa430fbc7ffdcd467b44d0>:0 at Oxide.Plugins.SkinController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ed9] in <ea48d04184fa430fbc7ffdcd467b44d0>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 (14:39:33) | Failed to call hook 'CMDMain' on plugin 'SkinController v2.0.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkinController.SkinContainer (BasePlayer player, System.Collections.Generic.List`1[T] items, Oxide.Plugins.SkinController+PlayerSettings& playerSettings, System.Boolean findSkins, Oxide.Plugins.SkinController+SkinData skinInfo, System.Collections.Generic.List`1[T] inventoryItems, System.Boolean isInventory) [0x0019d] in <ea48d04184fa430fbc7ffdcd467b44d0>:0 at Oxide.Plugins.SkinController.CMDMain (ConsoleSystem+Arg arg) [0x00739] in <ea48d04184fa430fbc7ffdcd467b44d0>:0 at Oxide.Plugins.SkinController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ed9] in <ea48d04184fa430fbc7ffdcd467b44d0>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 Thank you for your help
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Is there a way for a user to deposit scrap and exchange it for dollars at an ATM? The rate could be set in the config. That would be another unique selling point for this great plugin. thank you very much
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Update: It looks like the skins are multiplying each time the plugin is loaded. Here is a timestamped example from just now.After reloading the plugin 2 times
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Hello, I like the plugin. Unfortunately I have the problem that the skins are multiplying for me. This means that I get the same skin to choose from very often. In addition, after loading, Skincontroller tells me in the console that 100,000 skins (no joke) have been loaded. Initially there were 9,000. It seems to me as if the skins are duplicating. What could be the reason for this?
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ty i will try
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Hi Mate, player is killed after beeing uncuffed. (22:16:45) | Jaxon Whiterspoon was killed by Suicide at (844.06, 2.59, -1713.66) (22:16:45) | Calling kill - but already IsDestroyed!? generic_world[0] horsedung (world) Any idea? Greetings
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Hello I have a few questions that you might be able to help me with. 1. You can't kill the NPC clerks. That's very unrealistic. Is there a way you can add this feature? 2. The guards that spawn have very strange outfits on. They look like bank robbers themselves. Can't you make the outfits editable, like the clerks'? It would also be cool if you could customize the guards' loot. Thank you in advance