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hionet.com

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Everything posted by hionet.com

  1. Hello RoggerRab, For sure I will add more features for this system, for the moment you can remove using `ent kill` like admins if you are inside your building plot. ent kill Also don't forget you can test the system live, search in the server list for Build System Demo | by hionet.com or connect directly to 46.224.9.69:25015
  2. Version 1.0.0

    3 downloads

    Build System / Sandbox System Bring creative freedom to your Rust server with the Build System / Sandbox System — a complete, plug-and-play sandbox environment where players can claim plots, build safely, save creations, and share builds instantly. Perfect for build servers, creative testing, or community events. Live Test Server: client.connect 46.224.9.69:25015 Media Installation & Showcase Video: https://youtu.be/7T2zbUWKuo8 Requirements CopyPaste (Required) Oxide/uMod or Carbon Framework Features Claimable Plot System – Players can own individual build zones. Build With Friends – Invite friends to your plot and collaborate. Autosave System – Automatically saves builds between sessions. Sharecodes – Save, share, and load builds with one command. CopyPaste Integration (Required) – Reliable structure saving/loading. Configurable Lobby Spawn – Easily changed via config file. Editable Map Included – Upload to mapstr.gg or edit in RustEdit. Fully Customizable – Change plot layout, lobby, and map zones. User-Friendly UI – Clean build menu for both players and admins. Map & Customization • Included map file: BuildMap.map — uploadable to mapstr.gg or editable in RustEdit. • Change lobby spawn position in: oxide/config/BuildConfig.json • Modify plot coordinates in: oxide/data/BuildSystem/ZoneLocations.json • Startup arguments included in: BuildSystem/Server StartUP Arguments.txt Notes Fully customizable map and data setup Supports any map or layout Perfect for creative servers, build events, and testing environments Includes example startup arguments for quick deployment Ready to deploy. Easy to configure. Fully customizable.
    $99.99
  3. GetRecyclerSpeed works just for StaticRecyclerSpeeds, you should revert back the function to private void StartRecycling(Recycler recycler, BasePlayer player) { recycler.CancelInvoke(nameof(recycler.RecycleThink)); var recycleSpeed = cfg.DefaultSpeed; foreach (var permSpeed in cfg.PermissionSpeeds) if (permission.UserHasPermission(player.UserIDString, permSpeed.Key)) { recycleSpeed = permSpeed.Value; break; } timer.Once(0.1f, () => recycler.InvokeRepeating(recycler.RecycleThink, recycleSpeed - 0.1f, recycleSpeed)); }
  4. cfg.PermissionSpeeds never used, so in order to have VIP custom speed try to edit the StaticRecyclerSpeeds and use thoose perms for vip until the dev update it
  5. Hi, set this line to true: from: [JsonProperty("Store data in MySQL instead of data files")] public bool UseMySql = false; to: [JsonProperty("Store data in MySQL instead of data files")] public bool UseMySql = true;
  6. Hi, Will this plugin Block PVP/Raiding on PVE timer? Or block raiding on PVP timer?
2.1m

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