About Quarry Controller
Change the speed, fuel time and resource gained from all quarries and the giant excavator with a simple config.
Works with GatherManager.
Chat commands (admin only):
/qc.data - Displays in chat the values for each of the quarries
Config:
You can easily configure each quarry type separately:
- Fuel time - How long does a diesel last (in seconds)
- Resource tickrate - How often resources are added to the output container (in seconds)
-
Amount of resources - Total amount of resources from each diesel. A value of 1000 means it makes the same amount as vanilla. Changing this value to 2000 means it makes 2 times as much as vanilla, or 500 means half as much as vanilla. (example: in vanilla 1 diesel = 50 hqm at the HQM quarry. Setting the value to 2000 gives you 100 hqm for each diesel, and a value of 500 gives 25 hqm for each diesel.
Note: Any GatherManager multipliers are multiplied on top of this setting - Excavator fuel time - How long a diesel last for the giant excavator (in seconds)
- Excavator resource tickrate - How often resources are added to the output container for the giant excavator (in seconds)
-
Excavator resource multiplier - Multiplies the output resource with this value.
Note: This multiplier and GatherManager multiplier will stack (if "Use excavator settings if GatherManager exists" is set to true) -
Use excavator settings if GatherManager exists - If GatherManager is loaded (or reloaded) and this setting is true, it will override GatherManager excavator settings.
Note: GatherManager still modifies the output as normal
Default config (vanilla values):
{ "Stone Quarry": { "Fuel time per diesel (seconds)": 120.0, "Resource tickrate (seconds)": 5.0, "Amount of resources per diesel (1000 = vanilla)": 1000.0 }, "Sulfur Quarry": { "Fuel time per diesel (seconds)": 120.0, "Resource tickrate (seconds)": 5.0, "Amount of resources per diesel (1000 = vanilla)": 1000.0 }, "High quality metal Quarry": { "Fuel time per diesel (seconds)": 120.0, "Resource tickrate (seconds)": 5.0, "Amount of resources per diesel (1000 = vanilla)": 1000.0 }, "Pumpjack": { "Fuel time per diesel (seconds)": 120.0, "Resource tickrate (seconds)": 5.0, "Amount of resources per diesel (1000 = vanilla)": 1000.0 }, "Excavator": { "Excavator fuel time per diesel (seconds)": 120.0, "Excavator resource tickrate": 3.0, "Excavator resource multiplier": { "Stone": 1.0, "Sulfur": 1.0, "Metal fragments": 1.0, "High quality metal": 1.0 } }, "Use excavator settings if GatherManager exists": true }