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Message added by Scalbox,

SPECIAL SEEDS

Special Seeds added.

You will be able to create seeds for the production of any item.
For example, seeds for the production of apples, tuna, pickles, etc...
But, we can go further, creating seeds to produce weapons, explosives, whatever you want.
The only limit is your imagination.

Message added by Scalbox,

CUSTOM FOODS

Create custom foods.

With the addition of the special seed system, the next update will allow you to create new types of food.
Each food will have its own characteristics: calories, health, instant health, mineral/farm multipliers (similar to teas) and much more.

After this addition, an update will also be released to create custom recipes using any items and custom foods.

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This area is for discussion and questions. Please use the support area for reporting issues or getting help.

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Hawkhill

Posted (edited)

Hi!
Im struggling abit with the Beehives.
Seems like the Nucleus is changing from Grade 3 to Grade 1 for some reason.... output from Beehives are very low.

Edit: Nevermind.... i thought Grade 3 was the best and Grade 1 was worst.

Edited by Hawkhill
Scalbox

Posted

yes, 1 is the best value

Hawkhill

Posted

Yes i couldnt figure out what i did wrong in the config, so i did a search on google and saw it there.

On the Beehives... could you make it so the automation gets activated when the behives are deployed?
Now we have to open the beehives ui and click the green automate button on top.
The chicken coops does this automaticly. 
I think many players dont know they have to do this.

Other thing.... how is the water level / water quality works on the planterboxes?

Scalbox

Posted

55 minutes ago, Hawkhill said:

Yes i couldnt figure out what i did wrong in the config, so i did a search on google and saw it there.

On the Beehives... could you make it so the automation gets activated when the behives are deployed?
Now we have to open the beehives ui and click the green automate button on top.
The chicken coops does this automaticly. 
I think many players dont know they have to do this.

Other thing.... how is the water level / water quality works on the planterboxes?

Auto automation for Beehive is planned.

For water, this is equivalent to the minimum level of water always available, 100%, which has the best quality.
If you set it to 50%, the water quality would always be 50%, and then the rest can be irrigated in other ways.
The plugin automatically determines the liters of water to add to the planter based on the water level.

Hawkhill

Posted

Auto automation: Fantastic!

Water in planterboxes:
I use to have the sprinklers on all the time on my planterboxes so they are always full of water so i dont need to bother with a timer circuit to turn the water on and off. Because of that the water is on 71%.
Can i set up the plugin to raise it to 100%? If so, would that let players skip connecting water at all and leave the planters dry?
I want the players on my server to connect the light and water on their farm like normal, but get 100% on water as long as there is water in the boxes.
Right now i dont bother adding fertilizer to the boxes cause the water is dragging the overall percentage down anyway.
Hope you understand what i mean.

Scalbox

Posted

2 hours ago, Hawkhill said:

Auto automation: Fantastic!

Water in planterboxes:
I use to have the sprinklers on all the time on my planterboxes so they are always full of water so i dont need to bother with a timer circuit to turn the water on and off. Because of that the water is on 71%.
Can i set up the plugin to raise it to 100%? If so, would that let players skip connecting water at all and leave the planters dry?
I want the players on my server to connect the light and water on their farm like normal, but get 100% on water as long as there is water in the boxes.
Right now i dont bother adding fertilizer to the boxes cause the water is dragging the overall percentage down anyway.
Hope you understand what i mean.

you just need to set the water quality to 100, to always have the right level of water

Hawkhill

Posted

But will that let players skip connecting water and still get the water at 100%?

Scalbox

Posted

30 minutes ago, Hawkhill said:

But will that let players skip connecting water and still get the water at 100%?

yes

Hawkhill

Posted

Crap 😞

Scalbox

Posted

you just have to put it at 0, if not water in the planter

Scalbox

Posted

1 hour ago, Hawkhill said:

Crap 😞

This field is for automating the watering,

if you don't want to automate the watering, set the value to 0, and the player will have to water the planter

Scalbox

Posted

5 hours ago, Hawkhill said:

Auto automation: Fantastic!

Water in planterboxes:
I use to have the sprinklers on all the time on my planterboxes so they are always full of water so i dont need to bother with a timer circuit to turn the water on and off. Because of that the water is on 71%.
Can i set up the plugin to raise it to 100%? If so, would that let players skip connecting water at all and leave the planters dry?
I want the players on my server to connect the light and water on their farm like normal, but get 100% on water as long as there is water in the boxes.
Right now i dont bother adding fertilizer to the boxes cause the water is dragging the overall percentage down anyway.
Hope you understand what i mean.

The correct value is 100% to have the right amount of water; 71% is not the maximum quality.
So if you want to automate the water and have the maximum quality, set the value to 100.
If you don't want to automate the water, set the value to 0.
If you want to provide at least 50% water and the player must provide the rest, set the value to 50.
You can decide what you want.

Hawkhill

Posted

Hmm... that might work actually....going to try to set it to 30% then if the waterquality settings are added on top of the percentage that i already got.
Bet no one are willing to run on 30% grow speed just because they wont need sprinklers and water 😛
I give it a try and see how it works.... thx for the tip 🙂

Scalbox

Posted (edited)

15 minutes ago, Hawkhill said:

Mmm... potrebbe funzionare davvero... proverò a impostarlo al 30%, poi aggiungerò le impostazioni della qualità dell'acqua alla percentuale che ho già ottenuto.
Scommetto che nessuno è disposto a usare una velocità di crescita del 30% solo perché non ha bisogno di irrigatori e acqua. Ci provo e vedo come funziona... grazie per il consiglio.😛
🙂

Ultimately, you can decide: you can give the planter its maximum quality (100%) or always give it a minimum quality of 30-50%, and the player has to do the rest.

In any case, when you see 100% water quality written, that's the right value. If you see 71% written, for example, it means there's too little or too much water.

Planters should be filled to a maximum of 60% of their water content. Watering them more or less will decrease the quality.

Edited by Scalbox
  • Like 1

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