-
Posts
846 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by laodu
-
Battlepass.json Missions.json 76561198979933560.json
-
-
(08:07:15) | Exception while calling NextTick callback (KeyNotFoundException: The given key 'Scientist' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <47fc8c70fa834cbf8141d7c1a7589125>:0 at Oxide.Plugins.RustRewards+<>c__DisplayClass67_1.<OnDispenserGather>b__0 () [0x00087] in <f19e9d3f72d542faa952b7dd2f0f84bd>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <18d4f19bbc844191b11ed9e69284d09b>:0
-
(14:59:26) | Failed to call hook 'OnPlayerSleepEnded' on plugin 'TheButton v1.0.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TheButton.OnPlayerSleepEnded (BasePlayer player) [0x00024] in <7064ffc294ac4d0ea0f78fee736963d7>:0 at Oxide.Plugins.TheButton.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00194] in <7064ffc294ac4d0ea0f78fee736963d7>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0
-
(14:25:40) | Failed to call hook 'OnEntityDeath' on plugin 'Sputnik v1.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Sputnik.OnEntityDeath (AutoTurret autoTurret, HitInfo info) [0x00019] in <0e94e92a9b00442d94c0d2cb4484bd64>:0 at Oxide.Plugins.Sputnik.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00628] in <0e94e92a9b00442d94c0d2cb4484bd64>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0
-
{ "Event Start every [sec]": 21600.0, "Duration of the event [sec]": 3600.0, "Warning time before the Event Spawn [sec]": 10.0, "Warning time before the Event Ends [sec]": 30.0, "Time after player loot the hackable crate to end the event [sec]": 60.0, "Amount of Zombies around the crates": 8, "Guards Settings": { "Name": "ç«æ˜Ÿäºº", "Health": 100000.0, "Roam Range": 8.0, "Chase Range": 100.0, "Attack Range Multiplier": 2.0, "Sense Range": 85.0, "Target Memory Duration [sec.]": 30.0, "Scale damage": 20.0, "Aim Cone Scale": 1.0, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Speed": 7.5, "Disable radio effects? [true/false]": false, "Is this a stationary NPC? [true/false]": false,
-
I have the BossMonster plugin, can you add a hook? Because in my server, players can directly rush into the room, and the difficulty of the zombies in the room is too low for players, making it easy for them to receive rewards for the activity. I want the design to be a bit more difficult. This is a great event plugin, and I think being able to set events of different difficulty levels is the most perfect.
-
您å¯ä»¥æ·»åР坹 PveMode æ’件的支æŒå—?
-
The problem has been resolved. By modifying this line of code, it will be correct. Now running perfectly.
-
According to your approach, it is currently correct
-
Do you have any better tips? This can give me a reference. Finding 150 plugins is a huge project.
-
The previous version was normal with over 150 plugins. The updated version is only normal under clean conditions,
-
This plugin was functioning normally before the update. I currently have around 150 plugins,
-
If there is only one plugin, it is normal. I just tested it.
-
NpcSpawn BotReSpawn,I uninstalled these two plugins, but NPC still hasn't laid eggs! Also installed a certain plugin separately for testing, but did not lay eggs
-
The number of spawning boxes is incorrect, and NPC has not spawned either.
-
If the event starts and new players enter the game, they cannot see the dome of the event!
-
如果活动开始并且新玩家进入游æˆï¼Œä»–们将看ä¸åˆ°æ´»åŠ¨çš„åœ†é¡¶ï¼
-
When an NPC raids a player, can a limit be added at the same time point (such as 12:00)? Or staggered at this time point, conduct NPC raids on different players separately. The current situation I am facing is that when there are many players online, sometimes the number of NPC raids on players can reach more than 10 times, which seriously reduces the performance of the server and the FPS of the player client. Very painful.