Hi,
I will check why the UI is not closing for the waiting player after he's got accepted or declined.
About the players getting kicked out do you have any messages or error from them? Ask them for some screenshots.
The DLC skins for the bases is something I work on and it will be ready in 2 weeks. Also I think on build servers facepunch allow all players to use the DLC skins on bases, but I will double check.
The problem is that the symmetry is store just in memory and lost on plugins reload / server restarts :)). But I am working on a fix for this, hopefully in a few days I will patch this out. Let me know if you find anything else that feels strange / wrong.
Do you mean that if a player enables symmetry on a premade base when he removes something it doesn't get removed the mirrored ones? If so I will have to rethink this because right now the symmetry caches all the new buildings parts so I don't have to scan each time through all the building plots to find the mirrored one, but I will try to find an optimized way to achieve this.
About the weather and time of day this will be added in a future update (maybe 1-2 months from now). Currently I am working at an Admin Panel for the BuildSystem so the admins can edit plots and have more control of their server.
Hi, I am working on a new admin page with some server settings and also I will add some easy ways to setup plots and maps. But for now you will have to edit /data/BuildSystem/Plots_*_*.json files with the vector 3 possition of the plots. You can get this by going in the center of the plot and type `pos` in your game F1 console. or maybe the map already comes with the Vector3 locations of the plots and it will be much easier to setup. Add me on discord hionet.com and I will try to help you setup this map for your server.
I worked on a fix that I will post it in a few minutes, thank you soo much for your feedback, it helps a lot. You can add me on discord and tell me more suggestions: hionet.com
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