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MrLiquid

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Everything posted by MrLiquid

  1. MrLiquid

    Can we PLEASE add

    I would love to see a config option, X minis can be spawns in X amount of time so I can say add for default players, they can spawn 2 minis in a 24 hour period, and vips can spawn 4 for example or vips unlimited..
  2. MrLiquid

    Suggestion

    As well as limiting X drops over X time, why not add a config option which limits X drop per player per X time.. Example default players could be allowed to drop 2 supply signals per day (24 hours) VIP can drop 4 or something alike...
  3. MrLiquid

    can we please

    My players love this event however..... Can we please have a method where as.. the person who starts the event, the loot is locked to them, and a global message is sent when the person starts the event. Players are doing the event and people are swooping in and stealing the loot. its the main complaint regarding this event.
  4. MrLiquid

    Latest Update Broken

    The latest update seems to have fixed it, many thanks
  5. I have various VIP group settings however the GLOBAL settings seem to override these, is there a way you can code "priority" to each group? None of my Groups have the COOLDOWN permission set, totally replying on the plugin to handle this, but the global settings are forcing themselves over the VIP group settings. I hope I am clear as mud hehe MyMiniCopter.json
  6. MrLiquid

    Importing collections

    Does Skinner have the ability to import Skin Collections from steam? skinbox has "skinbox.addcollection 2436073209" for example, would love to see skinner do something alike please
  7. MrLiquid

    Latest Update Broken

    ok, that may be true, but I didnt see anything, I can check logs
  8. MrLiquid

    Latest Update Broken

    oh,, and no error was shown on console
  9. MrLiquid

    Latest Update Broken

    when the HELI supply signal is thrown.. it just rolls along the map and down not emite any purple smoke and doesn't call the HELI, but a regular supply signal works fine. I don't have version 1.0.19, so I used 1.0.18
  10. MrLiquid

    Latest Update Broken

    I have reverted to version 1.0.18 and its working now
  11. MrLiquid

    Latest Update Broken

    When you throw the Supply Signal, it just rolls across the ground, does nothing HeliSignals.json
  12. MrLiquid

    Can we PLEASE add

    Can we please add a limit to the amount of times per day a player can use /mymini, for example "default" players 2.. set VIP for 5 etc etc in the config It would seem players can spawn the destroy the mini's basically collecting LOW GRADE.. hehhe
  13. MrLiquid

    Can you please

    Please send me the image files as the website that hosts them is not longer online https://rustynuts.gg/bradleydrops/easyDrop.png https://rustynuts.gg/bradleydrops/medDrop.png https://rustynuts.gg/bradleydrops/hardDrop.png https://rustynuts.gg/bradleydrops/eliteDrop.png
  14. MrLiquid

    HeliSignals

    The pictures are no longer available from the website hosting them, can you please send the pictures files to me and I'll host my own please. https://rustynuts.gg/helisignals/easyHeli.png https://rustynuts.gg/helisignals/medHeli.png https://rustynuts.gg/helisignals/hardHeli.png https://rustynuts.gg/helisignals/eliteHeli.png
  15. MrLiquid

    Forced Update

    Can you please update your plugin, Forced update from FP ArmoredTrain - Failed to compile: ArmoredTrain.cs(2348,43): error CS0029: Cannot implicitly convert type `NetworkableId' to `uint'
  16. MrLiquid

    Hello, Forced Update

    Can you please update your plugin? HeavyOilRigEvent - Failed to compile: HeavyOilRigEvent.cs(655,31): error CS0019: Operator `==' cannot be applied to operands of type `NetworkableId' and `uint'
  17. MrLiquid

    not sure why

    I knew you'd know.. thanks again!
  18. MrLiquid

    not sure why

    Hello Sir, In the attached picture, there are 2 bases owned by the same person, the base to the right, the player was standing in front of it, facing towards the water and typed /sar to convert to a raidable base. the plugin charged the player a fee which is fine, but the dome appeared in the middle of both bases and the base in question (on the right) can not be damaged as most of it is outside the dome. My question to you is, what can I do to overcome this? There is only 1 TC is each base. I am lost as to why the dome appeared there, but if its because both bases are owned by the same person, the dome isn't big enough to completely destroy them.... AbandonedBases.json
  19. MrLiquid

    Unknown Tokens

    ever since I changed Ownership removal settings to TRUE, that removed RaidProtection conflict and allowed bases to be raided, in saying that tho. one of your super fans Truman, showed me how to configure TruPVE correctly, so I remove raid protection all together, Best to have plugins that work together, Plus I have just about all of your plugins, and they just work!. I love that
  20. MrLiquid

    Unknown Tokens

    Hosted in Texas USA, I've not seen the token thing again since that first time
  21. MrLiquid

    Unknown Tokens

    Attached as requested AbandonedBases.json
  22. MrLiquid

    Latest Update bug

    On server Daily Restart... Failed to call hook 'GetAllClans' on plugin 'Clans v1.1.18' (ArgumentException: Could not determine JSON object type for type Oxide.Plugins.Clans+ClanInviteData.) at Newtonsoft.Json.Linq.JValue.GetValueType (System.Nullable`1[T] current, System.Object value) [0x000e8] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JValue..ctor (System.Object value) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.CreateFromContent (System.Object content) [0x0000c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.AddInternal (System.Int32 index, System.Object content, System.Boolean skipParentCheck) [0x00048] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.AddInternal (System.Int32 index, System.Object content, System.Boolean skipParentCheck) [0x00020] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.Add (System.Object content) [0x0000c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JArray..ctor (System.Object content) [0x00011] in <271c58b7a8684db5a2c92be17a81f252>:0 at Oxide.Plugins.Clans+ClanData.ToJObject () [0x00095] in <6e7b710a52094ce694ae3210079a5cab>:0 at Oxide.Plugins.Clans.<GetAllClans>m__B (Oxide.Plugins.Clans+ClanData x) [0x00000] in <6e7b710a52094ce694ae3210079a5cab>:0 at Oxide.Plugins.ClansExtensionMethods.ExtensionMethods.Select[T,TResult] (System.Collections.Generic.List`1[T] source, System.Func`2[T,TResult] selector) [0x0002e] in <6e7b710a52094ce694ae3210079a5cab>:0 at Oxide.Plugins.Clans.GetAllClans () [0x00000] in <6e7b710a52094ce694ae3210079a5cab>:0 at Oxide.Plugins.Clans.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00d6b] in <6e7b710a52094ce694ae3210079a5cab>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Oxide.Rust Version: 2.0.5802 Protocol: 2380.236.1 Build Date: 04/18/2023 12:53:06 Unity Version: 2019.4.7f1 Changeset: 81141 Branch: release
  23. MrLiquid

    Unknown Tokens

    Can you please explain what "Unknown Tokens" is all about please? See Attached picture .. Many Thanks
  24. MrLiquid

    Can your plugin .....

    What your plugin is doing is creating a Timer for each player based on their Timed permission (pinfo), What I'm asking is if you can have a Global timer based on a groups permission, rather than just the assignment of the permission to the player.
  25. MrLiquid

    Tidy up request

    thanks once again

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