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Ryuk_

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Everything posted by Ryuk_

  1. Changed Status from Work in Progress to Closed Changed Fixed In from 1.0.20 to 1.0.28
  2. Plugin updated. Please verify that it is working properly to close this ticket. If there is an error or it is not working properly please submit the problem again here. Thanks and sorry for the delay.
  3. Ryuk_

    Symmetry not symmetrical

    Plugin updated. Please verify that it is working properly to close this ticket. If there is an error or it is not working properly please submit the problem again here. Thanks and sorry for the delay. -The “Manual” method was added because otherwise/automatically I have not been able to get the center correctly if I have floorstacking (I don't know the wallstacking method).
  4. Changed Status from Pending to Work in Progress Changed Fixed In to 1.0.20
  5. Ryuk_

    Symmetry not symmetrical

    Hi crow! Could you make a video demonstrating the error please (if it's not a problem for you)? Also remember that it is not necessary to erase everything to mark the center of the base. Have the following values in your configuration: Method: "Building" (This function will only take the central building as a reference, and will only use the foundations and no other entities.) Also you can use "Calculate Center" instead of hitting with a hammer.
  6. Ryuk_

    Error spam

    Changed Status from Pending to Closed Changed Fixed In to 1.0.20
  7. Ryuk_

    Broken after forcewipe

    Changed Status from Pending to Closed Changed Fixed In to 1.0.20
  8. Ryuk_

    Symmetry UI Blocks Team Controls

    Changed Status from Pending to Not a Bug Changed Fixed In to 1.0.20
  9. Ryuk_

    Symmetry UI Blocks Team Controls

    Hi! you can move the UI in the config "UI Menu X Position (def: 0)": 0.0, "UI Menu Y Position (def: 0)": 0.0, There's also a player command to move it /sym_ui_pos <x/y> <position here> example: /sym_ui_pos x 50 (this will move the UI pos to the right
  10. Ryuk_

    Base loading under map

    Changed Status from Work in Progress to Closed Changed Fixed In from 2.020 to 2.0.25
  11. Ryuk_

    Plot Claim Desync

    Changed Status from Work in Progress to Closed Changed Fixed In from 2.020 to 2.0.25
  12. Ryuk_

    GTFO Mode Cannot be Disabled

    Changed Status from Work in Progress to Closed Changed Fixed In from 2.020 to 2.0.25
  13. Ryuk_

    2.0 bugs.

    Changed Status from Work in Progress to Closed Changed Fixed In from 2.020 to 2.0.25
  14. Ryuk_

    Base loading under map

    Changed Status from Pending to Work in Progress Changed Fixed In to 2.020
  15. Ryuk_

    turret targets

    Changed Status from Pending to Closed Changed Fixed In to 2.020
  16. Ryuk_

    Plot Claim Desync

    Changed Status from Pending to Work in Progress Changed Fixed In to 2.020
  17. Ryuk_

    GTFO Mode Cannot be Disabled

    Changed Status from Pending to Work in Progress Changed Fixed In to 2.020
  18. Ryuk_

    Config not saving

    Changed Status from Work in Progress to Closed Changed Fixed In from 1.0.1 to 1.0.2
  19. Ryuk_

    Config not saving

    Changed Status from Pending to Work in Progress Changed Fixed In to 1.0.1
  20. Well... Codefling could be more friendly with payment methods w implementing cryptocurrencies (like USDT) using binance pay or something like that, it would be better than Paypal. Many people would probably accept this as it is better than Paypal. 😛
  21. Ryuk_

    2.0 bugs.

    Changed Status from Closed to Work in Progress Changed Fixed In from 2.0.15 to 2.020
  22. Ryuk_

    Community tab is buged

    Changed Status from Work in Progress to Closed Changed Fixed In from 2.0.15 to 2.020
  23. Ryuk_

    Community tab is buged

    Hi! updated and fixed the problem.
  24. Ryuk_

    Upgrade/Downgrade

    Changed Status from Pending to Closed Changed Fixed In to 2.020
  25. Ryuk_

    Upgrade/Downgrade

    Plugin updated. Now it's required the use of the "Hammer" to upgrade/downgrade a building. (SHIFT + LEFT/RIGHT MOUSE CLICK + HAMMER IN HAND) Not added the distance var, i didn't see that, it should be added the next update. Sorry
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