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Unreal Tournament 2004 Arena remake: Idoma - HDRP Ready 1.0.2

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About Unreal Tournament 2004 Arena remake: Idoma - HDRP Ready

Behold the remake of the iconic UT2k4 map: Idoma!

This arena is a direct remake of the map from Unreal Tournament 2004 and will be the first of a series of maps I’ll release to really spice up that arena gameplay in Rust. Fight it out 1v1 or as a team in a very Industrial looking close quarters map best suitable for up to 4 players. The whole interior was designed in an attempt to bring back the vibes of what was one of the best shooters of its time.



To help promote and sustain CodeFling, 50% of the revenue will go directly towards helping to maintain the platform 🙂



For server owners:

If you want to add this to your map, please keep in mind that this arena was designed to be an “interior”. This means the arena should be placed underground, without a terrain trigger covering it. If need be, apply a water trigger surrounding the arena. Set your spawn points inside with your favorite TDM/ duel plugin and you’re good to go. If you do desire this to be placed above ground, I would suggest placing it inside a 2x upscaled “Space Center Office Bld A”. Don’t forget to cover up the roof and doors though: there is no entrance to this arena except for the spawn points you set for when your event starts.

This arena comes in 2 styles: Tech and Overgrown. The tech version sports an IO-circuit like feature wall, where the Overgrown version will stick closer to the original map with roots/ plants crawling through the walls.

For the full Unreal Tournament vibes, I would suggest using this arena together with both Steenamaroo’s ArenaItems plugin and my Arena Item Spawner Platform prefab pack.


Pack contents:

Idoma arena, Tech theme.

Idoma arena, Overgrown theme.

Prefab count per arena: +/- 5300


Protecting our efforts:

When using this arena, please follow the below simple steps to ensure our work doesn’t get stolen from your server and gets redistributed illegally. We put a lot of effort and time into making these monuments/ prefabs and wouldn’t like to see them being ripped from a server’s map.


- Password protect your map whenever you work with custom monuments! You can do this in RustEdit by clicking View > Password and then typing in your desired password.

- For an additional layer of security, you can follow the below steps:
          1. Open a new map in RustEdit
          2. Place the Arena of your choice
          3. Click Prefab List on the top right
          4. Click Create custom prefab on the bottom
          5. Set the radius to 90 and include the whole arena in the circle
          6. Tick the box for Convert selection to group
          7. Choose your prefab’s name
          8. Save!

This will ensure that nobody will be able to rip our work off your maps after playing on your server, meaning we will always get the deserved credit for the creation of the prefab/monument and server owners can truthfully  take pride in supporting our work.



I would suggest placing this monument as far away from other prefabs as possible, as the prefab count is quite high. Not doing so might cause lag for players with less powerful computers. Make sure to place this above water level and under floor level, as with the current lightning in Rust, it turns quite dark and spooky when covered in a terrain/water trigger.

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