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hionet.com

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Everything posted by hionet.com

  1. Changed Status from Work in Progress to Fixed Changed Fixed In to 2.0.8
  2. hionet.com

    Another Bug?

    Is this still occur @monsterqueen ?
  3. There are kicked to lobby or kicked from the game?
  4. Changed Status from Pending to Work in Progress
  5. Hi, I will check why the UI is not closing for the waiting player after he's got accepted or declined. About the players getting kicked out do you have any messages or error from them? Ask them for some screenshots. The DLC skins for the bases is something I work on and it will be ready in 2 weeks. Also I think on build servers facepunch allow all players to use the DLC skins on bases, but I will double check.
  6. Changed Status from Pending to Work in Progress
  7. Hi, I will redo the base checking before teleporting the player in his plot. Can you ecit the build with fly mode?
  8. hionet.com

    Bug found

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.0.6
  9. hionet.com

    symmetry

    Changed Status from Pending to Fixed Changed Fixed In to 2.0.6
  10. hionet.com

    Bug found

    Changed Status from Pending to Work in Progress
  11. hionet.com

    Enchanting Table

    Changed Status from Pending to Fixed Changed Fixed In to 1.0.5
  12. hionet.com

    Enchanting Table

    Hi @monsterqueen Thank you for buying the plugin! I will add this feature in the next update following next days, thank you for your suggestion!
  13. hionet.com

    symmetry

    The problem is that the symmetry is store just in memory and lost on plugins reload / server restarts :)). But I am working on a fix for this, hopefully in a few days I will patch this out. Let me know if you find anything else that feels strange / wrong.
  14. hionet.com

    symmetry

    Do you mean that if a player enables symmetry on a premade base when he removes something it doesn't get removed the mirrored ones? If so I will have to rethink this because right now the symmetry caches all the new buildings parts so I don't have to scan each time through all the building plots to find the mirrored one, but I will try to find an optimized way to achieve this. About the weather and time of day this will be added in a future update (maybe 1-2 months from now). Currently I am working at an Admin Panel for the BuildSystem so the admins can edit plots and have more control of their server.
  15. hionet.com

    Features

    Added in version 2.0.5
  16. hionet.com

    Features

    Changed Status from Pending to Closed Changed Fixed In to 2.0.5
  17. hionet.com

    Features

    Hi @Sapnu Thank you for purchasing the build system! I will add the features you requested as soon as possible.
  18. Hi, I am working on a new admin page with some server settings and also I will add some easy ways to setup plots and maps. But for now you will have to edit /data/BuildSystem/Plots_*_*.json files with the vector 3 possition of the plots. You can get this by going in the center of the plot and type `pos` in your game F1 console. or maybe the map already comes with the Vector3 locations of the plots and it will be much easier to setup. Add me on discord hionet.com and I will try to help you setup this map for your server.
  19. hionet.com

    Oh My god

    Changed Status from Work in Progress to Fixed Changed Fixed In to 2.0.1
  20. hionet.com

    Suggestion

    Changed Status from Work in Progress to Fixed Changed Fixed In to 2.0.1
  21. hionet.com

    Oh My god

    I worked on a fix that I will post it in a few minutes, thank you soo much for your feedback, it helps a lot. You can add me on discord and tell me more suggestions: hionet.com
  22. hionet.com

    Oh My god

    I will add this feature in a few weeks, first I want to make sure everything else is working like I intend, then I will add new features
  23. hionet.com

    Suggestion

    Thank you for reporting this, I am working on a fix
  24. hionet.com

    Suggestion

    Changed Status from Pending to Work in Progress
  25. hionet.com

    Oh My god

    Changed Status from Pending to Work in Progress

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