-
Posts
999 -
Joined
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Raul-Sorin Sorban
-
Changed Status from Pending to Not a Bug
-
Hello there! Please read this comment, it should tell you on how to do that!
-
RCON Error when playing Mazes
Raul-Sorin Sorban replied to Robin Hellberg's Support Request in Support
Changed Status from Pending to Not a Bug -
RCON Error when playing Mazes
Raul-Sorin Sorban replied to Robin Hellberg's Support Request in Support
Just to let anyone know, this is SignArtist trying to send a Discord webhook notification but it fails. Nothing to do with aMAZEingPro. -
Hey there, @LizardMods! Will be adding this in short! Thank you kindly for your feedback.
-
Not sure why this error is happening
Raul-Sorin Sorban replied to Perilous_Outlaw's Support Request in Support
Changed Status from Pending to Can't Reproduce -
Not sure why this error is happening
Raul-Sorin Sorban replied to Perilous_Outlaw's Support Request in Support
Please tell me about the context of this issue, what happened to the storage box you were looting when this happened? -
Not sure why this error is happening
Raul-Sorin Sorban replied to Perilous_Outlaw's Support Request in Support
Hello there! I apologize for the late reply. I haven't been notified really about this support ticket. Will immediately check the problem out and will set the status of this ticket accordingly to what will happen in a future update. -
Changed Status from Pending to Not a Bug
-
You just put the plugin in your "oxide/plugins" folder then whenever you're looking at things that make sense (mainly objects or when you crouch + hit the ground) and are not holding any items + press left click, you'll hit and attempt to slightly damage that thing. If you're not wearing any gloves, your fists will make you bleed and grunt.
-
Changed Status from Pending to Closed
-
Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
-
Changed Status from Pending to Closed Changed Fixed In to 1.0.1
- 1 reply
-
- 1
-
-
- 22 comments
-
- #raul sorban
- #raulssorban
-
(and 9 more)
Tagged with:
-
The configuration settings must be not correctly set up by default. This is an example of how the config should look like: { "HarvestDyingPlants": true, "Settings": { "admin": { "MaximumHarvesters": -1, "PlantersPerHarvester": -1, "FuelPerSecond": -1.0, "PlanterDistance": 50.0, "EditorTimeout": 20.0 }, "vip": { "MaximumHarvesters": 5, "PlantersPerHarvester": 4, "FuelPerSecond": 0.01, "PlanterDistance": 35.0, "EditorTimeout": 20.0 }, "default": { "MaximumHarvesters": 1, "PlantersPerHarvester": 3, "FuelPerSecond": 0.02, "PlanterDistance": 15.0, "EditorTimeout": 20.0 } }, "GeneratorOnSkin": { "WoodStorageBox": 2101522859, "LargeWoodBox": 1262018145 }, "GeneratorOffSkin": { "WoodStorageBox": 1312998395, "LargeWoodBox": 826323166 }, "Harvesters": [] } I'll patch the plugin soon which will fix all these issues.
- 22 comments
-
- #raul sorban
- #raulssorban
-
(and 9 more)
Tagged with:
-
Hello there! Looking at a Small Generator then running /setharvester should turn it into a functional Harvester. Once done that, it'll automatically put you in edit-mode, which allows you to hit planters with your hammer. When that's done, you must set the output of the container, by looking at a storage box (small or large preferrably) and running /setoutput. The skin of the box should change. When that does, turn on the Harvester and you're good to plant some clones! When the clones reach 100% Ripe, they'll be harvested & will automatically be cleared (fibers). I'm sorry for the lack of information in the description of the plugin, will write a better insight! Thank you for your purchase, will make sure it suits you well! Soon!
- 22 comments
-
- #raul sorban
- #raulssorban
-
(and 9 more)
Tagged with:
-
Version 1.4.2
189 downloads
If you're a farmer, you can forget about Bobby, because the Harvester is your new best friend! All you need to do is: Place her down — a Small Generator Put on some beard oil — Low Grade Fuel Whip it out — the Hammer Make sure you turn her on first — the Harvester Aim where you want it to go — output storage box Hit her good — link the planters with the hammer, and you're good to go! Instructions Looking at a Small Generator then executing the /setharvester command should turn it into a functional Harvester. Hit planters with your hammer to link them with the Harvester. Set the output of the container by looking at a storage box (small or large preferably) and executing the /setoutput command. The skin of the box will change based on the Harvester status, when the box has a colorful skin, the Harvester's online. When clones planted in linked planters reach 100% Ripe, will be slowly automatically collected. It will also clean-up the planters by harvesting the planters with dead clones. Upcoming A list of planned, upcoming features: Separate output container designed for collecting fibers from dead clones. Permissions Here are all the permissions you can use: harvester.admin: Allows players to run admin commands — none yet. harvester.use: Allows anyone to set new Harvesters. Commands Here are all the commands you can use: Create: /setharvester will register a new Harvester when looking at a Small Generator. Remove: /unsetharvester will unregister an existent Harvester that you own. Container Set: /setoutput will set a container you want the harvested clones to go in. Container Unset: /unsetoutput will unset a container if you're the owner of the Harvester. Seed Container Set: /setseed will set a container you want the seed to be taken from and be auto-placed in your planters. Seed Container Unset: /unsetseed will unset a container if you're the owner of the Harvester. Team Access: /allowteamaccess allows other people in your team to register and unregister their own planters. Friends Access: /allowfriendsaccess will allow Friends (by Wulf) to register and unregister their own planters. Clan Access: /allowclanaccess will allow Clans (by k1lly0u) to register or unregister their own planters. Dependencies The following are optional but highly recommended plugin dependencies: Friends by Wulf Clans by k1lly0u Feedback If you have any ideas or feedback you wanna give me, please comment down below.$9.10- 22 comments
- 4 reviews
-
- 6
-
-
-
- #raul sorban
- #raulssorban
-
(and 9 more)
Tagged with:
-
As it states, if you're using the ServerRewards currency option, the balance (value you set for Completion, Door Unlocking, Losing or Leaving) is divided by 100 due to how Economics & ServerRewards is calculated. 100 Coins (Economics) = 1 RP (ServerRewards). So for it to work, you must do: Completion: 200 Door Unlocking: 100 Losing: 0 Leaving: 0
-
Changed Status from Pending to Work in Progress
-
Changed Status from Pending to Closed Changed Fixed In to Next Version
-
Will add this in the next update.
-
This might be a pathfinding issue. If there's a locked door on their way towards the end of the maze, they don't know what to do.
-
Changed Fixed In to Next Version
-
Changed Status from Work in Progress to Closed
-
Error while compiling: aMAZEingCUI
Raul-Sorin Sorban replied to machinehead's Support Request in Support
Changed Status from Pending to Not a Bug