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Arch3r_FHM

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Everything posted by Arch3r_FHM

  1. our gamestats got lost every restart. I dont understand why facepunch needs to do several contensupdates.... a full october with Halloween event wouldnt have been that bad
  2. Hey, we do have this two month old file already. a full wipe fixed it, but now every time the server restarts (restart command via timed execute) the states of the players (buildings, inventory) are gone and we start at the beach. strange thing. I friend of mine was on your server today and the shelves where missing too.
  3. Hey, the last update of Rust (14h ago) caused, that several custom items you have put on map (the doors and shelves in the backyard garages, the fences on racetrack etc) arent displayed anymore on our server. do you have any idea why this happened?
  4. Arch3r_FHM

    massive lags

    Hi, The Server Hoster moved us to another Hardware and it seems to run now as expected. I hope thats now the solution. I will doublecheck the date of the plugins. Thanks again, for the brilliant work and support.
  5. Arch3r_FHM

    massive lags

    thanks for the quick reply, its an online server with fluid ram - actual 11GB, population is below 20. first I thought it was the missing ImageLibrary for staticlootable. but that did not fix it. I had deactivated Zombies, with no effect. Ich have the feeling, that the updates yesterday messed up a lot..... our test 3 days before where all successfull. other plugins are Adminhammer, Autodoors, Automated Workcarts, Backpacks, Better Scarecrows, Bradley guards, Building Block gui, Car Turrets, Clans, clan-team, Convoy, Copy Paste, CustomAutokits, Dangerous Treasures, Furnace Stopper, Guarded Crate, GuiAnnouncements, InfoPanel, Kits, LockMaster, No Green, Npcspawn, Plagued NPCs, Player Administration, Player Challenges, Quarry locks, Remover tool, Server Info, Sign artist, Simple Killfeed, Stacksize controller, Staticlootables, TC Extender, Timed Execute, True PVE, Vehicle Decay Protection, Vehicle deployed locks, Zlevels
  6. Arch3r_FHM

    massive lags

    Hey, first of all, thanks for the huge work, creating this map. since yesterday we run the map on our server. we have the staticlootables, Helirefuel and automated Workcarts running with the special configs from your zipfile. unfortunately we are expieriencing massive lags that brings us back up to 5 seconds of playtime. is that a common sideeffect or do you have any suggestions?
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