Jump to content

Solsey

Member
  • Posts

    31
  • Joined

  • Last visited

Everything posted by Solsey

  1. Solsey

    TruePVE conflict

    The mod seems to conflict with TruePVE. You can't destroy the door. Would it be possible to get an update? We have zoned it for now and made the area pvp but many of our players will avoid if its PVP. Many thanks in advance!
  2. I think this is the only way we can use this plugin tbh. We are a pve server so having all bots killed is a big yikes for us. We can't use this plugin until it gets updated unfortunatley.
  3. The mod seems to be killing all bots not just the ones it spawns when night ends. Is there a way to resolve this? We are using rust edit and botspawn npcs along with zombie hordes.
  4. Solsey

    changing width of buttons

    Hey! Is it possible to change the width of buttons?
  5. okies thanks I'll keep an eye out for the update as we have had to uninstall this for now. Arena works with zone manager so if we can just exclude via zone manager this would be perfect.
  6. is there a wy to block zombies spawning in a certain zone? They are spawning inside our arena and the arena plugin stops you killing them so they are super annoying.
  7. How do I move around the npcs and edit their inventories? They are all showing with default and I cant see the npcs in rust edit at all
  8. Solsey

    Text file and reloc file?

    I also can't add you on discord is that the right tag?
  9. Solsey

    Text file and reloc file?

    No this still in't working I kind of gave up xD i installed this https://github.com/k1lly0u/Oxide.Ext.RustEdit/blob/master/Oxide.Ext.RustEdit.dll but where am I supposed to install your dll?
  10. Solsey

    Player loot spawn on walker?

    Is it possible to name the walker the name of the player and have the player loot spawn on the walker? At the moment we have a seperate player body and its not working exactly how I would like it to.
  11. Solsey

    Text file and reloc file?

    after installing this there is still no Rustedit\CustomPrefab can you please provide instructions on how to get this working... Do I need a custom map? Is it even possible to add this to a non custom map?
  12. I got it to unzip but now have no idea where to place the files it looks like I need another extension...
  13. Solsey

    Text file and reloc file?

    Do I need this first? I am just using a standard map. I wish this was explained on the main page https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/
  14. Solsey

    Text file and reloc file?

    There is only a txt file and a reloc file. Where do I place these? I saw another post about the rust edit folder but where is this? Could I get the full directory
  15. I've tried 3 unzip programmes and have downloaded it twice with the same result. This is super frustrating as I was hoping to install this today.
  16. Solsey

    Loot question

    I had a question on loot and getting the mod to work with custom loot. Currently I have loot set like this: "Keep_Default_Loadout": true, "Kit": [], "Weapon_Drop_Percent": 50, "Min_Weapon_Drop_Condition_Percent": 5, "Max_Weapon_Drop_Condition_Percent": 50, "Wipe_Belt_Percent": 10, "Wipe_Clothing_Percent": 10, "Allow_Rust_Loot_Percent": 100, but people are saying there is too much loot. They are getting a gun and rocket laucher plus granades pretty much every time. If I want to remove this loot and instead use custom loot how do I get the 2 mods to link? I guess I need to set default loot to false in botspawn? Then is it just a case of setting botspawn to true in custom loot or is there anything else I need to do with botspawn? "BotSpawn": { "enabled": false, "lootTable": "default", "maxItems": 6, "minItems": 6, "gunsWithAmmo": false, "noGuns": false, "MaxBps": 3, "WaterPreFillPercent": 20, "ClearContainerFirst": true }
  17. How can I block access to admin perms? I want to give my community managers access but I dont want them to have access to give people admin perms. I added "Options - Plugin BlockList": "admin" but that didnt seem to do anything.
  18. Solsey

    Bots not loading in

    I think we got the loot perfect now thank you!
  19. Solsey

    Bots not loading in

    Awesome that worked! Thank you! I had another question if that's ok, to get the default loot from the custom loot plugin is the config setting "Keep_Default_Loadout": true? Or is this just standard scientist loot?
  20. Solsey

    Bots not loading in

    Thank you for your speedy reply! I changed the nav mesh settings. We currently have bots set to spawn in 5 in the day time at every location, but when I check the bots we are getting al;ot of locations with 1 or 0. [BotSpawn] Abandoned Cabins 0 - 0 [BotSpawn] Abandoned Supermarket 0 - 0 [BotSpawn] Abandoned Supermarket 1 - 0 [BotSpawn] Abandoned Supermarket 2 - 0 [BotSpawn] Airfield 0 - 0 [BotSpawn] Bandit Camp 0 - 0 [BotSpawn] Fishing Village 0 - 0 [BotSpawn] Fishing Village 1 - 0 [BotSpawn] Giant Excavator Pit 0 - 0 [BotSpawn] Harbor 0 - 0 [BotSpawn] Harbor 1 - 0 [BotSpawn] HQM Quarry 0 - 0 [BotSpawn] Junkyard 0 - 0 [BotSpawn] Large Barn 0 - 0 [BotSpawn] Large Fishing Village 0 - 0 [BotSpawn] Launch Site 0 - 0 [BotSpawn] Lighthouse 0 - 0 [BotSpawn] Lighthouse 1 - 0 [BotSpawn] Military Tunnel 0 - 0 [BotSpawn] Mining Outpost 0 - 0 [BotSpawn] Mining Outpost 1 - 0 [BotSpawn] Mining Outpost 2 - 0 [BotSpawn] Outpost 0 - 0 [BotSpawn] Oxum's Gas Station 0 - 0 [BotSpawn] Oxum's Gas Station 1 - 0 [BotSpawn] Oxum's Gas Station 2 - 0 [BotSpawn] Power Plant 0 - 0 [BotSpawn] Ranch 0 - 0 [BotSpawn] Satellite Dish 0 - 0 [BotSpawn] Sewer Branch 0 - 0 [BotSpawn] Stone Quarry 0 - 0 [BotSpawn] Sulfur Quarry 0 - 0 [BotSpawn] The Dome 0 - 0 [BotSpawn] Train Yard 0 - 0 [BotSpawn] Water Treatment Plant 0 - 0 [BotSpawn] Wild Swamp 0 - 0 [BotSpawn] Wild Swamp 1 - 0 [BotSpawn] BiomeArid - 5 [BotSpawn] BiomeTemperate - 5 [BotSpawn] BiomeTundra - 5 [BotSpawn] BiomeArctic - 5 [BotSpawn] AirDrop - 0 The erors show invalid position Invalid Position: scientist_corpse[5970426] (385.2, 10.0, 4000.1) (destroying)- is this the roam thing you were talking about? How far do you suggest I let them roam, we have it set to 40 at the moment.
  21. Solsey

    Bots not loading in

    We have botspawn enabled on all monuments ( "AutoSpawn": true,) but there are no bots. There should be 5 per location according to the files in the day time. The profiles folder has the name of the locations. The console commands are aslso not responding but the chat commands work fine. I can spawn in bots to custom locations, but when I kill them they don't respawn. Files attached any help appreciated! default-SpawnsData.json default-DefaultProfiles.json default-CustomProfiles.json
1.7m

Downloads

Total number of downloads.

8k

Customers

Total customers served.

121.4k

Files Sold

Total number of files sold.

2.5m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.