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FakeNinja

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Everything posted by FakeNinja

  1. Hi @SunShine ツ, What Discord plugin are you using? Please send a list of plugins Also, any error?
  2. Changed Status from Pending to Closed
  3. FakeNinja

    Plugin not loading

    Changed Status from No Response to Closed
  4. FakeNinja

    Point System not working

    Thanks for sharing the version details. I've been unable to recreate the issue so far. I assume you have tried to wipe the plugin data files and reload it? In that case, did it appear again?
  5. FakeNinja

    Point System not working

    Hi Snake, Thanks for following up the report with more info. Please confirm what Oxide version you are running, also do you have any harmony mods that patch any oxide hooks?
  6. FakeNinja

    Plugin not loading

    Changed Status from Pending to No Response
  7. FakeNinja

    Plugin not loading

    Hi @civilizedraiders, if the problem persists please provide information on any error output in your console
  8. FakeNinja

    Point System not working

    Hi Snake, happy to hear the plugin gives you good value. Please share your configuration files, and if any errors in the consol
  9. FakeNinja

    getting error on warn

    Changed Status from Pending to Not a Bug
  10. FakeNinja

    getting error on warn

    Changing database type without wiping is not recommended. If i understood you correctly the issue resolved itself? Let me know if you need further assistance.
  11. Yes. You need to configure it according to the mute plugin you use, check the mute plugin documentation For better chat mute it is: mute {0} 10m {1} See: uMod - Better Chat Mute by LaserHydra mute <player|steamid> <time: 1d1h1m1s> [reason] -- Mutes player temporarily
  12. Changed Status from Pending to No Response
  13. Thanks for reporting this, I will see if its reproducible based on provided details and come back.
  14. Changed Status from Pending to Work in Progress
  15. Hi @Paul Minnaar, Can you provide some more context to how this happened? Some questions to start with to narrow down the root cause: Do you get any console error output? (check rcon, oxide/logs, oxide/logs/smartwarnings etc..) Did the player come online after being warned (e.g. offline warning) Did the player have multiple warnings unacknowledged Did it keep the player frozen if you reload the plugin (e.g. freeze caused by something else) Are you able to reproduce the scenario? (e.g. does it happen every time after a player has warned, or in any reproducible pattern?) Please also paste a copy of your config file (remember to remove any sensitive information such as API keys)
  16. FakeNinja

    plugin not working

    Changed Status from Pending to Not a Bug
  17. FakeNinja

    plugin not working

    Hi @Jakub Rosner, This plugin has not been tested for Carbon and neither endorsed as supporting it. However, I could add it as a feature request if you'd like to. Can't make any promises though as it depends on compatibility.
  18. FakeNinja

    muted myself

    Changed Status from Pending to Closed Changed Fixed In to 2.5.5
  19. Hi @tschetschpi1, once again appreciate the fantastic event log. Yes as you have observed and pointed out, warning a player that haven't been on a server causes this. It should be error handled and I will make a fix. You would usually not warn a player before they came on to the server, which might explain why this error wasn't seen frequently until now. Thanks again and i'll come back with an update when I have one ready.
  20. Hi @tschetschpi1, I believe I was able to reproduce it and have issued a fix for it. Please let me know if you still encounter issues or if it works on your side too.
  21. Changed Fixed In from 2.5.8-beta3 to 2.5.8-beta4
  22. Changed Status from Work in Progress to Closed Changed Fixed In from 2.5.8-beta2 to 2.5.8-beta3
  23. Hi @tschetschpi1, Really appreciate the detailed bug report, it really saves a lot of time debugging. What can happen if you test things is that you will de-sync the data file with the plugin since the plugin holds some of it in memory. So if you clean the datafile make sure the plugin is fully unloaded first and then remove the datafile, after that load the plugin. This is good to keep in mind. Despite this, problems should not appear so they will be thoroughly investigated. I'm investigating the issues and will come back to you soon.
  24. Changed Status from Pending to Closed
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