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Whispers88

Posted

is this with OGfurnace or just normal furnaces ?

Omega

Posted

If you get compile error

in cs file find line 

 

List<Item> playerFuel = player.inventory.FindItemIDs(oven.fuelType.itemid);




and replace with

 

List<Item> playerFuel = player.inventory.FindItemsByItemID(oven.fuelType.itemid);

 

Light Hammer

Posted

6 hours ago, Omega said:

If you get compile error

in cs file find line 

 

List<Item> playerFuel = player.inventory.FindItemIDs(oven.fuelType.itemid);




and replace with

 

List<Item> playerFuel = player.inventory.FindItemsByItemID(oven.fuelType.itemid);

 

This worked for me and the plugin compiles...thank you for this. I don't however see the "Run Splitter" button anymore. Any clues as to what is happening or is it just me?

 

Light Hammer

Posted

1 hour ago, Light Hammer said:

This worked for me and the plugin compiles...thank you for this. I don't however see the "Run Splitter" button anymore. Any clues as to what is happening or is it just me?

 

Nevermind...it is just me. Something is seriously wrong with one of my servers.

RBT026

Posted

How does it calculate how much fuel / wood it needs ? i used a furnace splitter some time ago but i run a x2 server and it didnt calculated the wood usage right and players complained

dustyhansen

Posted

Is this working correctly now? I am looking for a splitter plugin that doesn't adjust smelting speed, charcoal output, fuel amount, etc.

Also, would you be willing to make something like this for composters? The one on this site has been pulled.

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