setting:
"Minimum Required Players Online": 1
"Max Amount Allowed To Automatically Spawn Per Difficulty (0 = infinite, -1 = disabled)": {
"Allow Max Amount Increase From Difficulties Disabled On A Specific Day Of The Week": true,
"Easy": 3,
"Medium": 2,
"Hard": 1,
"Expert": 1,
"Nightmare": 1
},
"Chance To Automatically Spawn Each Difficulty (-1 = ignore)": {
"Use Cumulative Probability": true,
"Easy": -1.0,
"Medium": -1.0,
"Hard": -1.0,
"Expert": -1.0,
"Nightmare": -1.0
},
"Maintained Events": {
"Always Maintain Max Events": true,
"Max Maintained Events": 8,
"Enable X Hours After Wipe (0 = immediately)": {
"Easy": 0.0,
"Medium": 0.0,
"Hard": 0.0,
"Expert": 0.0,
"Nightmare": 0.0
},
in normal situation before, it should spawn 3 easy, 2 medium, 1 hard, 1 expert and 1 nightmare at same time
but I find out 2 issues
1. if online player goes 0, it despawn all bases but after player join, it will not go back to 3 easy, 2 medium, 1 hard, 1 expert and 1 nightmare
2. some bases spawn will not show on the map and no black circle zone also(not sure is it related to the previous issue or not)