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Player Spawn Points 2.0.2

$5.99
   (2 reviews)

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Papi Rusty

Posted

would be nice to see this work with monument finder. So it persists throught the wipes. add this and im sold!

  • Like 2
Yaki

Posted

ill look into it

SLATE

Posted

Seeing this error: 

Failed to call internal hook 'OnPlayerRespawn' on plugin 'PlayerSpawnPoints v2.0.2' [1546340674] (Input string was not in a correct format.)
   at void Number.ThrowOverflowOrFormatException(bool overflow, string overflowResourceKey)
   at float Number.ParseSingle(ReadOnlySpan<char> value, NumberStyles styles, NumberFormatInfo info)
   at float float.Parse(string s)
   at Vector3 Oxide.Plugins.PlayerSpawnPoints.StringToVector3(string sVector) in /opt/rust/serverfiles/carbon/plugins/PlayerSpawnPoints.cs:line 423
   at Vector3 Oxide.Plugins.PlayerSpawnPoints.GetRandomPosition(List<string> positions) in /opt/rust/serverfiles/carbon/plugins/PlayerSpawnPoints.cs:line 408
   at object Oxide.Plugins.PlayerSpawnPoints.OnPlayerRespawn(BasePlayer player) in /opt/rust/serverfiles/carbon/plugins/PlayerSpawnPoints.cs:line 262
   at object Oxide.Plugins.PlayerSpawnPoints.InternalCallHook(uint hook, object[] args) in PlayerSpawnPoints.cs/Internal:line 114

Not sure if its having any impact or not

Yaki

Posted

11 minutes ago, SLATE said:

Seeing this error: 

Failed to call internal hook 'OnPlayerRespawn' on plugin 'PlayerSpawnPoints v2.0.2' [1546340674] (Input string was not in a correct format.)
   at void Number.ThrowOverflowOrFormatException(bool overflow, string overflowResourceKey)
   at float Number.ParseSingle(ReadOnlySpan<char> value, NumberStyles styles, NumberFormatInfo info)
   at float float.Parse(string s)
   at Vector3 Oxide.Plugins.PlayerSpawnPoints.StringToVector3(string sVector) in /opt/rust/serverfiles/carbon/plugins/PlayerSpawnPoints.cs:line 423
   at Vector3 Oxide.Plugins.PlayerSpawnPoints.GetRandomPosition(List<string> positions) in /opt/rust/serverfiles/carbon/plugins/PlayerSpawnPoints.cs:line 408
   at object Oxide.Plugins.PlayerSpawnPoints.OnPlayerRespawn(BasePlayer player) in /opt/rust/serverfiles/carbon/plugins/PlayerSpawnPoints.cs:line 262
   at object Oxide.Plugins.PlayerSpawnPoints.InternalCallHook(uint hook, object[] args) in PlayerSpawnPoints.cs/Internal:line 114

Not sure if its having any impact or not

any idea when this error happens or what causes it?

SLATE

Posted

It occurred when a player spawns.  Here's an example with surrounding logs:
 

 

(18:07:49) | Failed to call internal hook 'OnPlayerRespawn' on plugin 'PlayerSpawnPoints v2.0.2' [1546340674] (Input string was not in a correct format.)
   at void Number.ThrowOverflowOrFormatException(bool overflow, string overflowResourceKey)
   at float Number.ParseSingle(ReadOnlySpan<char> value, NumberStyles styles, NumberFormatInfo info)
   at float float.Parse(string s)
   at Vector3 Oxide.Plugins.PlayerSpawnPoints.StringToVector3(string sVector) in /opt/rust/serverfiles/carbon/plugins/PlayerSpawnPoints.cs:line 423
   at Vector3 Oxide.Plugins.PlayerSpawnPoints.GetRandomPosition(List<string> positions) in /opt/rust/serverfiles/carbon/plugins/PlayerSpawnPoints.cs:line 408
   at object Oxide.Plugins.PlayerSpawnPoints.OnPlayerRespawn(BasePlayer player) in /opt/rust/serverfiles/carbon/plugins/PlayerSpawnPoints.cs:line 262
   at object Oxide.Plugins.PlayerSpawnPoints.InternalCallHook(uint hook, object[] args) in PlayerSpawnPoints.cs/Internal:line 114
(18:07:49) | [RM Metabolism Plus] Player respawned: 4eyedk9. Try to set start values...
(18:07:49) | [RM Metabolism Plus] Player 4eyedk9 start values was set!
(18:07:49) | [Dynamic PVP] Removing 4eyedk9 from pvp delay.
(18:07:49) | 4eyedk9[xxxxxxx] has spawned

 

  • Like 1
SLATE

Posted

Doesnt look like they are spawning in the right spot

SLATE

Posted

Figured it out -- the format I had of the coordinates was bad

Yaki

Posted

17 hours ago, SLATE said:

Figured it out -- the format I had of the coordinates was bad

great! thanks for letting me know. i was going to look into it on monday as im out of town this weekend

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  • Like 1

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