About Outpost Respawn
This is a great addition to Rust servers that provides players with a convenient respawn option. Upon death, players are presented with buttons on the death screen that allows them to respawn at the outpost or bandit camp, offering a strategic advantage in gameplay. This feature enhances the overall player experience by streamlining the respawn process and encouraging outpost and bandit camp utilization. This plugin has been used since 2019 on some popular servers, players enjoy the option of spawning in a safe zone.
Features:
- Removes players hostile timer when they respawn at outpost or bandit camp.
- Ability to set the players spawn Health, Calories and hydration when they respawn using the custom button.
-
Ability to set a spawn kit or multiple spawn kits for when players respawn at the outpost or bandit camp, must be using a Kits plugin.
(If you choose to have multiple spawn kits in the config it will choose a random one when a player respawns using the custom button.) - User-Friendly UI: The respawn button is presented in an intuitive and visually appealing manner, ensuring ease of use for players.
- Optimized Performance: The plugin is designed with efficiency in mind to ensure minimal impact on server performance.
Permissions:
outpostrespawn.use
Players need this permission to use the plugin features.
outpostrespawn.outpost
Players with this permission can respawn at the outpost.
outpostrespawn.bandit
Players with this permission can respawn at the bandit camp.
outpostrespawn.admin
Admins can configure kit-related settings with this permission.
Chat Commands:
/outpostkits add kitName1 kitName2
Allows players with outpostrespawn.admin permission to add kits to the outpost spawn kits.
Example: /outpostkits add starterkit
/outpostkits remove kitName1 kitName2
Allows players with outpostrespawn.admin permission to remove a kit from the outpost spawn kits.
Example: /outpostkits remove starterkit
/banditkits add kitName1 kitName2
Allows players with outpostrespawn.admin permission to add kits to the bandit camp spawn kits.
Example: /banditkits add banditkit
/banditkits remove kitName1 kitName2
Allows players with outpostrespawn.admin permission to remove a kit from the bandit camp spawn kits.
Example: /banditkits remove banditkit
Console Commands:
outpostkitsadd kitName1 kitName2
Allows the server console to add kits to the outpost spawn kits.
Example: outpostkitsadd starterkit
outpostkitsremove kitName1 kitname2
Allows the server console to remove a kit from the outpost spawn kits.
Example: outpostkitsremove starterkit
outpostkitsremoveall
Allows the server console to remove all kits from the outpost spawn kits.
banditkitsadd kitName1 kitName2
Allows the server console to add kits to the bandit camp spawn kits.
Example: banditkitsadd banditkit
banditkitsremove kitName1 kitName2
Allows the server console to remove kits from the bandit camp spawn kits.
Example: banditkitsremove banditkit
banditkitsremoveall
Allows the server console to remove all kits from the bandit camp spawn kits.
Configuration Example:
{
"UseOutpostButton": true,
"UseBanditButton": true,
"UseMetabolism": true,
"Health": 75.0,
"Calories": 250.0,
"Hydration": 125.0,
"KitsPlugin": true,
"OutpostRespawnKits": [
"outpostkit1"
],
"BanditRespawnKits": [
"banditkitname1",
"banditkitname2",
"banditkitname3",
"banditkitname4"
]
}
Planned features:
- Option to lock the button if player is hostile.
- Button cooldowns that can be disabled or enabled.
- Max daily usages that can be disabled or enabled.
-
Add ability to use economics so players have to pay to use the respawn button.