Colors
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Everything posted by Colors
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my server is monthly wipe, I can not make it less
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okay, please add the option but I think this should be a temporary solution..
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if server crash will it lose all logs that not save yet?
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will this make me can only search the logs before last unload?
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these days started having performance issue that makes players get kicked by Packet Flooding: Player Tick most of the time taking over 8000ms for this
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that works for me, thanks
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@Mercurydo you still remember this issue?
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ok.. after 243 files search & modify it seems fixed
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hi, do you mean remove this file "assets/rust.ai/nextai/testridablehorse.prefab" or modify all base files that have "assets/rust.ai/nextai/testridablehorse.prefab" in "oxide/data/copypaste/"
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setting: "Minimum Required Players Online": 1 "Max Amount Allowed To Automatically Spawn Per Difficulty (0 = infinite, -1 = disabled)": { "Allow Max Amount Increase From Difficulties Disabled On A Specific Day Of The Week": true, "Easy": 3, "Medium": 2, "Hard": 1, "Expert": 1, "Nightmare": 1 }, "Chance To Automatically Spawn Each Difficulty (-1 = ignore)": { "Use Cumulative Probability": true, "Easy": -1.0, "Medium": -1.0, "Hard": -1.0, "Expert": -1.0, "Nightmare": -1.0 }, "Maintained Events": { "Always Maintain Max Events": true, "Max Maintained Events": 8, "Enable X Hours After Wipe (0 = immediately)": { "Easy": 0.0, "Medium": 0.0, "Hard": 0.0, "Expert": 0.0, "Nightmare": 0.0 }, in normal situation before, it should spawn 3 easy, 2 medium, 1 hard, 1 expert and 1 nightmare at same time but I find out 2 issues 1. if online player goes 0, it despawn all bases but after player join, it will not go back to 3 easy, 2 medium, 1 hard, 1 expert and 1 nightmare 2. some bases spawn will not show on the map and no black circle zone also(not sure is it related to the previous issue or not)
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@Zeeusshi, how about jump to function & Item pickup from containers log?
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Yes, I am sure
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hi @imthenewguy after unload & reload all plugins, it start to loss xp(yep, restart did not fix it but re-load did) I just do some testing and find out killed by Bradley APC or Helicopter will not loss xp
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@imthenewguy hi, there is still no xp loss after latest update
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no, nobody has that permission
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"XP settings": { "XP Loss settings": { "Allow players to lose xp when they die?": true, "Allow players to go into xp debt if they lose more xp than their level would allow?": true, "Use the players xp (not the level xp) to calculate loss": false, "Death penalty grace period - players won't lose xp if they die again within the specified time [seconds]": 0.0, "Percentage of xp into their current level that players lose when killed in PVP": 20.0, "Percentage of xp into their current level that players lose when killed in PVE": 20.0, "Percentage of xp into their current level that players lose when they suicide": 20.0, "Prevent xp loss when a player is offline?": false, "Permission based modifiers [1.0 = no reduced amount]": { "vip": 0.5 } },
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now player wont loss their xp when they dead but the xp loss setting already enabled in config.
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hi, do you have a scheduled time to update the patch? maybe you can drop a small update to fix some issues first?
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- 12 comments
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nightmare11 spawn in twig and last time I reported nightmare7 spawn under ground at 2023 still not fix yet. is this just end of support?